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/*
* Copyright (C) 2019-2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "AuxiliaryProcessProxy.h"
#include "GPUProcessProxyMessagesReplies.h"
#include "ProcessLauncher.h"
#include "ProcessThrottler.h"
#include "ProcessThrottlerClient.h"
#include "WebPageProxyIdentifier.h"
#include "WebProcessProxyMessagesReplies.h"
#include <memory>
namespace WebKit {
class WebProcessProxy;
struct GPUProcessCreationParameters;
class GPUProcessProxy final : public AuxiliaryProcessProxy, private ProcessThrottlerClient, public CanMakeWeakPtr<GPUProcessProxy> {
WTF_MAKE_FAST_ALLOCATED;
WTF_MAKE_NONCOPYABLE(GPUProcessProxy);
friend LazyNeverDestroyed<GPUProcessProxy>;
public:
static GPUProcessProxy& singleton();
void getGPUProcessConnection(WebProcessProxy&, Messages::WebProcessProxy::GetGPUProcessConnectionDelayedReply&&);
ProcessThrottler& throttler() { return m_throttler; }
void updateProcessAssertion();
// ProcessThrottlerClient
void sendProcessDidResume() final { }
#if ENABLE(MEDIA_STREAM)
void setUseMockCaptureDevices(bool);
#endif
private:
explicit GPUProcessProxy();
~GPUProcessProxy();
// AuxiliaryProcessProxy
void getLaunchOptions(ProcessLauncher::LaunchOptions&) override;
void connectionWillOpen(IPC::Connection&) override;
void processWillShutDown(IPC::Connection&) override;
void gpuProcessCrashed();
// ProcessThrottlerClient
void sendPrepareToSuspend(IsSuspensionImminent, CompletionHandler<void()>&&) final { }
void didSetAssertionState(AssertionState) final { }
// ProcessLauncher::Client
void didFinishLaunching(ProcessLauncher*, IPC::Connection::Identifier) override;
typedef uint64_t ConnectionRequestIdentifier;
void openGPUProcessConnection(ConnectionRequestIdentifier, WebProcessProxy&);
// IPC::Connection::Client
void didClose(IPC::Connection&) override;
void didReceiveInvalidMessage(IPC::Connection&, IPC::StringReference messageReceiverName, IPC::StringReference messageName) override;
struct ConnectionRequest {
WeakPtr<WebProcessProxy> webProcess;
Messages::WebProcessProxy::GetGPUProcessConnectionDelayedReply reply;
};
ConnectionRequestIdentifier m_connectionRequestIdentifier { 0 };
HashMap<ConnectionRequestIdentifier, ConnectionRequest> m_connectionRequests;
ProcessThrottler m_throttler;
ProcessThrottler::ActivityVariant m_activityFromWebProcesses;
#if ENABLE(MEDIA_STREAM)
bool m_useMockCaptureDevices { false };
#endif
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS)