| /* |
| * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) |
| * Copyright (C) 2014 Igalia S.L. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "BitmapTexture.h" |
| |
| #include "GraphicsContext.h" |
| #include "GraphicsLayer.h" |
| #include "ImageBuffer.h" |
| #include "TextureMapper.h" |
| |
| namespace WebCore { |
| |
| void BitmapTexture::updateContents(TextureMapper&, GraphicsLayer* sourceLayer, const IntRect& targetRect, const IntPoint& offset, float scale) |
| { |
| // Making an unconditionally unaccelerated buffer here is OK because this code |
| // isn't used by any platforms that respect the accelerated bit. |
| std::unique_ptr<ImageBuffer> imageBuffer = ImageBuffer::create(targetRect.size(), Unaccelerated); |
| |
| if (!imageBuffer) |
| return; |
| |
| GraphicsContext& context = imageBuffer->context(); |
| context.setImageInterpolationQuality(InterpolationDefault); |
| context.setTextDrawingMode(TextModeFill); |
| |
| IntRect sourceRect(targetRect); |
| sourceRect.setLocation(offset); |
| sourceRect.scale(1 / scale); |
| context.applyDeviceScaleFactor(scale); |
| context.translate(-sourceRect.x(), -sourceRect.y()); |
| |
| sourceLayer->paintGraphicsLayerContents(context, sourceRect); |
| |
| #if USE(DIRECT2D) |
| // We can't access the bits in the image buffer with an active beginDraw. |
| context.endDraw(); |
| #endif |
| |
| RefPtr<Image> image = imageBuffer->copyImage(DontCopyBackingStore); |
| if (!image) |
| return; |
| |
| updateContents(image.get(), targetRect, IntPoint()); |
| } |
| |
| } // namespace |