blob: 202932c7c92b7e1f03daa0373d8468bd531d1ed3 [file] [log] [blame]
/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#pragma once
#include "BorderValue.h"
namespace WebCore {
class OutlineValue : public BorderValue {
friend class RenderStyle;
public:
bool operator==(const OutlineValue& o) const
{
return m_width == o.m_width && m_style == o.m_style && m_color == o.m_color && m_offset == o.m_offset && m_isAuto == o.m_isAuto;
}
bool operator!=(const OutlineValue& o) const
{
return !(*this == o);
}
float offset() const { return m_offset; }
OutlineIsAuto isAuto() const { return static_cast<OutlineIsAuto>(m_isAuto); }
private:
float m_offset { 0 };
};
} // namespace WebCore