| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Framebuffer9.h: Defines the Framebuffer9 class. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ |
| #define LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ |
| |
| #include "libANGLE/renderer/RenderTargetCache.h" |
| #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
| #include "libANGLE/renderer/d3d/d3d9/renderer9_utils.h" |
| |
| namespace rx |
| { |
| class Renderer9; |
| |
| class Framebuffer9 : public FramebufferD3D |
| { |
| public: |
| Framebuffer9(const gl::FramebufferState &data, Renderer9 *renderer); |
| ~Framebuffer9() override; |
| |
| angle::Result discard(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments) override; |
| angle::Result invalidate(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments) override; |
| angle::Result invalidateSub(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments, |
| const gl::Rectangle &area) override; |
| |
| angle::Result getSamplePosition(const gl::Context *context, |
| size_t index, |
| GLfloat *xy) const override; |
| |
| angle::Result syncState(const gl::Context *context, |
| GLenum binding, |
| const gl::Framebuffer::DirtyBits &dirtyBits, |
| gl::Command command) override; |
| |
| const gl::AttachmentArray<RenderTarget9 *> &getCachedColorRenderTargets() const |
| { |
| return mRenderTargetCache.getColors(); |
| } |
| |
| const RenderTarget9 *getCachedDepthStencilRenderTarget() const |
| { |
| return mRenderTargetCache.getDepthStencil(); |
| } |
| |
| const gl::InternalFormat &getImplementationColorReadFormat( |
| const gl::Context *context) const override; |
| |
| private: |
| angle::Result clearImpl(const gl::Context *context, |
| const ClearParameters &clearParams) override; |
| |
| angle::Result readPixelsImpl(const gl::Context *context, |
| const gl::Rectangle &area, |
| GLenum format, |
| GLenum type, |
| size_t outputPitch, |
| const gl::PixelPackState &pack, |
| gl::Buffer *packPixels, |
| uint8_t *pixels) override; |
| |
| angle::Result blitImpl(const gl::Context *context, |
| const gl::Rectangle &sourceArea, |
| const gl::Rectangle &destArea, |
| const gl::Rectangle *scissor, |
| bool blitRenderTarget, |
| bool blitDepth, |
| bool blitStencil, |
| GLenum filter, |
| const gl::Framebuffer *sourceFramebuffer) override; |
| |
| Renderer9 *const mRenderer; |
| |
| RenderTargetCache<RenderTarget9> mRenderTargetCache; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_D3D_D3D9_FRAMBUFFER9_H_ |