| /* |
| * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) |
| * Copyright (C) 2004, 2005, 2006, 2013 Apple Inc. All rights reserved. |
| * Copyright (C) 2008-2009 Torch Mobile, Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "Image.h" |
| #include "Color.h" |
| #include "ImageObserver.h" |
| #include "ImageOrientation.h" |
| #include "ImageSource.h" |
| #include "IntSize.h" |
| |
| #if USE(CG) || USE(APPKIT) |
| #include <wtf/RetainPtr.h> |
| #endif |
| |
| #if USE(APPKIT) |
| OBJC_CLASS NSImage; |
| #endif |
| |
| #if PLATFORM(WIN) |
| typedef struct HBITMAP__ *HBITMAP; |
| #endif |
| |
| namespace WebCore { |
| |
| class Settings; |
| class Timer; |
| |
| class BitmapImage final : public Image { |
| public: |
| static Ref<BitmapImage> create(NativeImagePtr&& nativeImage, ImageObserver* observer = nullptr) |
| { |
| return adoptRef(*new BitmapImage(WTFMove(nativeImage), observer)); |
| } |
| static Ref<BitmapImage> create(ImageObserver* observer = nullptr) |
| { |
| return adoptRef(*new BitmapImage(observer)); |
| } |
| #if PLATFORM(WIN) |
| WEBCORE_EXPORT static RefPtr<BitmapImage> create(HBITMAP); |
| #endif |
| virtual ~BitmapImage(); |
| |
| void updateFromSettings(const Settings&); |
| |
| bool hasSingleSecurityOrigin() const override { return true; } |
| |
| EncodedDataStatus dataChanged(bool allDataReceived) override; |
| unsigned decodedSize() const { return m_source->decodedSize(); } |
| |
| EncodedDataStatus encodedDataStatus() const { return m_source->encodedDataStatus(); } |
| size_t frameCount() const { return m_source->frameCount(); } |
| RepetitionCount repetitionCount() const { return m_source->repetitionCount(); } |
| String uti() const override { return m_source->uti(); } |
| String filenameExtension() const override { return m_source->filenameExtension(); } |
| Optional<IntPoint> hotSpot() const override { return m_source->hotSpot(); } |
| |
| // FloatSize due to override. |
| FloatSize size(ImageOrientation orientation = ImageOrientation::FromImage) const override { return m_source->size(orientation); } |
| Color singlePixelSolidColor() const override { return m_source->singlePixelSolidColor(); } |
| bool frameIsBeingDecodedAndIsCompatibleWithOptionsAtIndex(size_t index, const DecodingOptions& decodingOptions) const { return m_source->frameIsBeingDecodedAndIsCompatibleWithOptionsAtIndex(index, decodingOptions); } |
| DecodingStatus frameDecodingStatusAtIndex(size_t index) const { return m_source->frameDecodingStatusAtIndex(index); } |
| bool frameIsCompleteAtIndex(size_t index) const { return frameDecodingStatusAtIndex(index) == DecodingStatus::Complete; } |
| bool frameHasAlphaAtIndex(size_t index) const { return m_source->frameHasAlphaAtIndex(index); } |
| |
| bool frameHasFullSizeNativeImageAtIndex(size_t index, SubsamplingLevel subsamplingLevel) { return m_source->frameHasFullSizeNativeImageAtIndex(index, subsamplingLevel); } |
| bool frameHasDecodedNativeImageCompatibleWithOptionsAtIndex(size_t index, const Optional<SubsamplingLevel>& subsamplingLevel, const DecodingOptions& decodingOptions) { return m_source->frameHasDecodedNativeImageCompatibleWithOptionsAtIndex(index, subsamplingLevel, decodingOptions); } |
| |
| SubsamplingLevel frameSubsamplingLevelAtIndex(size_t index) const { return m_source->frameSubsamplingLevelAtIndex(index); } |
| |
| Seconds frameDurationAtIndex(size_t index) const { return m_source->frameDurationAtIndex(index); } |
| ImageOrientation frameOrientationAtIndex(size_t index) const { return m_source->frameOrientationAtIndex(index); } |
| |
| size_t currentFrame() const { return m_currentFrame; } |
| bool currentFrameKnownToBeOpaque() const override { return !frameHasAlphaAtIndex(currentFrame()); } |
| ImageOrientation orientationForCurrentFrame() const { return frameOrientationAtIndex(currentFrame()); } |
| bool canAnimate() const; |
| |
| bool shouldUseAsyncDecodingForTesting() const { return m_source->frameDecodingDurationForTesting() > 0_s; } |
| void setFrameDecodingDurationForTesting(Seconds duration) { m_source->setFrameDecodingDurationForTesting(duration); } |
| bool canUseAsyncDecodingForLargeImages() const; |
| bool shouldUseAsyncDecodingForAnimatedImages() const; |
| void setClearDecoderAfterAsyncFrameRequestForTesting(bool value) { m_clearDecoderAfterAsyncFrameRequestForTesting = value; } |
| void setLargeImageAsyncDecodingEnabledForTesting(bool enabled) { m_largeImageAsyncDecodingEnabledForTesting = enabled; } |
| bool isLargeImageAsyncDecodingEnabledForTesting() const { return m_largeImageAsyncDecodingEnabledForTesting; } |
| void stopAsyncDecodingQueue() { m_source->stopAsyncDecodingQueue(); } |
| |
| WEBCORE_EXPORT unsigned decodeCountForTesting() const; |
| |
| // Accessors for native image formats. |
| #if USE(APPKIT) |
| NSImage *nsImage() override; |
| RetainPtr<NSImage> snapshotNSImage() override; |
| #endif |
| |
| #if PLATFORM(COCOA) |
| CFDataRef tiffRepresentation() override; |
| #endif |
| |
| #if PLATFORM(WIN) |
| bool getHBITMAP(HBITMAP) override; |
| bool getHBITMAPOfSize(HBITMAP, const IntSize*) override; |
| #endif |
| |
| #if PLATFORM(GTK) |
| GdkPixbuf* getGdkPixbuf() override; |
| #endif |
| |
| WEBCORE_EXPORT NativeImagePtr nativeImage(const GraphicsContext* = nullptr) override; |
| NativeImagePtr nativeImageForCurrentFrame(const GraphicsContext* = nullptr) override; |
| #if USE(CG) |
| NativeImagePtr nativeImageOfSize(const IntSize&, const GraphicsContext* = nullptr) override; |
| Vector<NativeImagePtr> framesNativeImages(); |
| #endif |
| |
| void imageFrameAvailableAtIndex(size_t); |
| void decode(Function<void()>&&); |
| |
| protected: |
| WEBCORE_EXPORT BitmapImage(NativeImagePtr&&, ImageObserver* = nullptr); |
| WEBCORE_EXPORT BitmapImage(ImageObserver* = nullptr); |
| |
| NativeImagePtr frameImageAtIndex(size_t index) { return m_source->frameImageAtIndex(index); } |
| NativeImagePtr frameImageAtIndexCacheIfNeeded(size_t, SubsamplingLevel = SubsamplingLevel::Default, const GraphicsContext* = nullptr); |
| |
| // Called to invalidate cached data. When |destroyAll| is true, we wipe out |
| // the entire frame buffer cache and tell the image source to destroy |
| // everything; this is used when e.g. we want to free some room in the image |
| // cache. If |destroyAll| is false, we only delete frames up to the current |
| // one; this is used while animating large images to keep memory footprint |
| // low without redecoding the whole image on every frame. |
| void destroyDecodedData(bool destroyAll = true) override; |
| |
| // If the image is large enough, calls destroyDecodedData() and passes |
| // |destroyAll| along. |
| void destroyDecodedDataIfNecessary(bool destroyAll = true); |
| |
| ImageDrawResult draw(GraphicsContext&, const FloatRect& dstRect, const FloatRect& srcRect, const ImagePaintingOptions& = { }) override; |
| void drawPattern(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions& = { }) override; |
| #if PLATFORM(WIN) |
| void drawFrameMatchingSourceSize(GraphicsContext&, const FloatRect& dstRect, const IntSize& srcSize, CompositeOperator) override; |
| #endif |
| |
| // Animation. |
| enum class StartAnimationStatus { CannotStart, IncompleteData, TimerActive, DecodingActive, Started }; |
| bool isAnimated() const override { return m_source->frameCount() > 1; } |
| bool shouldAnimate() const; |
| void startAnimation() override { internalStartAnimation(); } |
| StartAnimationStatus internalStartAnimation(); |
| void advanceAnimation(); |
| void internalAdvanceAnimation(); |
| bool isAnimating() const final; |
| |
| // It may look unusual that there is no start animation call as public API. This is because |
| // we start and stop animating lazily. Animation begins whenever someone draws the image. It will |
| // automatically pause once all observers no longer want to render the image anywhere. |
| void stopAnimation() override; |
| void resetAnimation() override; |
| |
| // Handle platform-specific data |
| void invalidatePlatformData(); |
| |
| #if !ASSERT_DISABLED |
| bool notSolidColor() override; |
| #endif |
| |
| #if PLATFORM(COCOA) |
| RetainPtr<CFDataRef> tiffRepresentation(const Vector<NativeImagePtr>&); |
| #endif |
| |
| private: |
| void clearTimer(); |
| void startTimer(Seconds delay); |
| SubsamplingLevel subsamplingLevelForScaleFactor(GraphicsContext&, const FloatSize& scaleFactor); |
| bool canDestroyDecodedData(); |
| void setCurrentFrameDecodingStatusIfNecessary(DecodingStatus); |
| bool isBitmapImage() const override { return true; } |
| void callDecodingCallbacks(); |
| void dump(WTF::TextStream&) const override; |
| |
| // Animated images over a certain size are considered large enough that we'll only hang on to one frame at a time. |
| static const unsigned LargeAnimationCutoff = 30 * 1024 * 1024; |
| |
| mutable Ref<ImageSource> m_source; |
| |
| size_t m_currentFrame { 0 }; // The index of the current frame of animation. |
| SubsamplingLevel m_currentSubsamplingLevel { SubsamplingLevel::Default }; |
| DecodingStatus m_currentFrameDecodingStatus { DecodingStatus::Invalid }; |
| std::unique_ptr<Timer> m_frameTimer; |
| RepetitionCount m_repetitionsComplete { RepetitionCountNone }; // How many repetitions we've finished. |
| MonotonicTime m_desiredFrameStartTime; // The system time at which we hope to see the next call to startAnimation(). |
| |
| std::unique_ptr<Vector<Function<void()>, 1>> m_decodingCallbacks; |
| |
| bool m_animationFinished { false }; |
| |
| // The default value of m_allowSubsampling should be the same as defaultImageSubsamplingEnabled in Settings.cpp |
| #if PLATFORM(IOS_FAMILY) |
| bool m_allowSubsampling { true }; |
| #else |
| bool m_allowSubsampling { false }; |
| #endif |
| bool m_allowAnimatedImageAsyncDecoding { false }; |
| bool m_showDebugBackground { false }; |
| |
| bool m_clearDecoderAfterAsyncFrameRequestForTesting { false }; |
| bool m_largeImageAsyncDecodingEnabledForTesting { false }; |
| |
| #if !LOG_DISABLED |
| size_t m_lateFrameCount { 0 }; |
| size_t m_earlyFrameCount { 0 }; |
| size_t m_cachedFrameCount { 0 }; |
| #endif |
| |
| unsigned m_decodeCountForTesting { 0 }; |
| |
| #if USE(APPKIT) |
| mutable RetainPtr<NSImage> m_nsImage; // A cached NSImage of all the frames. Only built lazily if someone actually queries for one. |
| #endif |
| #if USE(CG) |
| mutable RetainPtr<CFDataRef> m_tiffRep; // Cached TIFF rep for all the frames. Only built lazily if someone queries for one. |
| #endif |
| RefPtr<Image> m_cachedImage; |
| }; |
| |
| } // namespace WebCore |
| |
| SPECIALIZE_TYPE_TRAITS_IMAGE(BitmapImage) |