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/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2013 Apple Inc. All rights reserved.
* Copyright (C) 2006 Alexey Proskuryakov (ap@nypop.com)
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2013 University of Washington.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <memory>
#include <wtf/Vector.h>
namespace WebCore {
class FloatRect;
class Frame;
class IntRect;
class ImageBuffer;
class Node;
enum {
SnapshotOptionsNone = 0,
SnapshotOptionsExcludeSelectionHighlighting = 1 << 0,
SnapshotOptionsPaintSelectionOnly = 1 << 1,
SnapshotOptionsInViewCoordinates = 1 << 2,
SnapshotOptionsForceBlackText = 1 << 3,
SnapshotOptionsPaintSelectionAndBackgroundsOnly = 1 << 4,
SnapshotOptionsPaintEverythingExcludingSelection = 1 << 5
};
typedef unsigned SnapshotOptions;
WEBCORE_EXPORT std::unique_ptr<ImageBuffer> snapshotFrameRect(Frame&, const IntRect&, SnapshotOptions = SnapshotOptionsNone);
std::unique_ptr<ImageBuffer> snapshotFrameRectWithClip(Frame&, const IntRect&, const Vector<FloatRect>& clipRects = { }, SnapshotOptions = SnapshotOptionsNone);
std::unique_ptr<ImageBuffer> snapshotNode(Frame&, Node&);
WEBCORE_EXPORT std::unique_ptr<ImageBuffer> snapshotSelection(Frame&, SnapshotOptions = SnapshotOptionsNone);
} // namespace WebCore