| /* |
| * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com> |
| * Copyright (C) 2006 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| [ |
| Conditional=SVG, |
| ] interface SVGPathElement : SVGGraphicsElement { |
| readonly attribute SVGAnimatedNumber pathLength; |
| |
| float getTotalLength(); |
| SVGPoint getPointAtLength([Default=Undefined] optional float distance); |
| unsigned long getPathSegAtLength([Default=Undefined] optional float distance); |
| |
| SVGPathSegClosePath createSVGPathSegClosePath(); |
| |
| SVGPathSegMovetoAbs createSVGPathSegMovetoAbs([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y); |
| SVGPathSegMovetoRel createSVGPathSegMovetoRel([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y); |
| |
| SVGPathSegLinetoAbs createSVGPathSegLinetoAbs([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y); |
| SVGPathSegLinetoRel createSVGPathSegLinetoRel([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y); |
| |
| SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float x1, |
| [Default=Undefined] optional float y1, |
| [Default=Undefined] optional float x2, |
| [Default=Undefined] optional float y2); |
| SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float x1, |
| [Default=Undefined] optional float y1, |
| [Default=Undefined] optional float x2, |
| [Default=Undefined] optional float y2); |
| |
| SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float x1, |
| [Default=Undefined] optional float y1); |
| SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float x1, |
| [Default=Undefined] optional float y1); |
| |
| SVGPathSegArcAbs createSVGPathSegArcAbs([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float r1, |
| [Default=Undefined] optional float r2, |
| [Default=Undefined] optional float angle, |
| [Default=Undefined] optional boolean largeArcFlag, |
| [Default=Undefined] optional boolean sweepFlag); |
| SVGPathSegArcRel createSVGPathSegArcRel([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float r1, |
| [Default=Undefined] optional float r2, |
| [Default=Undefined] optional float angle, |
| [Default=Undefined] optional boolean largeArcFlag, |
| [Default=Undefined] optional boolean sweepFlag); |
| |
| SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs([Default=Undefined] optional float x); |
| SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel([Default=Undefined] optional float x); |
| |
| SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs([Default=Undefined] optional float y); |
| SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel([Default=Undefined] optional float y); |
| |
| SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float x2, |
| [Default=Undefined] optional float y2); |
| SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y, |
| [Default=Undefined] optional float x2, |
| [Default=Undefined] optional float y2); |
| |
| SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y); |
| SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel([Default=Undefined] optional float x, |
| [Default=Undefined] optional float y); |
| |
| readonly attribute SVGPathSegList pathSegList; |
| readonly attribute SVGPathSegList normalizedPathSegList; |
| readonly attribute SVGPathSegList animatedPathSegList; |
| readonly attribute SVGPathSegList animatedNormalizedPathSegList; |
| }; |
| |
| SVGPathElement implements SVGExternalResourcesRequired; |