| /* |
| * This file is part of the KDE project. |
| * |
| * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 2000 Simon Hausmann <hausmann@kde.org> |
| * Copyright (C) 2006 Apple Computer, Inc. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef RenderFrameSet_h |
| #define RenderFrameSet_h |
| |
| #include "RenderContainer.h" |
| |
| namespace WebCore { |
| |
| class HTMLFrameSetElement; |
| class MouseEvent; |
| |
| enum FrameEdge { LeftFrameEdge, RightFrameEdge, TopFrameEdge, BottomFrameEdge }; |
| |
| struct FrameEdgeInfo |
| { |
| FrameEdgeInfo(bool preventResize = false, bool allowBorder = true) |
| { |
| m_preventResize.resize(4); |
| m_preventResize.fill(preventResize); |
| m_allowBorder.resize(4); |
| m_allowBorder.fill(allowBorder); |
| } |
| |
| bool preventResize(FrameEdge edge) const { return m_preventResize[edge]; } |
| bool allowBorder(FrameEdge edge) const { return m_allowBorder[edge]; } |
| |
| void setPreventResize(FrameEdge edge, bool preventResize) { m_preventResize[edge] = preventResize; } |
| void setAllowBorder(FrameEdge edge, bool allowBorder) { m_allowBorder[edge] = allowBorder; } |
| |
| private: |
| Vector<bool> m_preventResize; |
| Vector<bool> m_allowBorder; |
| }; |
| |
| class RenderFrameSet : public RenderContainer { |
| public: |
| RenderFrameSet(HTMLFrameSetElement*); |
| virtual ~RenderFrameSet(); |
| |
| virtual const char* renderName() const { return "RenderFrameSet"; } |
| virtual bool isFrameSet() const { return true; } |
| |
| virtual void layout(); |
| virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); |
| virtual void paint(PaintInfo& paintInfo, int tx, int ty); |
| virtual bool isChildAllowed(RenderObject*, RenderStyle*) const; |
| |
| FrameEdgeInfo edgeInfo() const; |
| |
| bool userResize(MouseEvent*); |
| |
| bool isResizingRow() const; |
| bool isResizingColumn() const; |
| |
| bool canResizeRow(const IntPoint&) const; |
| bool canResizeColumn(const IntPoint&) const; |
| |
| #ifndef NDEBUG |
| virtual void dump(TextStream*, DeprecatedString ind = "") const; |
| #endif |
| |
| private: |
| static const int noSplit = -1; |
| |
| class GridAxis : Noncopyable { |
| public: |
| GridAxis(); |
| void resize(int); |
| Vector<int> m_sizes; |
| Vector<int> m_deltas; |
| Vector<bool> m_preventResize; |
| Vector<bool> m_allowBorder; |
| int m_splitBeingResized; |
| int m_splitResizeOffset; |
| }; |
| |
| inline HTMLFrameSetElement* frameSet() const; |
| |
| bool canResize(const IntPoint&) const; |
| void setIsResizing(bool); |
| |
| void layOutAxis(GridAxis&, const Length*, int availableSpace); |
| void computeEdgeInfo(); |
| void fillFromEdgeInfo(const FrameEdgeInfo& edgeInfo, int r, int c); |
| void positionFrames(); |
| |
| int splitPosition(const GridAxis&, int split) const; |
| int hitTestSplit(const GridAxis&, int position) const; |
| |
| void startResizing(GridAxis&, int position); |
| void continueResizing(GridAxis&, int position); |
| |
| void paintRowBorder(const PaintInfo& paintInfo, const IntRect& rect); |
| void paintColumnBorder(const PaintInfo& paintInfo, const IntRect& rect); |
| |
| GridAxis m_rows; |
| GridAxis m_cols; |
| |
| bool m_isResizing; |
| bool m_isChildResizing; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // RenderFrameSet_h |