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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#pragma once
#include "LayoutRect.h"
namespace WebCore {
class RenderElement;
class RenderLayerModelObject;
class LayoutRepainter {
public:
LayoutRepainter(RenderElement&, bool checkForRepaint);
bool checkForRepaint() const { return m_checkForRepaint; }
// Return true if it repainted.
bool repaintAfterLayout();
private:
RenderElement& m_object;
RenderLayerModelObject* m_repaintContainer;
// We store these values as LayoutRects, but the final invalidations will be pixel snapped
LayoutRect m_oldBounds;
LayoutRect m_oldOutlineBox;
bool m_checkForRepaint;
};
} // namespace WebCore