blob: ae3c99493683fe8fc08357ad1d612f9b2c4c54e3 [file] [log] [blame]
<!DOCTYPE html>
<title>Canvas test: 2d.composite.uncovered.nocontext.source-out</title>
<script src="../tests.js"></script>
<link rel="stylesheet" href="../tests.css">
<link rel="prev" href="2d.composite.uncovered.nocontext.destination-in.html" title="2d.composite.uncovered.nocontext.destination-in">
<link rel="next" href="2d.composite.uncovered.nocontext.destination-atop.html" title="2d.composite.uncovered.nocontext.destination-atop">
<body class="show_output">
<p>
<a href="2d.composite.uncovered.nocontext.destination-in.html" accesskey="p" title="[p] 2d.composite.uncovered.nocontext.destination-in">&lt;</a>
<a href="index.html">[index]</a>
<a href="2d.composite.uncovered.nocontext.destination-atop.html" accesskey="n" title="[n] 2d.composite.uncovered.nocontext.destination-atop">&gt;</a>
<h1><a href="index.2d.html">2d</a>.<a href="index.2d.composite.html">composite</a>.<a href="index.2d.composite.uncovered.html">uncovered</a>.<a href="index.2d.composite.uncovered.nocontext.html">nocontext</a>.source-out</h1>
<p class="desc">drawImage() of a canvas with no context draws pixels as (0,0,0,0), and does not leave the pixels unchanged.</p>
<div class="refs">References:
<ul>
<li><a href="spec.html#testrefs.2d.composite.source-out">2d.composite.source-out</a>
</ul>
</div>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="2d.composite.uncovered.nocontext.source-out.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {
ctx.fillStyle = 'rgba(0, 255, 255, 0.5)';
ctx.fillRect(0, 0, 100, 50);
ctx.globalCompositeOperation = 'source-out';
var canvas2 = document.createElement('canvas');
ctx.drawImage(canvas2, 0, 0);
_assertPixelApprox(canvas, 50,25, 0,0,0,0, "50,25", "0,0,0,0", 5);
});
</script>