| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "WebGPUCommandBuffer.h" |
| #include "WebGPUCommandBufferDescriptor.h" |
| #include "WebGPUComputePassDescriptor.h" |
| #include "WebGPUComputePassEncoder.h" |
| #include "WebGPUExtent3D.h" |
| #include "WebGPUImageCopyBuffer.h" |
| #include "WebGPUImageCopyTexture.h" |
| #include "WebGPUIntegralTypes.h" |
| #include "WebGPURenderPassDescriptor.h" |
| #include "WebGPURenderPassEncoder.h" |
| #include <optional> |
| #include <wtf/Ref.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/text/WTFString.h> |
| |
| namespace PAL::WebGPU { |
| |
| class Buffer; |
| class QuerySet; |
| |
| class CommandEncoder : public RefCounted<CommandEncoder> { |
| public: |
| virtual ~CommandEncoder() = default; |
| |
| String label() const { return m_label; } |
| |
| void setLabel(String&& label) |
| { |
| m_label = WTFMove(label); |
| setLabelInternal(m_label); |
| } |
| |
| virtual Ref<RenderPassEncoder> beginRenderPass(const RenderPassDescriptor&) = 0; |
| virtual Ref<ComputePassEncoder> beginComputePass(const std::optional<ComputePassDescriptor>&) = 0; |
| |
| virtual void copyBufferToBuffer( |
| const Buffer& source, |
| Size64 sourceOffset, |
| const Buffer& destination, |
| Size64 destinationOffset, |
| Size64) = 0; |
| |
| virtual void copyBufferToTexture( |
| const ImageCopyBuffer& source, |
| const ImageCopyTexture& destination, |
| const Extent3D& copySize) = 0; |
| |
| virtual void copyTextureToBuffer( |
| const ImageCopyTexture& source, |
| const ImageCopyBuffer& destination, |
| const Extent3D& copySize) = 0; |
| |
| virtual void copyTextureToTexture( |
| const ImageCopyTexture& source, |
| const ImageCopyTexture& destination, |
| const Extent3D& copySize) = 0; |
| |
| virtual void fillBuffer( |
| const Buffer& destination, |
| Size64 destinationOffset, |
| Size64) = 0; |
| |
| virtual void pushDebugGroup(String&& groupLabel) = 0; |
| virtual void popDebugGroup() = 0; |
| virtual void insertDebugMarker(String&& markerLabel) = 0; |
| |
| virtual void writeTimestamp(const QuerySet&, Size32 queryIndex) = 0; |
| |
| virtual void resolveQuerySet( |
| const QuerySet&, |
| Size32 firstQuery, |
| Size32 queryCount, |
| const Buffer& destination, |
| Size64 destinationOffset) = 0; |
| |
| virtual Ref<CommandBuffer> finish(const CommandBufferDescriptor&) = 0; |
| |
| protected: |
| CommandEncoder() = default; |
| |
| private: |
| CommandEncoder(const CommandEncoder&) = delete; |
| CommandEncoder(CommandEncoder&&) = delete; |
| CommandEncoder& operator=(const CommandEncoder&) = delete; |
| CommandEncoder& operator=(CommandEncoder&&) = delete; |
| |
| virtual void setLabelInternal(const String&) = 0; |
| |
| String m_label; |
| }; |
| |
| } // namespace PAL::WebGPU |