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/*
* Copyright (C) 2021-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "WebGPUCommandBuffer.h"
#include "WebGPUExtent3D.h"
#include "WebGPUImageCopyExternalImage.h"
#include "WebGPUImageCopyTexture.h"
#include "WebGPUImageCopyTextureTagged.h"
#include "WebGPUImageDataLayout.h"
#include "WebGPUIntegralTypes.h"
#include <cstdint>
#include <functional>
#include <optional>
#include <wtf/CompletionHandler.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
#include <wtf/Vector.h>
#include <wtf/text/WTFString.h>
namespace PAL::WebGPU {
class Buffer;
class Queue : public RefCounted<Queue> {
public:
virtual ~Queue() = default;
String label() const { return m_label; }
void setLabel(String&& label)
{
m_label = WTFMove(label);
setLabelInternal(m_label);
}
virtual void submit(Vector<std::reference_wrapper<CommandBuffer>>&&) = 0;
virtual void onSubmittedWorkDone(CompletionHandler<void()>&&) = 0;
virtual void writeBuffer(
const Buffer&,
Size64 bufferOffset,
const void* source,
size_t byteLength,
Size64 dataOffset = 0,
std::optional<Size64> = std::nullopt) = 0;
virtual void writeTexture(
const ImageCopyTexture& destination,
const void* source,
size_t byteLength,
const ImageDataLayout&,
const Extent3D& size) = 0;
virtual void copyExternalImageToTexture(
const ImageCopyExternalImage& source,
const ImageCopyTextureTagged& destination,
const Extent3D& copySize) = 0;
protected:
Queue() = default;
private:
Queue(const Queue&) = delete;
Queue(Queue&&) = delete;
Queue& operator=(const Queue&) = delete;
Queue& operator=(Queue&&) = delete;
virtual void setLabelInternal(const String&) = 0;
String m_label;
};
} // namespace PAL::WebGPU