blob: 407756b4471cd148bec64390c9063d67487d19db [file] [log] [blame]
/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "WebGPUTextureImpl.h"
#if HAVE(WEBGPU_IMPLEMENTATION)
#include "WebGPUConvertToBackingContext.h"
#include "WebGPUTextureView.h"
#include "WebGPUTextureViewDescriptor.h"
#include "WebGPUTextureViewImpl.h"
#include <WebGPU/WebGPUExt.h>
namespace PAL::WebGPU {
TextureImpl::TextureImpl(WGPUTexture texture, TextureFormat format, TextureDimension dimension, ConvertToBackingContext& convertToBackingContext)
: m_format(format)
, m_dimension(dimension)
, m_backing(texture)
, m_convertToBackingContext(convertToBackingContext)
{
}
TextureImpl::~TextureImpl()
{
wgpuTextureRelease(m_backing);
}
Ref<TextureView> TextureImpl::createView(const std::optional<TextureViewDescriptor>& descriptor)
{
CString label = descriptor ? descriptor->label.utf8() : CString("");
WGPUTextureViewDescriptor backingDescriptor {
nullptr,
label.data(),
descriptor && descriptor->format ? m_convertToBackingContext->convertToBacking(*descriptor->format) : m_convertToBackingContext->convertToBacking(m_format),
([&] () -> WGPUTextureViewDimension {
if (descriptor && descriptor->dimension)
return m_convertToBackingContext->convertToBacking(*descriptor->dimension);
switch (m_dimension) {
case TextureDimension::_1d:
return WGPUTextureViewDimension_1D;
case TextureDimension::_2d:
return WGPUTextureViewDimension_2D;
case TextureDimension::_3d:
return WGPUTextureViewDimension_2D;
}
})(),
descriptor ? descriptor->baseMipLevel : 0,
descriptor && descriptor->mipLevelCount ? *descriptor->mipLevelCount : static_cast<uint32_t>(WGPU_MIP_LEVEL_COUNT_UNDEFINED),
descriptor ? descriptor->baseArrayLayer : 0,
descriptor && descriptor->arrayLayerCount ? *descriptor->arrayLayerCount : static_cast<uint32_t>(WGPU_ARRAY_LAYER_COUNT_UNDEFINED),
descriptor ? m_convertToBackingContext->convertToBacking(descriptor->aspect) : WGPUTextureAspect_All,
};
return TextureViewImpl::create(wgpuTextureCreateView(m_backing, &backingDescriptor), m_convertToBackingContext);
}
void TextureImpl::destroy()
{
wgpuTextureDestroy(m_backing);
}
void TextureImpl::setLabelInternal(const String& label)
{
wgpuTextureSetLabel(m_backing, label.utf8().data());
}
} // namespace PAL::WebGPU
#endif // HAVE(WEBGPU_IMPLEMENTATION)