blob: 83dc5473ec462adcde1463146a32bd784a4481ff [file] [log] [blame]
/*
* Copyright (C) 2014, 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "InspectorDebuggerAgent.h"
namespace Inspector {
class InspectorConsoleAgent;
class JSGlobalObjectDebuggerAgent final : public InspectorDebuggerAgent {
WTF_MAKE_NONCOPYABLE(JSGlobalObjectDebuggerAgent);
WTF_MAKE_FAST_ALLOCATED;
public:
JSGlobalObjectDebuggerAgent(JSAgentContext&, InspectorConsoleAgent*);
~JSGlobalObjectDebuggerAgent() final;
// JSC::Debugger::Observer
void breakpointActionLog(JSC::JSGlobalObject*, const String& data) final;
private:
InjectedScript injectedScriptForEval(Protocol::ErrorString&, std::optional<Protocol::Runtime::ExecutionContextId>&&) final;
// NOTE: JavaScript inspector does not yet need to mute a console because no messages
// are sent to the console outside of the API boundary or console object.
void muteConsole() final { }
void unmuteConsole() final { }
InspectorConsoleAgent* m_consoleAgent { nullptr };
};
} // namespace Inspector