blob: 58e4e6b1483a992730c562be77c28fa435ee89e6 [file] [log] [blame]
<!DOCTYPE html>
<title>Canvas test: 2d.path.isPointInPath.empty</title>
<script src="../tests.js"></script>
<link rel="stylesheet" href="../tests.css">
<link rel="prev" href="2d.path.isPointInPath.edge.html" title="2d.path.isPointInPath.edge">
<link rel="next" href="2d.path.isPointInPath.subpath.html" title="2d.path.isPointInPath.subpath">
<body class="show_output">
<p>
<a href="2d.path.isPointInPath.edge.html" accesskey="p" title="[p] 2d.path.isPointInPath.edge">&lt;</a>
<a href="index.html">[index]</a>
<a href="2d.path.isPointInPath.subpath.html" accesskey="n" title="[n] 2d.path.isPointInPath.subpath">&gt;</a>
<h1><a href="index.2d.html">2d</a>.<a href="index.2d.path.html">path</a>.<a href="index.2d.path.isPointInPath.html">isPointInPath</a>.empty</h1>
<p class="desc">isPointInPath() works when there is no path</p>
<div class="refs">References:
<ul>
<li><a href="spec.html#testrefs.2d.path.isPointInPath">2d.path.isPointInPath</a>
</ul>
</div>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {
_assertSame(ctx.isPointInPath(0, 0), false, "ctx.isPointInPath(0, 0)", "false");
});
</script>