blob: 2aac97eac595a46ea89f419470e8f262ef54a161 [file] [log] [blame]
/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if HAVE(WEBGPU_IMPLEMENTATION)
#include "WebGPUExternalTexture.h"
#include <WebGPU/WebGPU.h>
namespace PAL::WebGPU {
class ConvertToBackingContext;
class ExternalTextureImpl final : public ExternalTexture {
public:
static Ref<ExternalTextureImpl> create(ConvertToBackingContext& convertToBackingContext)
{
return adoptRef(*new ExternalTextureImpl(convertToBackingContext));
}
virtual ~ExternalTextureImpl();
private:
friend class DowncastConvertToBackingContext;
ExternalTextureImpl(ConvertToBackingContext&);
ExternalTextureImpl(const ExternalTextureImpl&) = delete;
ExternalTextureImpl(ExternalTextureImpl&&) = delete;
ExternalTextureImpl& operator=(const ExternalTextureImpl&) = delete;
ExternalTextureImpl& operator=(ExternalTextureImpl&&) = delete;
void setLabelInternal(const String&) final;
Ref<ConvertToBackingContext> m_convertToBackingContext;
};
} // namespace PAL::WebGPU
#endif // HAVE(WEBGPU_IMPLEMENTATION)