| /* |
| * Copyright (C) 2016 Igalia S.L. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "RenderMathMLPadded.h" |
| |
| #if ENABLE(MATHML) |
| |
| #include <cmath> |
| #include <wtf/IsoMallocInlines.h> |
| |
| namespace WebCore { |
| |
| WTF_MAKE_ISO_ALLOCATED_IMPL(RenderMathMLPadded); |
| |
| RenderMathMLPadded::RenderMathMLPadded(MathMLPaddedElement& element, RenderStyle&& style) |
| : RenderMathMLRow(element, WTFMove(style)) |
| { |
| } |
| |
| LayoutUnit RenderMathMLPadded::voffset() const |
| { |
| return toUserUnits(element().voffset(), style(), 0); |
| } |
| |
| LayoutUnit RenderMathMLPadded::lspace() const |
| { |
| LayoutUnit lspace = toUserUnits(element().lspace(), style(), 0); |
| // FIXME: Negative lspace values are not supported yet (https://bugs.webkit.org/show_bug.cgi?id=85730). |
| return std::max<LayoutUnit>(0, lspace); |
| } |
| |
| LayoutUnit RenderMathMLPadded::mpaddedWidth(LayoutUnit contentWidth) const |
| { |
| return std::max<LayoutUnit>(0, toUserUnits(element().width(), style(), contentWidth)); |
| } |
| |
| LayoutUnit RenderMathMLPadded::mpaddedHeight(LayoutUnit contentHeight) const |
| { |
| return std::max<LayoutUnit>(0, toUserUnits(element().height(), style(), contentHeight)); |
| } |
| |
| LayoutUnit RenderMathMLPadded::mpaddedDepth(LayoutUnit contentDepth) const |
| { |
| return std::max<LayoutUnit>(0, toUserUnits(element().depth(), style(), contentDepth)); |
| } |
| |
| void RenderMathMLPadded::computePreferredLogicalWidths() |
| { |
| ASSERT(preferredLogicalWidthsDirty()); |
| |
| // Determine the intrinsic width of the content. |
| RenderMathMLRow::computePreferredLogicalWidths(); |
| |
| // Only the width attribute should modify the width. |
| // We parse it using the preferred width of the content as its default value. |
| m_maxPreferredLogicalWidth = mpaddedWidth(m_maxPreferredLogicalWidth); |
| m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth; |
| |
| setPreferredLogicalWidthsDirty(false); |
| } |
| |
| void RenderMathMLPadded::layoutBlock(bool relayoutChildren, LayoutUnit) |
| { |
| ASSERT(needsLayout()); |
| |
| if (!relayoutChildren && simplifiedLayout()) |
| return; |
| |
| // We first layout our children as a normal <mrow> element. |
| LayoutUnit contentWidth, contentAscent, contentDescent; |
| stretchVerticalOperatorsAndLayoutChildren(); |
| getContentBoundingBox(contentWidth, contentAscent, contentDescent); |
| layoutRowItems(contentWidth, contentAscent); |
| |
| // We parse the mpadded attributes using the content metrics as the default value. |
| LayoutUnit width = mpaddedWidth(contentWidth); |
| LayoutUnit ascent = mpaddedHeight(contentAscent); |
| LayoutUnit descent = mpaddedDepth(contentDescent); |
| |
| // Align children on the new baseline and shift them by (lspace, -voffset) |
| LayoutPoint contentLocation(lspace(), ascent - contentAscent - voffset()); |
| for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) |
| child->setLocation(child->location() + contentLocation); |
| |
| // Set the final metrics. |
| setLogicalWidth(width); |
| setLogicalHeight(ascent + descent); |
| |
| layoutPositionedObjects(relayoutChildren); |
| |
| clearNeedsLayout(); |
| } |
| |
| std::optional<int> RenderMathMLPadded::firstLineBaseline() const |
| { |
| // We try and calculate the baseline from the position of the first child. |
| LayoutUnit ascent; |
| if (auto* baselineChild = firstChildBox()) |
| ascent = ascentForChild(*baselineChild) + baselineChild->logicalTop() + voffset(); |
| else |
| ascent = mpaddedHeight(0); |
| return std::optional<int>(std::lround(static_cast<float>(ascent))); |
| } |
| |
| } |
| |
| #endif |