| /* |
| * Copyright (C) 2009, 2019, 2020 Igalia S.L |
| * Copyright (C) 2015, 2019 Metrological Group B.V. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * aint with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(VIDEO) && USE(GSTREAMER) && USE(TEXTURE_MAPPER_GL) |
| #include "GStreamerVideoFrameHolder.h" |
| |
| #include "BitmapTextureGL.h" |
| #include "BitmapTexturePool.h" |
| #include "TextureMapperContextAttributes.h" |
| #include "TextureMapperGL.h" |
| |
| namespace WebCore { |
| |
| GstVideoFrameHolder::GstVideoFrameHolder(GstSample* sample, std::optional<GstVideoDecoderPlatform> videoDecoderPlatform, TextureMapperGL::Flags flags, bool gstGLEnabled) |
| : m_videoDecoderPlatform(videoDecoderPlatform) |
| { |
| RELEASE_ASSERT(GST_IS_SAMPLE(sample)); |
| |
| GstVideoInfo videoInfo; |
| if (UNLIKELY(!getSampleVideoInfo(sample, videoInfo))) |
| return; |
| |
| m_size = IntSize(GST_VIDEO_INFO_WIDTH(&videoInfo), GST_VIDEO_INFO_HEIGHT(&videoInfo)); |
| m_hasAlphaChannel = GST_VIDEO_INFO_HAS_ALPHA(&videoInfo); |
| m_buffer = gst_sample_get_buffer(sample); |
| if (UNLIKELY(!GST_IS_BUFFER(m_buffer.get()))) |
| return; |
| |
| #if USE(GSTREAMER_GL) |
| m_flags = flags | (m_hasAlphaChannel ? TextureMapperGL::ShouldBlend | TextureMapperGL::ShouldPremultiply : 0); |
| |
| GstMemory* memory = gst_buffer_peek_memory(m_buffer.get(), 0); |
| if (gst_is_gl_memory(memory)) |
| m_textureTarget = gst_gl_memory_get_texture_target(GST_GL_MEMORY_CAST(memory)); |
| |
| #if USE(WPE_VIDEO_PLANE_DISPLAY_DMABUF) |
| m_dmabufFD = -1; |
| gsize offset; |
| if (gst_is_gl_memory_egl(memory)) { |
| GstGLMemoryEGL* eglMemory = (GstGLMemoryEGL*) memory; |
| gst_egl_image_export_dmabuf(eglMemory->image, &m_dmabufFD, &m_dmabufStride, &offset); |
| } else if (gst_is_gl_memory(memory)) { |
| GRefPtr<GstEGLImage> eglImage = adoptGRef(gst_egl_image_from_texture(GST_GL_BASE_MEMORY_CAST(memory)->context, GST_GL_MEMORY_CAST(memory), nullptr)); |
| |
| if (eglImage) |
| gst_egl_image_export_dmabuf(eglImage.get(), &m_dmabufFD, &m_dmabufStride, &offset); |
| } |
| |
| if (hasDMABuf() && m_dmabufStride == -1) { |
| m_isMapped = gst_video_frame_map(&m_videoFrame, &videoInfo, m_buffer.get(), GST_MAP_READ); |
| if (m_isMapped) |
| m_dmabufStride = GST_VIDEO_INFO_PLANE_STRIDE(&m_videoFrame.info, 0); |
| } |
| |
| if (hasDMABuf() && m_dmabufStride) |
| return; |
| |
| static std::once_flag s_onceFlag; |
| std::call_once(s_onceFlag, [] { |
| GST_WARNING("Texture export to DMABuf failed, falling back to internal rendering"); |
| }); |
| #endif // USE(WPE_VIDEO_PLANE_DISPLAY_DMABUF) |
| |
| if (gstGLEnabled) { |
| m_isMapped = gst_video_frame_map(&m_videoFrame, &videoInfo, m_buffer.get(), static_cast<GstMapFlags>(GST_MAP_READ | GST_MAP_GL)); |
| if (m_isMapped) { |
| m_textureID = *reinterpret_cast<GLuint*>(m_videoFrame.data[0]); |
| m_hasMappedTextures = true; |
| } |
| } else |
| #else |
| UNUSED_PARAM(flags); |
| UNUSED_PARAM(gstGLEnabled); |
| #endif // USE(GSTREAMER_GL) |
| |
| { |
| m_textureID = 0; |
| m_isMapped = gst_video_frame_map(&m_videoFrame, &videoInfo, m_buffer.get(), GST_MAP_READ); |
| if (m_isMapped) { |
| // Right now the TextureMapper only supports chromas with one plane. |
| ASSERT(GST_VIDEO_INFO_N_PLANES(&videoInfo) == 1); |
| } |
| } |
| } |
| |
| GstVideoFrameHolder::~GstVideoFrameHolder() |
| { |
| if (UNLIKELY(!m_isMapped)) |
| return; |
| |
| gst_video_frame_unmap(&m_videoFrame); |
| } |
| |
| #if USE(WPE_VIDEO_PLANE_DISPLAY_DMABUF) |
| void GstVideoFrameHolder::handoffVideoDmaBuf(struct wpe_video_plane_display_dmabuf_source* videoPlaneDisplayDmaBufSource, const IntRect& rect) |
| { |
| if (m_dmabufFD <= 0) |
| return; |
| |
| wpe_video_plane_display_dmabuf_source_update(videoPlaneDisplayDmaBufSource, m_dmabufFD, rect.x(), rect.y(), m_size.width(), m_size.height(), m_dmabufStride, [](void* data) { |
| gst_buffer_unref(GST_BUFFER_CAST(data)); |
| }, gst_buffer_ref(m_buffer.get())); |
| |
| close(m_dmabufFD); |
| m_dmabufFD = 0; |
| } |
| #endif |
| |
| #if USE(GSTREAMER_GL) |
| void GstVideoFrameHolder::waitForCPUSync() |
| { |
| // No need for OpenGL synchronization when using the OpenMAX decoder. |
| if (m_videoDecoderPlatform == GstVideoDecoderPlatform::OpenMAX) |
| return; |
| |
| GstGLSyncMeta* meta = gst_buffer_get_gl_sync_meta(m_buffer.get()); |
| if (meta) { |
| GstMemory* mem = gst_buffer_peek_memory(m_buffer.get(), 0); |
| GstGLContext* context = ((GstGLBaseMemory*)mem)->context; |
| gst_gl_sync_meta_wait_cpu(meta, context); |
| } |
| } |
| #endif // USE(GSTREAMER_GL) |
| |
| void GstVideoFrameHolder::updateTexture(BitmapTextureGL& texture) |
| { |
| ASSERT(!m_textureID); |
| GstVideoGLTextureUploadMeta* meta; |
| if (m_buffer && (meta = gst_buffer_get_video_gl_texture_upload_meta(m_buffer.get()))) { |
| if (meta->n_textures == 1) { // BRGx & BGRA formats use only one texture. |
| guint ids[4] = { texture.id(), 0, 0, 0 }; |
| |
| if (gst_video_gl_texture_upload_meta_upload(meta, ids)) |
| return; |
| } |
| } |
| |
| if (!m_isMapped) |
| return; |
| |
| int stride = GST_VIDEO_FRAME_PLANE_STRIDE(&m_videoFrame, 0); |
| const void* srcData = GST_VIDEO_FRAME_PLANE_DATA(&m_videoFrame, 0); |
| |
| if (!srcData) |
| return; |
| |
| texture.updateContents(srcData, WebCore::IntRect(0, 0, m_size.width(), m_size.height()), WebCore::IntPoint(0, 0), stride); |
| } |
| |
| std::unique_ptr<TextureMapperPlatformLayerBuffer> GstVideoFrameHolder::platformLayerBuffer() |
| { |
| if (!m_hasMappedTextures) |
| return nullptr; |
| |
| using Buffer = TextureMapperPlatformLayerBuffer; |
| |
| #if USE(GSTREAMER_GL) |
| if (m_textureTarget == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) |
| return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::ExternalOESTexture { m_textureID } }, m_size, m_flags, GL_DONT_CARE); |
| #endif |
| |
| if ((GST_VIDEO_INFO_IS_RGB(&m_videoFrame.info) && GST_VIDEO_INFO_N_PLANES(&m_videoFrame.info) == 1)) |
| return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::RGBTexture { m_textureID } }, m_size, m_flags, GL_RGBA); |
| |
| if (GST_VIDEO_INFO_IS_YUV(&m_videoFrame.info)) { |
| if (GST_VIDEO_INFO_N_COMPONENTS(&m_videoFrame.info) < 3 || GST_VIDEO_INFO_N_PLANES(&m_videoFrame.info) > 4) |
| return nullptr; |
| |
| if (m_videoDecoderPlatform && *m_videoDecoderPlatform == GstVideoDecoderPlatform::ImxVPU) { |
| // IMX VPU decoder decodes YUV data only into the Y texture from which the sampler |
| // then directly produces RGBA data. Textures for other planes aren't used, but |
| // that's decoder's problem. We have to treat that Y texture as having RGBA data. |
| return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::RGBTexture { m_textureID } }, m_size, m_flags, GL_RGBA); |
| } |
| |
| unsigned numberOfPlanes = GST_VIDEO_INFO_N_PLANES(&m_videoFrame.info); |
| std::array<GLuint, 4> planes; |
| std::array<unsigned, 4> yuvPlane; |
| std::array<unsigned, 4> yuvPlaneOffset; |
| for (unsigned i = 0; i < numberOfPlanes; ++i) |
| planes[i] = *static_cast<GLuint*>(m_videoFrame.data[i]); |
| for (unsigned i = 0; i < numberOfPlanes; ++i) { |
| yuvPlane[i] = GST_VIDEO_INFO_COMP_PLANE(&m_videoFrame.info, i); |
| yuvPlaneOffset[i] = GST_VIDEO_INFO_COMP_POFFSET(&m_videoFrame.info, i); |
| } |
| |
| std::array<GLfloat, 9> yuvToRgb; |
| if (gst_video_colorimetry_matches(&GST_VIDEO_INFO_COLORIMETRY(&m_videoFrame.info), GST_VIDEO_COLORIMETRY_BT709)) { |
| yuvToRgb = { |
| 1.164f, 0.0f, 1.787f, |
| 1.164f, -0.213f, -0.531f, |
| 1.164f, 2.112f, 0.0f |
| }; |
| } else { |
| // Default to bt601. This is the same behaviour as GStreamer's glcolorconvert element. |
| yuvToRgb = { |
| 1.164f, 0.0f, 1.596f, |
| 1.164f, -0.391f, -0.813f, |
| 1.164f, 2.018f, 0.0f |
| }; |
| } |
| |
| return makeUnique<Buffer>(Buffer::TextureVariant { Buffer::YUVTexture { numberOfPlanes, planes, yuvPlane, yuvPlaneOffset, yuvToRgb } }, m_size, m_flags, GL_RGBA); |
| } |
| |
| return nullptr; |
| } |
| |
| } |
| #endif |