| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "GPUBlendFactor.h" |
| #include "GPUBlendOperation.h" |
| #include "GPUIntegralTypes.h" |
| #include <cstdint> |
| #include <pal/graphics/WebGPU/WebGPUColorWrite.h> |
| #include <wtf/RefCounted.h> |
| |
| namespace WebCore { |
| |
| using GPUColorWriteFlags = uint32_t; |
| class GPUColorWrite : public RefCounted<GPUColorWrite> { |
| public: |
| static constexpr GPUFlagsConstant RED = 0x1; |
| static constexpr GPUFlagsConstant GREEN = 0x2; |
| static constexpr GPUFlagsConstant BLUE = 0x4; |
| static constexpr GPUFlagsConstant ALPHA = 0x8; |
| static constexpr GPUFlagsConstant ALL = 0xF; |
| }; |
| |
| inline PAL::WebGPU::ColorWriteFlags convertColorWriteFlagsToBacking(GPUColorWriteFlags colorWriteFlags) |
| { |
| PAL::WebGPU::ColorWriteFlags result; |
| if (colorWriteFlags & GPUColorWrite::RED) |
| result.add(PAL::WebGPU::ColorWrite::Red); |
| if (colorWriteFlags & GPUColorWrite::GREEN) |
| result.add(PAL::WebGPU::ColorWrite::Green); |
| if (colorWriteFlags & GPUColorWrite::BLUE) |
| result.add(PAL::WebGPU::ColorWrite::Blue); |
| if (colorWriteFlags & GPUColorWrite::ALPHA) |
| result.add(PAL::WebGPU::ColorWrite::Alpha); |
| return result; |
| } |
| |
| } |