| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // platform.h: Operating system specific includes and defines. |
| |
| #ifndef COMMON_PLATFORM_H_ |
| #define COMMON_PLATFORM_H_ |
| |
| #if defined(_WIN32) |
| # define ANGLE_PLATFORM_WINDOWS 1 |
| #elif defined(__Fuchsia__) |
| # define ANGLE_PLATFORM_FUCHSIA 1 |
| # define ANGLE_PLATFORM_POSIX 1 |
| #elif defined(__APPLE__) |
| # define ANGLE_PLATFORM_APPLE 1 |
| # define ANGLE_PLATFORM_POSIX 1 |
| #elif defined(ANDROID) |
| # define ANGLE_PLATFORM_ANDROID 1 |
| # define ANGLE_PLATFORM_POSIX 1 |
| #elif defined(__ggp__) |
| # define ANGLE_PLATFORM_GGP 1 |
| # define ANGLE_PLATFORM_POSIX 1 |
| #elif defined(__linux__) || defined(EMSCRIPTEN) |
| # define ANGLE_PLATFORM_LINUX 1 |
| # define ANGLE_PLATFORM_POSIX 1 |
| #elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || \ |
| defined(__DragonFly__) || defined(__sun) || defined(__GLIBC__) || defined(__GNU__) || \ |
| defined(__QNX__) || defined(__Fuchsia__) || defined(__HAIKU__) |
| # define ANGLE_PLATFORM_POSIX 1 |
| #else |
| # error Unsupported platform. |
| #endif |
| |
| #ifdef ANGLE_PLATFORM_WINDOWS |
| # ifndef STRICT |
| # define STRICT 1 |
| # endif |
| # ifndef WIN32_LEAN_AND_MEAN |
| # define WIN32_LEAN_AND_MEAN 1 |
| # endif |
| # ifndef NOMINMAX |
| # define NOMINMAX 1 |
| # endif |
| |
| # include <intrin.h> |
| # include <windows.h> |
| |
| # if defined(WINAPI_FAMILY) && (WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) |
| # define ANGLE_ENABLE_WINDOWS_UWP 1 |
| # endif |
| |
| # if defined(ANGLE_ENABLE_D3D9) |
| # include <d3d9.h> |
| # include <d3dcompiler.h> |
| # endif |
| |
| // Include D3D11 headers when OpenGL is enabled on Windows for interop extensions. |
| # if defined(ANGLE_ENABLE_D3D11) || defined(ANGLE_ENABLE_OPENGL) |
| # include <d3d10_1.h> |
| # include <d3d11.h> |
| # include <d3d11_3.h> |
| # include <d3d11on12.h> |
| # include <d3d12.h> |
| # include <d3dcompiler.h> |
| # include <dxgi.h> |
| # include <dxgi1_2.h> |
| # include <dxgi1_4.h> |
| # endif |
| |
| # if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) |
| # include <wrl.h> |
| # endif |
| |
| # if defined(ANGLE_ENABLE_WINDOWS_UWP) |
| # include <dxgi1_3.h> |
| # if defined(_DEBUG) |
| # include <DXProgrammableCapture.h> |
| # include <dxgidebug.h> |
| # endif |
| # endif |
| |
| # undef near |
| # undef far |
| #endif |
| |
| #if defined(_MSC_VER) && !defined(_M_ARM) && !defined(_M_ARM64) |
| # include <intrin.h> |
| # define ANGLE_USE_SSE |
| #elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__)) |
| # include <x86intrin.h> |
| # define ANGLE_USE_SSE |
| #endif |
| |
| // Mips and arm devices need to include stddef for size_t. |
| #if defined(__mips__) || defined(__arm__) || defined(__aarch64__) |
| # include <stddef.h> |
| #endif |
| |
| // The MemoryBarrier function name collides with a macro under Windows |
| // We will undef the macro so that the function name does not get replaced |
| #undef MemoryBarrier |
| |
| // Macro for hinting that an expression is likely to be true/false. |
| #if !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY) |
| # if defined(__GNUC__) || defined(__clang__) |
| # define ANGLE_LIKELY(x) __builtin_expect(!!(x), 1) |
| # define ANGLE_UNLIKELY(x) __builtin_expect(!!(x), 0) |
| # else |
| # define ANGLE_LIKELY(x) (x) |
| # define ANGLE_UNLIKELY(x) (x) |
| # endif // defined(__GNUC__) || defined(__clang__) |
| #endif // !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY) |
| |
| #ifdef ANGLE_PLATFORM_APPLE |
| # include <TargetConditionals.h> |
| # if TARGET_OS_OSX |
| # define ANGLE_PLATFORM_MACOS 1 |
| # elif TARGET_OS_IPHONE |
| # define ANGLE_PLATFORM_IOS 1 |
| # define GLES_SILENCE_DEPRECATION |
| # if TARGET_OS_SIMULATOR |
| # define ANGLE_PLATFORM_IOS_SIMULATOR 1 |
| # endif |
| # if TARGET_OS_MACCATALYST |
| # define ANGLE_PLATFORM_MACCATALYST |
| # endif |
| # endif |
| #endif |
| |
| #endif // COMMON_PLATFORM_H_ |