| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if HAVE(WEBGPU_IMPLEMENTATION) |
| |
| #include "WebGPURenderBundleEncoder.h" |
| #include <WebGPU/WebGPU.h> |
| |
| namespace PAL::WebGPU { |
| |
| class ConvertToBackingContext; |
| |
| class RenderBundleEncoderImpl final : public RenderBundleEncoder { |
| public: |
| static Ref<RenderBundleEncoderImpl> create(WGPURenderBundleEncoder renderBundleEncoder, ConvertToBackingContext& convertToBackingContext) |
| { |
| return adoptRef(*new RenderBundleEncoderImpl(renderBundleEncoder, convertToBackingContext)); |
| } |
| |
| virtual ~RenderBundleEncoderImpl(); |
| |
| private: |
| friend class DowncastConvertToBackingContext; |
| |
| RenderBundleEncoderImpl(WGPURenderBundleEncoder, ConvertToBackingContext&); |
| |
| RenderBundleEncoderImpl(const RenderBundleEncoderImpl&) = delete; |
| RenderBundleEncoderImpl(RenderBundleEncoderImpl&&) = delete; |
| RenderBundleEncoderImpl& operator=(const RenderBundleEncoderImpl&) = delete; |
| RenderBundleEncoderImpl& operator=(RenderBundleEncoderImpl&&) = delete; |
| |
| WGPURenderBundleEncoder backing() const { return m_backing; } |
| |
| void setPipeline(const RenderPipeline&) final; |
| |
| void setIndexBuffer(const Buffer&, IndexFormat, Size64 offset, std::optional<Size64>) final; |
| void setVertexBuffer(Index32 slot, const Buffer&, Size64 offset, std::optional<Size64>) final; |
| |
| void draw(Size32 vertexCount, Size32 instanceCount, |
| Size32 firstVertex, Size32 firstInstance) final; |
| void drawIndexed(Size32 indexCount, Size32 instanceCount, |
| Size32 firstIndex, |
| SignedOffset32 baseVertex, |
| Size32 firstInstance) final; |
| |
| void drawIndirect(const Buffer& indirectBuffer, Size64 indirectOffset) final; |
| void drawIndexedIndirect(const Buffer& indirectBuffer, Size64 indirectOffset) final; |
| |
| void setBindGroup(Index32, const BindGroup&, |
| std::optional<Vector<BufferDynamicOffset>>&& dynamicOffsets) final; |
| |
| void setBindGroup(Index32, const BindGroup&, |
| const uint32_t* dynamicOffsetsArrayBuffer, |
| size_t dynamicOffsetsArrayBufferLength, |
| Size64 dynamicOffsetsDataStart, |
| Size32 dynamicOffsetsDataLength) final; |
| |
| void pushDebugGroup(String&& groupLabel) final; |
| void popDebugGroup() final; |
| void insertDebugMarker(String&& markerLabel) final; |
| |
| Ref<RenderBundle> finish(const RenderBundleDescriptor&) final; |
| |
| void setLabelInternal(const String&) final; |
| |
| WGPURenderBundleEncoder m_backing { nullptr }; |
| Ref<ConvertToBackingContext> m_convertToBackingContext; |
| }; |
| |
| } // namespace PAL::WebGPU |
| |
| #endif // HAVE(WEBGPU_IMPLEMENTATION) |