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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// glx_utils.h: Utility routines specific to the G:X->EGL implementation.
#ifndef LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_
#define LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_
#include <string>
#include "common/platform.h"
#include "libANGLE/renderer/gl/glx/FunctionsGLX.h"
namespace rx
{
namespace x11
{
std::string XErrorToString(Display *display, int status);
} // namespace x11
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_