| /* |
| * Copyright (C) 2014 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "InlineTextBoxStyle.h" |
| |
| #include "FontCascade.h" |
| #include "InlineTextBox.h" |
| #include "RootInlineBox.h" |
| #include "TextUnderlineOffset.h" |
| |
| namespace WebCore { |
| |
| float computeUnderlineOffset(TextUnderlinePosition underlinePosition, TextUnderlineOffset underlineOffset, const FontMetrics& fontMetrics, const InlineTextBox* inlineTextBox, float defaultGap) |
| { |
| // This represents the gap between the baseline and the closest edge of the underline. |
| float gap = std::max<int>(1, std::ceil(defaultGap / 2.0f)); |
| |
| // FIXME: The code for visual overflow detection passes in a null inline text box. This means it is now |
| // broken for the case where auto needs to behave like "under". |
| |
| // According to the specification TextUnderlinePosition::Auto should avoid drawing through glyphs in |
| // scripts where it would not be appropriate (e.g., ideographs). |
| // Strictly speaking this can occur whenever the line contains ideographs |
| // even if it is horizontal, but detecting this has performance implications. For now we only work with |
| // vertical text, since we already determined the baseline type to be ideographic in that |
| // case. |
| |
| auto resolvedUnderlinePosition = underlinePosition; |
| if (resolvedUnderlinePosition == TextUnderlinePosition::Auto && underlineOffset.isAuto()) { |
| if (inlineTextBox) |
| resolvedUnderlinePosition = inlineTextBox->root().baselineType() == IdeographicBaseline ? TextUnderlinePosition::Under : TextUnderlinePosition::Auto; |
| else |
| resolvedUnderlinePosition = TextUnderlinePosition::Auto; |
| } |
| |
| switch (resolvedUnderlinePosition) { |
| case TextUnderlinePosition::Auto: |
| if (underlineOffset.isAuto()) |
| return fontMetrics.ascent() + gap; |
| return fontMetrics.ascent() + std::max(0.0f, underlineOffset.lengthValue()); |
| case TextUnderlinePosition::FromFont: |
| return fontMetrics.ascent() + std::max(0.0f, fontMetrics.underlinePosition() + underlineOffset.lengthOr(0)); |
| case TextUnderlinePosition::Under: { |
| ASSERT(inlineTextBox); |
| // Position underline relative to the bottom edge of the lowest element's content box. |
| const RootInlineBox& rootBox = inlineTextBox->root(); |
| const RenderElement* decorationRenderer = inlineTextBox->parent()->renderer().enclosingRendererWithTextDecoration(TextDecoration::Underline, inlineTextBox->isFirstLine()); |
| |
| float offset; |
| if (inlineTextBox->renderer().style().isFlippedLinesWritingMode()) { |
| offset = inlineTextBox->logicalTop(); |
| rootBox.minLogicalTopForTextDecorationLine(offset, decorationRenderer, TextDecoration::Underline); |
| offset = inlineTextBox->logicalTop() - offset; |
| } else { |
| offset = inlineTextBox->logicalBottom(); |
| rootBox.maxLogicalBottomForTextDecorationLine(offset, decorationRenderer, TextDecoration::Underline); |
| offset -= inlineTextBox->logicalBottom(); |
| } |
| auto desiredOffset = inlineTextBox->logicalHeight() + gap + std::max(offset, 0.0f) + underlineOffset.lengthOr(0); |
| return std::max<float>(desiredOffset, fontMetrics.ascent()); |
| } |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return fontMetrics.ascent() + gap; |
| } |
| |
| WavyStrokeParameters getWavyStrokeParameters(float fontSize) |
| { |
| WavyStrokeParameters result; |
| // More information is in the WavyStrokeParameters definition. |
| result.controlPointDistance = fontSize * 1.5 / 16; |
| result.step = fontSize / 4.5; |
| return result; |
| } |
| |
| static inline void extendIntToFloat(int& extendMe, float extendTo) |
| { |
| extendMe = std::max(extendMe, static_cast<int>(ceilf(extendTo))); |
| } |
| |
| GlyphOverflow visualOverflowForDecorations(const RenderStyle& lineStyle, const InlineTextBox* inlineTextBox) |
| { |
| ASSERT(!inlineTextBox || inlineTextBox->lineStyle() == lineStyle); |
| |
| auto decoration = lineStyle.textDecorationsInEffect(); |
| if (decoration.isEmpty()) |
| return GlyphOverflow(); |
| |
| float strokeThickness = lineStyle.textDecorationThickness().resolve(lineStyle.computedFontSize(), lineStyle.fontMetrics()); |
| WavyStrokeParameters wavyStrokeParameters; |
| float wavyOffset = 0; |
| |
| TextDecorationStyle decorationStyle = lineStyle.textDecorationStyle(); |
| float height = lineStyle.fontCascade().fontMetrics().floatHeight(); |
| GlyphOverflow overflowResult; |
| |
| if (decorationStyle == TextDecorationStyle::Wavy) { |
| wavyStrokeParameters = getWavyStrokeParameters(lineStyle.computedFontPixelSize()); |
| wavyOffset = wavyOffsetFromDecoration(); |
| overflowResult.left = strokeThickness; |
| overflowResult.right = strokeThickness; |
| } |
| |
| // These metrics must match where underlines get drawn. |
| // FIXME: Share the code in TextDecorationPainter::paintTextDecoration() so we can just query it for the painted geometry. |
| if (decoration & TextDecoration::Underline) { |
| // Compensate for the integral ceiling in GraphicsContext::computeLineBoundsAndAntialiasingModeForText() |
| int underlineOffset = 1; |
| float textDecorationBaseFontSize = 16; |
| auto defaultGap = lineStyle.computedFontSize() / textDecorationBaseFontSize; |
| underlineOffset += computeUnderlineOffset(lineStyle.textUnderlinePosition(), lineStyle.textUnderlineOffset(), lineStyle.fontMetrics(), inlineTextBox, defaultGap); |
| if (decorationStyle == TextDecorationStyle::Wavy) { |
| extendIntToFloat(overflowResult.bottom, underlineOffset + wavyOffset + wavyStrokeParameters.controlPointDistance + strokeThickness - height); |
| extendIntToFloat(overflowResult.top, -(underlineOffset + wavyOffset - wavyStrokeParameters.controlPointDistance - strokeThickness)); |
| } else { |
| extendIntToFloat(overflowResult.bottom, underlineOffset + strokeThickness - height); |
| extendIntToFloat(overflowResult.top, -underlineOffset); |
| } |
| } |
| if (decoration & TextDecoration::Overline) { |
| FloatRect rect(FloatPoint(), FloatSize(1, strokeThickness)); |
| float autoTextDecorationThickness = TextDecorationThickness::createWithAuto().resolve(lineStyle.computedFontSize(), lineStyle.fontMetrics()); |
| rect.move(0, autoTextDecorationThickness - strokeThickness - wavyOffset); |
| if (decorationStyle == TextDecorationStyle::Wavy) { |
| FloatBoxExtent wavyExpansion; |
| wavyExpansion.setTop(wavyStrokeParameters.controlPointDistance); |
| wavyExpansion.setBottom(wavyStrokeParameters.controlPointDistance); |
| rect.expand(wavyExpansion); |
| } |
| extendIntToFloat(overflowResult.top, -rect.y()); |
| extendIntToFloat(overflowResult.bottom, rect.maxY() - height); |
| } |
| if (decoration & TextDecoration::LineThrough) { |
| FloatRect rect(FloatPoint(), FloatSize(1, strokeThickness)); |
| float autoTextDecorationThickness = TextDecorationThickness::createWithAuto().resolve(lineStyle.computedFontSize(), lineStyle.fontMetrics()); |
| auto center = 2 * lineStyle.fontMetrics().floatAscent() / 3 + autoTextDecorationThickness / 2; |
| rect.move(0, center - strokeThickness / 2); |
| if (decorationStyle == TextDecorationStyle::Wavy) { |
| FloatBoxExtent wavyExpansion; |
| wavyExpansion.setTop(wavyStrokeParameters.controlPointDistance); |
| wavyExpansion.setBottom(wavyStrokeParameters.controlPointDistance); |
| rect.expand(wavyExpansion); |
| } |
| extendIntToFloat(overflowResult.top, -rect.y()); |
| extendIntToFloat(overflowResult.bottom, rect.maxY() - height); |
| } |
| return overflowResult; |
| } |
| |
| } |