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/*
* Copyright (C) 2020-2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if HAVE(IOSURFACE)
#include "ImageBufferCGBackend.h"
#include "IOSurface.h"
#include <wtf/IsoMalloc.h>
namespace WebCore {
class WEBCORE_EXPORT ImageBufferIOSurfaceBackend : public ImageBufferCGBackend {
WTF_MAKE_ISO_ALLOCATED(ImageBufferIOSurfaceBackend);
WTF_MAKE_NONCOPYABLE(ImageBufferIOSurfaceBackend);
public:
static IntSize calculateSafeBackendSize(const Parameters&);
static unsigned calculateBytesPerRow(const IntSize& backendSize);
static size_t calculateMemoryCost(const Parameters&);
static size_t calculateExternalMemoryCost(const Parameters&);
static std::unique_ptr<ImageBufferIOSurfaceBackend> create(const Parameters&, const HostWindow*);
// FIXME: Rename to createUsingColorSpaceOfGraphicsContext() (or something like that).
static std::unique_ptr<ImageBufferIOSurfaceBackend> create(const Parameters&, const GraphicsContext&);
ImageBufferIOSurfaceBackend(const Parameters&, std::unique_ptr<IOSurface>&&);
IOSurface* surface();
GraphicsContext& context() const override;
void flushContext() override;
IntSize backendSize() const override;
RefPtr<NativeImage> copyNativeImage(BackingStoreCopy = CopyBackingStore) const override;
RefPtr<NativeImage> sinkIntoNativeImage() override;
void draw(GraphicsContext& destContext, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions&) override;
void drawConsuming(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions&) override;
std::optional<PixelBuffer> getPixelBuffer(const PixelBufferFormat& outputFormat, const IntRect&) const override;
void putPixelBuffer(const PixelBuffer&, const IntRect& srcRect, const IntPoint& destPoint, AlphaPremultiplication destFormat) override;
bool isInUse() const override;
void releaseGraphicsContext() override;
VolatilityState setVolatile(bool) override;
void releaseBufferToPool() override;
static constexpr RenderingMode renderingMode = RenderingMode::Accelerated;
protected:
static RetainPtr<CGColorSpaceRef> contextColorSpace(const GraphicsContext&);
unsigned bytesPerRow() const override;
// ImageBufferCGBackend overrides.
RetainPtr<CGImageRef> copyCGImageForEncoding(CFStringRef destinationUTI, PreserveResolution) const final;
void prepareToDrawIntoContext(GraphicsContext& destinationContext) override;
void invalidateCachedNativeImage() const;
std::unique_ptr<IOSurface> m_surface;
IOSurfaceSeed m_lastSeedWhenDrawingImage { 0 };
mutable bool m_requiresDrawAfterPutPixelBuffer { false };
mutable bool m_needsSetupContext { false };
};
} // namespace WebCore
#endif // HAVE(IOSURFACE)