| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "WebGPUColor.h" |
| #include "WebGPUIndexFormat.h" |
| #include "WebGPUIntegralTypes.h" |
| #include <cstdint> |
| #include <functional> |
| #include <optional> |
| #include <wtf/Ref.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/Vector.h> |
| #include <wtf/text/WTFString.h> |
| |
| namespace PAL::WebGPU { |
| |
| class BindGroup; |
| class Buffer; |
| class QuerySet; |
| class RenderBundle; |
| class RenderPipeline; |
| |
| class RenderPassEncoder : public RefCounted<RenderPassEncoder> { |
| public: |
| virtual ~RenderPassEncoder() = default; |
| |
| String label() const { return m_label; } |
| |
| void setLabel(String&& label) |
| { |
| m_label = WTFMove(label); |
| setLabelInternal(m_label); |
| } |
| |
| virtual void setPipeline(const RenderPipeline&) = 0; |
| |
| virtual void setIndexBuffer(const Buffer&, IndexFormat, Size64 offset, std::optional<Size64>) = 0; |
| virtual void setVertexBuffer(Index32 slot, const Buffer&, Size64 offset, std::optional<Size64>) = 0; |
| |
| virtual void draw(Size32 vertexCount, Size32 instanceCount, |
| Size32 firstVertex, Size32 firstInstance) = 0; |
| virtual void drawIndexed(Size32 indexCount, Size32 instanceCount, |
| Size32 firstIndex, |
| SignedOffset32 baseVertex, |
| Size32 firstInstance) = 0; |
| |
| virtual void drawIndirect(const Buffer& indirectBuffer, Size64 indirectOffset) = 0; |
| virtual void drawIndexedIndirect(const Buffer& indirectBuffer, Size64 indirectOffset) = 0; |
| |
| virtual void setBindGroup(Index32, const BindGroup&, |
| std::optional<Vector<BufferDynamicOffset>>&& dynamicOffsets) = 0; |
| |
| virtual void setBindGroup(Index32, const BindGroup&, |
| const uint32_t* dynamicOffsetsArrayBuffer, |
| size_t dynamicOffsetsArrayBufferLength, |
| Size64 dynamicOffsetsDataStart, |
| Size32 dynamicOffsetsDataLength) = 0; |
| |
| virtual void pushDebugGroup(String&& groupLabel) = 0; |
| virtual void popDebugGroup() = 0; |
| virtual void insertDebugMarker(String&& markerLabel) = 0; |
| |
| virtual void setViewport(float x, float y, |
| float width, float height, |
| float minDepth, float maxDepth) = 0; |
| |
| virtual void setScissorRect(IntegerCoordinate x, IntegerCoordinate y, |
| IntegerCoordinate width, IntegerCoordinate height) = 0; |
| |
| virtual void setBlendConstant(Color) = 0; |
| virtual void setStencilReference(StencilValue) = 0; |
| |
| virtual void beginOcclusionQuery(Size32 queryIndex) = 0; |
| virtual void endOcclusionQuery() = 0; |
| |
| virtual void beginPipelineStatisticsQuery(const QuerySet&, Size32 queryIndex) = 0; |
| virtual void endPipelineStatisticsQuery() = 0; |
| |
| virtual void executeBundles(Vector<std::reference_wrapper<RenderBundle>>&&) = 0; |
| virtual void endPass() = 0; |
| |
| protected: |
| RenderPassEncoder() = default; |
| |
| private: |
| RenderPassEncoder(const RenderPassEncoder&) = delete; |
| RenderPassEncoder(RenderPassEncoder&&) = delete; |
| RenderPassEncoder& operator=(const RenderPassEncoder&) = delete; |
| RenderPassEncoder& operator=(RenderPassEncoder&&) = delete; |
| |
| virtual void setLabelInternal(const String&) = 0; |
| |
| String m_label; |
| }; |
| |
| } // namespace PAL::WebGPU |