| /* |
| * Copyright (C) 2018 Igalia S.L. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "GridLayoutFunctions.h" |
| #include "RenderStyleConstants.h" |
| #include "WritingMode.h" |
| #include <wtf/HashMap.h> |
| #include <wtf/HashSet.h> |
| |
| namespace WebCore { |
| |
| // These classes are used to implement the Baseline Alignment logic, as described in the CSS Box Alignment |
| // specification. |
| // https://drafts.csswg.org/css-align/#baseline-terms |
| // |
| // A baseline-sharing group is composed of boxes that participate in baseline alignment together. This is |
| // possible only if they: |
| // |
| // * Share an alignment context along an axis perpendicular to their baseline alignment axis. |
| // * Have compatible baseline alignment preferences (i.e., the baselines that want to align are on the same |
| // side of the alignment context). |
| // |
| // Once the BaselineGroup is instantiated, defined by a 'block-direction' (WritingMode) and a 'baseline-preference' |
| // (first/last baseline), it's ready to collect the items that will participate in the Baseline Alignment logic. |
| // |
| class BaselineGroup { |
| public: |
| // It stores an item (if not already present) and update the max_ascent and max_descent associated to this |
| // baseline-sharing group. |
| void update(const RenderBox&, LayoutUnit ascent, LayoutUnit descent); |
| LayoutUnit maxAscent() const { return m_maxAscent; } |
| LayoutUnit maxDescent() const { return m_maxDescent; } |
| int size() const { return m_items.size(); } |
| |
| private: |
| friend class BaselineContext; |
| BaselineGroup(WritingMode blockFlow, ItemPosition childPreference); |
| |
| // Determines whether a baseline-sharing group is compatible with an item, based on its 'block-flow' and |
| // 'baseline-preference' |
| bool isCompatible(WritingMode, ItemPosition) const; |
| |
| // Determines whether the baseline-sharing group's associated block-flow is opposite (LR vs RL) to particular |
| // item's writing-mode. |
| bool isOppositeBlockFlow(WritingMode blockFlow) const; |
| |
| // Determines whether the baseline-sharing group's associated block-flow is orthogonal (vertical vs horizontal) |
| // to particular item's writing-mode. |
| bool isOrthogonalBlockFlow(WritingMode blockFlow) const; |
| |
| WritingMode m_blockFlow; |
| ItemPosition m_preference; |
| LayoutUnit m_maxAscent; |
| LayoutUnit m_maxDescent; |
| HashSet<const RenderBox*> m_items; |
| }; |
| |
| // https://drafts.csswg.org/css-align-3/#shared-alignment-context |
| // Boxes share an alignment context along a particular axis when they are: |
| // |
| // * table cells in the same row, along the table's row (inline) axis |
| // * table cells in the same column, along the table's column (block) axis |
| // * grid items in the same row, along the grid's row (inline) axis |
| // * grid items in the same column, along the grid's colum (block) axis |
| // * flex items in the same flex line, along the flex container's main axis |
| // |
| // https://drafts.csswg.org/css-align-3/#baseline-sharing-group |
| // A Baseline alignment-context may handle several baseline-sharing groups. In order to create an instance, we |
| // need to pass the required data to define the first baseline-sharing group; a Baseline Context must have at |
| // least one baseline-sharing group. |
| // |
| // By adding new items to a Baseline Context, the baseline-sharing groups it handles are automatically updated, |
| // if there is one that is compatible with such item. Otherwise, a new baseline-sharing group is created, |
| // compatible with the new item. |
| class BaselineContext { |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| BaselineContext(const RenderBox& child, ItemPosition preference, LayoutUnit ascent, LayoutUnit descent); |
| const BaselineGroup& sharedGroup(const RenderBox& child, ItemPosition preference) const; |
| |
| // Updates the baseline-sharing group compatible with the item. |
| // We pass the item's baseline-preference to avoid dependencies with the LayoutGrid class, which is the one |
| // managing the alignment behavior of the Grid Items. |
| void updateSharedGroup(const RenderBox& child, ItemPosition preference, LayoutUnit ascent, LayoutUnit descent); |
| |
| private: |
| // Returns the baseline-sharing group compatible with an item. |
| // We pass the item's baseline-preference to avoid dependencies with the LayoutGrid class, which is the one |
| // managing the alignment behavior of the Grid Items. |
| // FIXME: Properly implement baseline-group compatibility. |
| // See https://github.com/w3c/csswg-drafts/issues/721 |
| BaselineGroup& findCompatibleSharedGroup(const RenderBox& child, ItemPosition preference); |
| |
| Vector<BaselineGroup> m_sharedGroups; |
| }; |
| |
| enum AllowedBaseLine {FirstLine, LastLine, BothLines}; |
| |
| static inline bool isBaselinePosition(ItemPosition position) |
| { |
| return position == ItemPosition::Baseline || position == ItemPosition::LastBaseline; |
| } |
| |
| static inline bool isFirstBaselinePosition(ItemPosition position) |
| { |
| return position == ItemPosition::Baseline; |
| } |
| |
| // This is the class that implements the Baseline Alignment logic, using internally the BaselineContext and |
| // BaselineGroupd classes (described above). |
| // |
| // The first phase is to collect the items that will participate in baseline alignment together. During this |
| // phase the required baseline-sharing groups will be created for each Baseline alignment-context shared by |
| // the items participating in the baseline alignment. |
| // |
| // Additionally, the baseline-sharing groups' offsets, max-ascend and max-descent will be computed and stored. |
| // This class also computes the baseline offset for a particular item, based on the max-ascent for its associated |
| // baseline-sharing group. |
| class GridBaselineAlignment { |
| public: |
| // Collects the items participating in baseline alignment and updates the corresponding baseline-sharing |
| // group of the Baseline Context the items belongs to. |
| // All the baseline offsets are updated accordingly based on the added item. |
| void updateBaselineAlignmentContext(ItemPosition, unsigned sharedContext, const RenderBox&, GridAxis); |
| |
| // Returns the baseline offset of a particular item, based on the max-ascent for its associated |
| // baseline-sharing group |
| LayoutUnit baselineOffsetForChild(ItemPosition, unsigned sharedContext, const RenderBox&, GridAxis) const; |
| |
| // Sets the Grid Container's writing-mode so that we can avoid the dependecy of the LayoutGrid class for |
| // determining whether a grid item is orthogonal or not. |
| void setBlockFlow(WritingMode blockFlow) { m_blockFlow = blockFlow; }; |
| |
| // Clearing the Baseline Alignment context and their internal classes and data structures. |
| void clear(GridAxis); |
| |
| private: |
| const BaselineGroup& baselineGroupForChild(ItemPosition, unsigned sharedContext, const RenderBox&, GridAxis) const; |
| LayoutUnit marginOverForChild(const RenderBox&, GridAxis) const; |
| LayoutUnit marginUnderForChild(const RenderBox&, GridAxis) const; |
| LayoutUnit logicalAscentForChild(const RenderBox&, GridAxis) const; |
| LayoutUnit ascentForChild(const RenderBox&, GridAxis) const; |
| LayoutUnit descentForChild(const RenderBox&, LayoutUnit, GridAxis) const; |
| bool isDescentBaselineForChild(const RenderBox&, GridAxis) const; |
| bool isHorizontalBaselineAxis(GridAxis) const; |
| bool isOrthogonalChildForBaseline(const RenderBox&) const; |
| bool isParallelToBaselineAxisForChild(const RenderBox&, GridAxis) const; |
| |
| typedef HashMap<unsigned, std::unique_ptr<BaselineContext>, DefaultHash<unsigned>, WTF::UnsignedWithZeroKeyHashTraits<unsigned>> BaselineContextsMap; |
| |
| // Grid Container's WritingMode, used to determine grid item's orthogonality. |
| WritingMode m_blockFlow; |
| BaselineContextsMap m_rowAxisAlignmentContext; |
| BaselineContextsMap m_colAxisAlignmentContext; |
| }; |
| |
| } // namespace WebCore |