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/*
* Copyright (C) 2021 Igalia, S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* aint with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#if ENABLE(WEBXR) && USE(OPENXR)
#include "OpenXRInputMappings.h"
#include "OpenXRUtils.h"
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
namespace PlatformXR {
class OpenXRInputSource;
class OpenXRInput {
WTF_MAKE_FAST_ALLOCATED;
WTF_MAKE_NONCOPYABLE(OpenXRInput);
public:
static std::unique_ptr<OpenXRInput> create(XrInstance, XrSession, XrSpace);
Vector<Device::FrameData::InputSource> collectInputSources(const XrFrameState&) const;
void updateInteractionProfile();
private:
OpenXRInput(XrInstance, XrSession, XrSpace);
XrResult initialize();
XrInstance m_instance { XR_NULL_HANDLE };
XrSession m_session { XR_NULL_HANDLE };
XrSpace m_localSpace { XR_NULL_HANDLE };
Vector<UniqueRef<OpenXRInputSource>> m_inputSources;
InputSourceHandle m_handleIndex { 0 };
};
} // namespace PlatformXR
#endif // ENABLE(WEBXR) && USE(OPENXR)