| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // DisplayWGL.h: WGL implementation of egl::Display |
| |
| #ifndef LIBANGLE_RENDERER_GL_WGL_DISPLAYWGL_H_ |
| #define LIBANGLE_RENDERER_GL_WGL_DISPLAYWGL_H_ |
| |
| #include <thread> |
| #include <unordered_map> |
| |
| #include "libANGLE/renderer/gl/DisplayGL.h" |
| |
| #include <GL/wglext.h> |
| |
| namespace rx |
| { |
| |
| class FunctionsWGL; |
| class RendererWGL; |
| class WorkerContext; |
| |
| class DisplayWGL : public DisplayGL |
| { |
| public: |
| DisplayWGL(const egl::DisplayState &state); |
| ~DisplayWGL() override; |
| |
| egl::Error initialize(egl::Display *display) override; |
| void terminate() override; |
| |
| // Surface creation |
| SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, |
| EGLNativeWindowType window, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) override; |
| SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, |
| NativePixmapType nativePixmap, |
| const egl::AttributeMap &attribs) override; |
| |
| ContextImpl *createContext(const gl::State &state, |
| gl::ErrorSet *errorSet, |
| const egl::Config *configuration, |
| const gl::Context *shareContext, |
| const egl::AttributeMap &attribs) override; |
| |
| egl::ConfigSet generateConfigs() override; |
| |
| bool testDeviceLost() override; |
| egl::Error restoreLostDevice(const egl::Display *display) override; |
| |
| bool isValidNativeWindow(EGLNativeWindowType window) const override; |
| egl::Error validateClientBuffer(const egl::Config *configuration, |
| EGLenum buftype, |
| EGLClientBuffer clientBuffer, |
| const egl::AttributeMap &attribs) const override; |
| |
| DeviceImpl *createDevice() override; |
| |
| std::string getVendorString() const override; |
| |
| egl::Error waitClient(const gl::Context *context) override; |
| egl::Error waitNative(const gl::Context *context, EGLint engine) override; |
| |
| egl::Error makeCurrent(egl::Display *display, |
| egl::Surface *drawSurface, |
| egl::Surface *readSurface, |
| gl::Context *context) override; |
| |
| egl::Error registerD3DDevice(IUnknown *device, HANDLE *outHandle); |
| void releaseD3DDevice(HANDLE handle); |
| |
| gl::Version getMaxSupportedESVersion() const override; |
| |
| void destroyNativeContext(HGLRC context); |
| |
| WorkerContext *createWorkerContext(std::string *infoLog, |
| HGLRC sharedContext, |
| const std::vector<int> &workerContextAttribs); |
| |
| void initializeFrontendFeatures(angle::FrontendFeatures *features) const override; |
| |
| void populateFeatureList(angle::FeatureList *features) override; |
| |
| private: |
| egl::Error initializeImpl(egl::Display *display); |
| void destroy(); |
| |
| egl::Error initializeD3DDevice(); |
| |
| void generateExtensions(egl::DisplayExtensions *outExtensions) const override; |
| void generateCaps(egl::Caps *outCaps) const override; |
| |
| egl::Error makeCurrentSurfaceless(gl::Context *context) override; |
| |
| HGLRC initializeContextAttribs(const egl::AttributeMap &eglAttributes, |
| HGLRC &sharedContext, |
| bool &useARBShare, |
| std::vector<int> &workerContextAttribs) const; |
| HGLRC createContextAttribs(const gl::Version &version, |
| int profileMask, |
| HGLRC &sharedContext, |
| bool &useARBShare, |
| std::vector<int> &workerContextAttribs) const; |
| |
| egl::Error createRenderer(std::shared_ptr<RendererWGL> *outRenderer); |
| |
| std::shared_ptr<RendererWGL> mRenderer; |
| |
| struct CurrentNativeContext |
| { |
| HDC dc = nullptr; |
| HGLRC glrc = nullptr; |
| }; |
| std::unordered_map<std::thread::id, CurrentNativeContext> mCurrentData; |
| |
| HMODULE mOpenGLModule; |
| |
| FunctionsWGL *mFunctionsWGL; |
| |
| bool mHasWGLCreateContextRobustness; |
| bool mHasRobustness; |
| |
| egl::AttributeMap mDisplayAttributes; |
| |
| ATOM mWindowClass; |
| HWND mWindow; |
| HDC mDeviceContext; |
| int mPixelFormat; |
| |
| bool mUseDXGISwapChains; |
| bool mHasDXInterop; |
| HMODULE mDxgiModule; |
| HMODULE mD3d11Module; |
| HANDLE mD3D11DeviceHandle; |
| ID3D11Device *mD3D11Device; |
| |
| struct D3DObjectHandle |
| { |
| HANDLE handle; |
| size_t refCount; |
| }; |
| std::map<IUnknown *, D3DObjectHandle> mRegisteredD3DDevices; |
| |
| bool mUseARBShare; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_GL_WGL_DISPLAYWGL_H_ |