blob: 2083c7fe1193f26fcaeb4ffc53b6b02e196f6fad [file] [log] [blame]
<!DOCTYPE html>
<html>
<head>
<title>audio-session-category</title>
<script src='video-test.js'></script>
<script src='media-file.js'></script>
<script>
async function waitForCategory(category, duration, message)
{
consoleWrite(message);
const maxTries = duration * 1000 / 10;
let counter = 0;
while (++counter < maxTries) {
if (internals.audioSessionCategory() == category)
break;
await new Promise(resolve => setTimeout(resolve, 10));
}
testExpected('internals.audioSessionCategory()', category);
}
async function testAudioElement()
{
consoleWrite('<br><br>** &lt;audio> element test **');
await waitForCategory('None', 10, '<br>** Check category before anything has loaded.');
consoleWrite('<br>** Check category when a muted, paused, element has loaded.');
video.src = findMediaFile('video', 'content/test');
await waitFor(video, 'canplaythrough');
testExpected('internals.audioSessionCategory()', 'None');
consoleWrite('<br>** Check category when a muted element is playing.');
runWithKeyDown(() => { run('video.play()') });
await waitFor(video, 'playing');
testExpected('internals.audioSessionCategory()', 'None');
consoleWrite('<br>** Check category when an unmuted element is playing.');
runWithKeyDown(() => { run('video.muted = false') });
await waitFor(video, 'volumechange');
testExpected('internals.audioSessionCategory()', 'MediaPlayback');
consoleWrite('<br>** Mute the element, check again after 500ms.');
run('video.pause()');
runWithKeyDown(() => { run('video.muted = true') });
await sleepFor(500);
testExpected('internals.audioSessionCategory()', 'MediaPlayback');
await waitForCategory('None', 3, '<br>** And check again after 3 seconds.');
video.src = '';
video.load();
}
async function testWebAudio()
{
consoleWrite('<br><br>** AudioContext test **');
await waitForCategory('None', 10, '<br>** Check category before creating AudioContext.');
consoleWrite('<br>** Check category after oscillator graph has been connected but not started.');
let context = new AudioContext();
let oscillator = null;
let gainNode = context.createGain();
oscillator = context.createOscillator();
oscillator.type = 'square';
oscillator.frequency.setValueAtTime(440, context.currentTime);
oscillator.connect(gainNode);
gainNode.connect(context.destination);
gainNode.gain.value = 0.1
testExpected('internals.audioSessionCategory()', 'None');
consoleWrite('<br>** Check category after starting oscillator.');
oscillator.start(0);
await sleepFor(500);
testExpected('internals.audioSessionCategory()', 'AmbientSound');
consoleWrite('<br>** Close the context, check again after 500ms.');
await context.close();
await sleepFor(500);
testExpected('internals.audioSessionCategory()', 'AmbientSound');
await waitForCategory('None', 3, '<br>** And check again after 3 seconds.');
}
async function testMediaStream()
{
consoleWrite('<br><br>** MediaStream test **');
await waitForCategory('None', 10, '<br>** Check category before capture begins.');
consoleWrite('<br>** Check category when capturing.');
let stream = await navigator.mediaDevices.getUserMedia({audio : true});
testExpected('internals.audioSessionCategory()', 'PlayAndRecord');
consoleWrite('<br>** Check after MediaStream is attached to audio element.');
video.srcObject = stream;
runWithKeyDown(() => { run('video.play()') });
await waitFor(video, 'playing');
testExpected('internals.audioSessionCategory()', 'PlayAndRecord');
consoleWrite('<br>** Check after MediaStream muting audio track.');
const audioTrack = stream.getAudioTracks()[0];
audioTrack.enabled = false;
await sleepFor(500);
testExpected('internals.audioSessionCategory()', 'PlayAndRecord');
consoleWrite('<br>** Check 500ms after MediaStream stopping capture.');
audioTrack.stop();
await sleepFor(500);
testExpected('internals.audioSessionCategory()', 'PlayAndRecord');
await waitForCategory('None', 3, '<br>** And check again after 3 seconds.');
video.src = '';
video.load();
}
window.addEventListener('load', async event => {
if (!window.internals) {
failTest(`<br>This test requires internals!`);
return;
}
internals.settings.setShouldManageAudioSessionCategory(true);
video = document.getElementsByTagName('audio')[0];
failTestIn(20000);
await testAudioElement();
await testWebAudio();
await testMediaStream();
endTest();
});
</script>
</head>
<body>
<audio muted controls></audio>
</body>
</html>