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| PASS play() overrides animation-play-state |
| PASS play() does NOT override the animation-play-state if there was an error |
| PASS pause() overrides animation-play-state |
| PASS reverse() overrides animation-play-state when it starts playing the animation |
| PASS reverse() does NOT override animation-play-state if the animation is already running |
| PASS Setting the startTime to null overrides animation-play-state if the animation is already running |
| PASS Setting the startTime to non-null overrides animation-play-state if the animation is paused |
| PASS Setting the startTime to non-null does NOT override the animation-play-state if the animation is already running |
| PASS Setting the current time completes a pending pause |
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