blob: ae20bf94a115358da51edb5ac319c413a59d5484 [file] [log] [blame]
/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "AuxiliaryProcess.h"
#include "WebPageProxyIdentifier.h"
#include <pal/SessionID.h>
#include <wtf/Function.h>
#include <wtf/MemoryPressureHandler.h>
#include <wtf/WeakPtr.h>
namespace WebKit {
class GPUConnectionToWebProcess;
struct GPUProcessCreationParameters;
class GPUProcess : public AuxiliaryProcess, public ThreadSafeRefCounted<GPUProcess>, public CanMakeWeakPtr<GPUProcess> {
WTF_MAKE_NONCOPYABLE(GPUProcess);
public:
explicit GPUProcess(AuxiliaryProcessInitializationParameters&&);
~GPUProcess();
static constexpr ProcessType processType = ProcessType::GPU;
void removeGPUConnectionToWebProcess(GPUConnectionToWebProcess&);
void prepareToSuspend(bool isSuspensionImminent, CompletionHandler<void()>&&);
void processDidResume();
void resume();
void connectionToWebProcessClosed(IPC::Connection&);
GPUConnectionToWebProcess* webProcessConnection(WebCore::ProcessIdentifier) const;
private:
void lowMemoryHandler(Critical);
// AuxiliaryProcess
void initializeProcess(const AuxiliaryProcessInitializationParameters&) override;
void initializeProcessName(const AuxiliaryProcessInitializationParameters&) override;
void initializeSandbox(const AuxiliaryProcessInitializationParameters&, SandboxInitializationParameters&) override;
bool shouldTerminate() override;
// IPC::Connection::Client
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) override;
void didClose(IPC::Connection&) override;
// Message Handlers
void initializeGPUProcess(GPUProcessCreationParameters&&);
void createGPUConnectionToWebProcess(WebCore::ProcessIdentifier, PAL::SessionID, CompletionHandler<void(Optional<IPC::Attachment>&&)>&&);
void processDidTransitionToForeground();
void processDidTransitionToBackground();
void setMockCaptureDevicesEnabled(bool);
// Connections to WebProcesses.
HashMap<WebCore::ProcessIdentifier, Ref<GPUConnectionToWebProcess>> m_webProcessConnections;
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS)