blob: 05a3916540bb76da3f0abaa3394fc8dd088c8da9 [file] [log] [blame]
/*
* Copyright (C) 2006-2021 Apple Inc. All rights reserved.
* Copyright (C) 2008 Eric Seidel <eric@webkit.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Pattern.h"
#if USE(CG)
#include "AffineTransform.h"
#include "GraphicsContextCG.h"
#include <CoreGraphics/CoreGraphics.h>
#include <pal/spi/cg/CoreGraphicsSPI.h>
#include <wtf/MainThread.h>
namespace WebCore {
static void patternCallback(void* info, CGContextRef context)
{
CGImageRef platformImage = static_cast<CGImageRef>(info);
if (!platformImage)
return;
CGRect rect = GraphicsContextCG(context).roundToDevicePixels(
FloatRect(0, 0, CGImageGetWidth(platformImage), CGImageGetHeight(platformImage)));
CGContextDrawImage(context, rect, platformImage);
}
static void patternReleaseCallback(void* info)
{
callOnMainThread([image = adoptCF(static_cast<CGImageRef>(info))] { });
}
RetainPtr<CGPatternRef> Pattern::createPlatformPattern(const AffineTransform& userSpaceTransform) const
{
FloatRect tileRect = { { }, tileImage().size() };
AffineTransform patternTransform = userSpaceTransform * patternSpaceTransform();
patternTransform.scaleNonUniform(1, -1);
patternTransform.translate(0, -tileRect.height());
PlatformImagePtr platformImage = tileImage().platformImage();
if (!platformImage)
return nullptr;
// If we're repeating in both directions, we can use image-backed patterns
// instead of custom patterns, and avoid tiling-edge pixel cracks.
if (repeatX() && repeatY())
return adoptCF(CGPatternCreateWithImage2(platformImage.get(), patternTransform, kCGPatternTilingConstantSpacing));
// If FLT_MAX should also be used for xStep or yStep, nothing is rendered. Using fractions of FLT_MAX also
// result in nothing being rendered.
// INT_MAX is almost correct, but there seems to be some number wrapping occurring making the fill
// pattern is not filled correctly.
// To make error of floating point less than 0.5, we use the half of the number of mantissa of float (1 << 22).
CGFloat xStep = repeatX() ? tileRect.width() : (1 << 22);
CGFloat yStep = repeatY() ? tileRect.height() : (1 << 22);
// The pattern will release the CGImageRef when it's done rendering in patternReleaseCallback
CGImageRef image = platformImage.leakRef();
const CGPatternCallbacks patternCallbacks = { 0, patternCallback, patternReleaseCallback };
return adoptCF(CGPatternCreate(image, tileRect, patternTransform, xStep, yStep, kCGPatternTilingConstantSpacing, TRUE, &patternCallbacks));
}
}
#endif