| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // entry_points_gl_1_4_autogen.cpp: |
| // Defines the GL 1.4 entry points. |
| |
| #include "libGL/entry_points_gl_1_4_autogen.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/Context.inl.h" |
| #include "libANGLE/entry_points_utils.h" |
| #include "libANGLE/gl_enum_utils.h" |
| #include "libANGLE/validationEGL.h" |
| #include "libANGLE/validationES.h" |
| #include "libANGLE/validationES1.h" |
| #include "libANGLE/validationES2.h" |
| #include "libANGLE/validationES3.h" |
| #include "libANGLE/validationES31.h" |
| #include "libANGLE/validationES32.h" |
| #include "libANGLE/validationESEXT.h" |
| #include "libANGLE/validationGL14_autogen.h" |
| #include "libGLESv2/global_state.h" |
| |
| namespace gl |
| { |
| void GL_APIENTRY BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::BlendColor, "glBlendColor", |
| "context = %d, red = %f, green = %f, blue = %f, alpha = %f", CID(context), red, green, |
| blue, alpha); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateBlendColor(context, red, green, blue, alpha)); |
| if (isCallValid) |
| { |
| context->blendColor(red, green, blue, alpha); |
| } |
| ANGLE_CAPTURE(BlendColor, isCallValid, context, red, green, blue, alpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY BlendEquation(GLenum mode) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::BlendEquation, "glBlendEquation", "context = %d, mode = %s", |
| CID(context), GLenumToString(GLenumGroup::BlendEquationModeEXT, mode)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateBlendEquation(context, mode)); |
| if (isCallValid) |
| { |
| context->blendEquation(mode); |
| } |
| ANGLE_CAPTURE(BlendEquation, isCallValid, context, mode); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY BlendFuncSeparate(GLenum sfactorRGB, |
| GLenum dfactorRGB, |
| GLenum sfactorAlpha, |
| GLenum dfactorAlpha) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::BlendFuncSeparate, "glBlendFuncSeparate", |
| "context = %d, sfactorRGB = %s, dfactorRGB = %s, sfactorAlpha = %s, dfactorAlpha = %s", |
| CID(context), GLenumToString(GLenumGroup::BlendingFactor, sfactorRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, dfactorRGB), |
| GLenumToString(GLenumGroup::BlendingFactor, sfactorAlpha), |
| GLenumToString(GLenumGroup::BlendingFactor, dfactorAlpha)); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateBlendFuncSeparate(context, sfactorRGB, dfactorRGB, |
| sfactorAlpha, dfactorAlpha)); |
| if (isCallValid) |
| { |
| context->blendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); |
| } |
| ANGLE_CAPTURE(BlendFuncSeparate, isCallValid, context, sfactorRGB, dfactorRGB, sfactorAlpha, |
| dfactorAlpha); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordPointer(GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::FogCoordPointer, "glFogCoordPointer", |
| "context = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::FogPointerTypeEXT, type), stride, (uintptr_t)pointer); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateFogCoordPointer(context, type, stride, pointer)); |
| if (isCallValid) |
| { |
| context->fogCoordPointer(type, stride, pointer); |
| } |
| ANGLE_CAPTURE(FogCoordPointer, isCallValid, context, type, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordd(GLdouble coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::FogCoordd, "glFogCoordd", "context = %d, coord = %f", |
| CID(context), coord); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoordd(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoordd(coord); |
| } |
| ANGLE_CAPTURE(FogCoordd, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY FogCoorddv(const GLdouble *coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::FogCoorddv, "glFogCoorddv", |
| "context = %d, coord = 0x%016" PRIxPTR "", CID(context), (uintptr_t)coord); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoorddv(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoorddv(coord); |
| } |
| ANGLE_CAPTURE(FogCoorddv, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordf(GLfloat coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::FogCoordf, "glFogCoordf", "context = %d, coord = %f", |
| CID(context), coord); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoordf(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoordf(coord); |
| } |
| ANGLE_CAPTURE(FogCoordf, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY FogCoordfv(const GLfloat *coord) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::FogCoordfv, "glFogCoordfv", |
| "context = %d, coord = 0x%016" PRIxPTR "", CID(context), (uintptr_t)coord); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateFogCoordfv(context, coord)); |
| if (isCallValid) |
| { |
| context->fogCoordfv(coord); |
| } |
| ANGLE_CAPTURE(FogCoordfv, isCallValid, context, coord); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY MultiDrawArrays(GLenum mode, |
| const GLint *first, |
| const GLsizei *count, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::MultiDrawArrays, "glMultiDrawArrays", |
| "context = %d, mode = %s, first = 0x%016" PRIxPTR ", count = 0x%016" PRIxPTR |
| ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)first, |
| (uintptr_t)count, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateMultiDrawArrays(context, modePacked, first, count, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawArrays(modePacked, first, count, drawcount); |
| } |
| ANGLE_CAPTURE(MultiDrawArrays, isCallValid, context, modePacked, first, count, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY MultiDrawElements(GLenum mode, |
| const GLsizei *count, |
| GLenum type, |
| const void *const *indices, |
| GLsizei drawcount) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::MultiDrawElements, "glMultiDrawElements", |
| "context = %d, mode = %s, count = 0x%016" PRIxPTR ", type = %s, indices = 0x%016" PRIxPTR |
| ", drawcount = %d", |
| CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)count, |
| GLenumToString(GLenumGroup::DrawElementsType, type), (uintptr_t)indices, drawcount); |
| |
| if (context) |
| { |
| PrimitiveMode modePacked = FromGL<PrimitiveMode>(mode); |
| DrawElementsType typePacked = FromGL<DrawElementsType>(type); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || |
| ValidateMultiDrawElements(context, modePacked, count, typePacked, indices, drawcount)); |
| if (isCallValid) |
| { |
| context->multiDrawElements(modePacked, count, typePacked, indices, drawcount); |
| } |
| ANGLE_CAPTURE(MultiDrawElements, isCallValid, context, modePacked, count, typePacked, |
| indices, drawcount); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY PointParameterf(GLenum pname, GLfloat param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::PointParameterf, "glPointParameterf", |
| "context = %d, pname = %s, param = %f", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), param); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = FromGL<PointParameter>(pname); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameterf(context, pnamePacked, param)); |
| if (isCallValid) |
| { |
| context->pointParameterf(pnamePacked, param); |
| } |
| ANGLE_CAPTURE(PointParameterf, isCallValid, context, pnamePacked, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY PointParameterfv(GLenum pname, const GLfloat *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::PointParameterfv, "glPointParameterfv", |
| "context = %d, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| PointParameter pnamePacked = FromGL<PointParameter>(pname); |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameterfv(context, pnamePacked, params)); |
| if (isCallValid) |
| { |
| context->pointParameterfv(pnamePacked, params); |
| } |
| ANGLE_CAPTURE(PointParameterfv, isCallValid, context, pnamePacked, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY PointParameteri(GLenum pname, GLint param) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::PointParameteri, "glPointParameteri", |
| "context = %d, pname = %s, param = %d", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), param); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameteri(context, pname, param)); |
| if (isCallValid) |
| { |
| context->pointParameteri(pname, param); |
| } |
| ANGLE_CAPTURE(PointParameteri, isCallValid, context, pname, param); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY PointParameteriv(GLenum pname, const GLint *params) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::PointParameteriv, "glPointParameteriv", |
| "context = %d, pname = %s, params = 0x%016" PRIxPTR "", CID(context), |
| GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidatePointParameteriv(context, pname, params)); |
| if (isCallValid) |
| { |
| context->pointParameteriv(pname, params); |
| } |
| ANGLE_CAPTURE(PointParameteriv, isCallValid, context, pname, params); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3b, "glSecondaryColor3b", |
| "context = %d, red = %d, green = %d, blue = %d", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3b(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3b(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3b, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3bv(const GLbyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3bv, "glSecondaryColor3bv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3bv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3bv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3bv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3d, "glSecondaryColor3d", |
| "context = %d, red = %f, green = %f, blue = %f", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3d(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3d(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3d, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3dv, "glSecondaryColor3dv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3dv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3dv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3f, "glSecondaryColor3f", |
| "context = %d, red = %f, green = %f, blue = %f", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3f(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3f(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3f, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3fv, "glSecondaryColor3fv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3fv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3fv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3i(GLint red, GLint green, GLint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3i, "glSecondaryColor3i", |
| "context = %d, red = %d, green = %d, blue = %d", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3i(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3i(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3i, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3iv, "glSecondaryColor3iv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3iv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3iv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3s(GLshort red, GLshort green, GLshort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3s, "glSecondaryColor3s", |
| "context = %d, red = %d, green = %d, blue = %d", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3s(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3s(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3s, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3sv, "glSecondaryColor3sv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3sv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3sv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3ub, "glSecondaryColor3ub", |
| "context = %d, red = %d, green = %d, blue = %d", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3ub(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3ub(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3ub, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3ubv(const GLubyte *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3ubv, "glSecondaryColor3ubv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3ubv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3ubv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3ubv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3ui(GLuint red, GLuint green, GLuint blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3ui, "glSecondaryColor3ui", |
| "context = %d, red = %u, green = %u, blue = %u", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3ui(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3ui(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3ui, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3uiv(const GLuint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3uiv, "glSecondaryColor3uiv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3uiv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3uiv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3uiv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3us(GLushort red, GLushort green, GLushort blue) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3us, "glSecondaryColor3us", |
| "context = %d, red = %u, green = %u, blue = %u", CID(context), red, green, blue); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = |
| (context->skipValidation() || ValidateSecondaryColor3us(context, red, green, blue)); |
| if (isCallValid) |
| { |
| context->secondaryColor3us(red, green, blue); |
| } |
| ANGLE_CAPTURE(SecondaryColor3us, isCallValid, context, red, green, blue); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColor3usv(const GLushort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColor3usv, "glSecondaryColor3usv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateSecondaryColor3usv(context, v)); |
| if (isCallValid) |
| { |
| context->secondaryColor3usv(v); |
| } |
| ANGLE_CAPTURE(SecondaryColor3usv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY SecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::SecondaryColorPointer, "glSecondaryColorPointer", |
| "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", |
| CID(context), size, GLenumToString(GLenumGroup::ColorPointerType, type), stride, |
| (uintptr_t)pointer); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || |
| ValidateSecondaryColorPointer(context, size, type, stride, pointer)); |
| if (isCallValid) |
| { |
| context->secondaryColorPointer(size, type, stride, pointer); |
| } |
| ANGLE_CAPTURE(SecondaryColorPointer, isCallValid, context, size, type, stride, pointer); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2d(GLdouble x, GLdouble y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2d, "glWindowPos2d", "context = %d, x = %f, y = %f", |
| CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2d(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2d(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2d, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2dv, "glWindowPos2dv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2dv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2dv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2f(GLfloat x, GLfloat y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2f, "glWindowPos2f", "context = %d, x = %f, y = %f", |
| CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2f(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2f(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2f, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2fv, "glWindowPos2fv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2fv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2fv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2i(GLint x, GLint y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2i, "glWindowPos2i", "context = %d, x = %d, y = %d", |
| CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2i(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2i(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2i, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2iv, "glWindowPos2iv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2iv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2iv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2s(GLshort x, GLshort y) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2s, "glWindowPos2s", "context = %d, x = %d, y = %d", |
| CID(context), x, y); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2s(context, x, y)); |
| if (isCallValid) |
| { |
| context->windowPos2s(x, y); |
| } |
| ANGLE_CAPTURE(WindowPos2s, isCallValid, context, x, y); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos2sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos2sv, "glWindowPos2sv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos2sv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos2sv(v); |
| } |
| ANGLE_CAPTURE(WindowPos2sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3d, "glWindowPos3d", |
| "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3d(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3d(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3d, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3dv(const GLdouble *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3dv, "glWindowPos3dv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3dv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3dv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3dv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3f, "glWindowPos3f", |
| "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3f(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3f(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3f, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3fv(const GLfloat *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3fv, "glWindowPos3fv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3fv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3fv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3fv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3i(GLint x, GLint y, GLint z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3i, "glWindowPos3i", |
| "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3i(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3i(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3i, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3iv(const GLint *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3iv, "glWindowPos3iv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3iv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3iv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3iv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3s(GLshort x, GLshort y, GLshort z) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3s, "glWindowPos3s", |
| "context = %d, x = %d, y = %d, z = %d", CID(context), x, y, z); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3s(context, x, y, z)); |
| if (isCallValid) |
| { |
| context->windowPos3s(x, y, z); |
| } |
| ANGLE_CAPTURE(WindowPos3s, isCallValid, context, x, y, z); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| |
| void GL_APIENTRY WindowPos3sv(const GLshort *v) |
| { |
| Context *context = GetValidGlobalContext(); |
| EVENT(context, gl::EntryPoint::WindowPos3sv, "glWindowPos3sv", |
| "context = %d, v = 0x%016" PRIxPTR "", CID(context), (uintptr_t)v); |
| |
| if (context) |
| { |
| std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context); |
| bool isCallValid = (context->skipValidation() || ValidateWindowPos3sv(context, v)); |
| if (isCallValid) |
| { |
| context->windowPos3sv(v); |
| } |
| ANGLE_CAPTURE(WindowPos3sv, isCallValid, context, v); |
| } |
| else |
| { |
| GenerateContextLostErrorOnCurrentGlobalContext(); |
| } |
| } |
| } // namespace gl |