| /* |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef B3Value_h |
| #define B3Value_h |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "AirArg.h" |
| #include "B3Effects.h" |
| #include "B3Opcode.h" |
| #include "B3Origin.h" |
| #include "B3Type.h" |
| #include "B3ValueKey.h" |
| #include <wtf/CommaPrinter.h> |
| #include <wtf/FastMalloc.h> |
| #include <wtf/Noncopyable.h> |
| |
| namespace JSC { namespace B3 { |
| |
| class BasicBlock; |
| class CheckValue; |
| class Procedure; |
| |
| class JS_EXPORT_PRIVATE Value { |
| WTF_MAKE_NONCOPYABLE(Value); |
| WTF_MAKE_FAST_ALLOCATED; |
| public: |
| typedef Vector<Value*, 3> AdjacencyList; |
| |
| static const char* const dumpPrefix; |
| |
| static bool accepts(Opcode) { return true; } |
| |
| virtual ~Value(); |
| |
| unsigned index() const { return m_index; } |
| |
| // Note that the opcode is immutable, except for replacing values with Identity or Nop. |
| Opcode opcode() const { return m_opcode; } |
| |
| Origin origin() const { return m_origin; } |
| |
| Value*& child(unsigned index) { return m_children[index]; } |
| Value* child(unsigned index) const { return m_children[index]; } |
| |
| Value*& lastChild() { return m_children.last(); } |
| Value* lastChild() const { return m_children.last(); } |
| |
| unsigned numChildren() const { return m_children.size(); } |
| |
| // This computes the type using the opcode. |
| Type type() const { return m_type; } |
| |
| // This is useful when lowering. Note that this is only valid for non-void values. |
| Air::Arg::Type airType() const { return Air::Arg::typeForB3Type(type()); } |
| |
| AdjacencyList& children() { return m_children; } |
| const AdjacencyList& children() const { return m_children; } |
| |
| void replaceWithIdentity(Value*); |
| void replaceWithNop(); |
| |
| void dump(PrintStream&) const; |
| void deepDump(PrintStream&) const; |
| |
| // This is how you cast Values. For example, if you want to do something provided that we have a |
| // ArgumentRegValue, you can do: |
| // |
| // if (ArgumentRegValue* argumentReg = value->as<ArgumentRegValue>()) { |
| // things |
| // } |
| // |
| // This will return null if this opcode() != ArgumentReg. This works because this returns nullptr |
| // if T::accepts(opcode()) returns false. |
| template<typename T> |
| T* as(); |
| template<typename T> |
| const T* as() const; |
| |
| // What follows are a bunch of helpers for inspecting and modifying values. Note that we have a |
| // bunch of different idioms for implementing such helpers. You can use virtual methods, and |
| // override from the various Value subclasses. You can put the method inside Value and make it |
| // non-virtual, and the implementation can switch on opcode. The method could be inline or not. |
| // If a method is specific to some Value subclass, you could put it in the subclass, or you could |
| // put it on Value anyway. It's fine to pick whatever feels right, and we shouldn't restrict |
| // ourselves to any particular idiom. |
| |
| bool isConstant() const; |
| bool isInteger() const; |
| |
| virtual Value* negConstant(Procedure&) const; |
| virtual Value* addConstant(Procedure&, int32_t other) const; |
| virtual Value* addConstant(Procedure&, const Value* other) const; |
| virtual Value* subConstant(Procedure&, const Value* other) const; |
| virtual Value* mulConstant(Procedure&, const Value* other) const; |
| virtual Value* checkAddConstant(Procedure&, const Value* other) const; |
| virtual Value* checkSubConstant(Procedure&, const Value* other) const; |
| virtual Value* checkMulConstant(Procedure&, const Value* other) const; |
| virtual Value* checkNegConstant(Procedure&) const; |
| virtual Value* divConstant(Procedure&, const Value* other) const; // This chooses ChillDiv semantics for integers. |
| virtual Value* bitAndConstant(Procedure&, const Value* other) const; |
| virtual Value* bitOrConstant(Procedure&, const Value* other) const; |
| virtual Value* bitXorConstant(Procedure&, const Value* other) const; |
| virtual Value* shlConstant(Procedure&, const Value* other) const; |
| virtual Value* sShrConstant(Procedure&, const Value* other) const; |
| virtual Value* zShrConstant(Procedure&, const Value* other) const; |
| virtual Value* bitwiseCastConstant(Procedure&) const; |
| |
| virtual TriState equalConstant(const Value* other) const; |
| virtual TriState notEqualConstant(const Value* other) const; |
| virtual TriState lessThanConstant(const Value* other) const; |
| virtual TriState greaterThanConstant(const Value* other) const; |
| virtual TriState lessEqualConstant(const Value* other) const; |
| virtual TriState greaterEqualConstant(const Value* other) const; |
| virtual TriState aboveConstant(const Value* other) const; |
| virtual TriState belowConstant(const Value* other) const; |
| virtual TriState aboveEqualConstant(const Value* other) const; |
| virtual TriState belowEqualConstant(const Value* other) const; |
| |
| // If the value is a comparison then this returns the inverted form of that comparison, if |
| // possible. It can be impossible for double comparisons, where for example LessThan and |
| // GreaterEqual behave differently. If this returns a value, it is a new value, which must be |
| // either inserted into some block or deleted. |
| Value* invertedCompare(Procedure&) const; |
| |
| bool hasInt32() const; |
| int32_t asInt32() const; |
| bool isInt32(int32_t) const; |
| |
| bool hasInt64() const; |
| int64_t asInt64() const; |
| bool isInt64(int64_t) const; |
| |
| bool hasInt() const; |
| int64_t asInt() const; |
| bool isInt(int64_t value) const; |
| |
| bool hasIntPtr() const; |
| intptr_t asIntPtr() const; |
| bool isIntPtr(intptr_t) const; |
| |
| bool hasDouble() const; |
| double asDouble() const; |
| bool isEqualToDouble(double) const; // We say "isEqualToDouble" because "isDouble" would be a bit equality. |
| |
| bool hasNumber() const; |
| template<typename T> bool representableAs() const; |
| template<typename T> T asNumber() const; |
| |
| // Booleans in B3 are Const32(0) or Const32(1). So this is true if the type is Int32 and the only |
| // possible return values are 0 or 1. It's OK for this method to conservatively return false. |
| bool returnsBool() const; |
| |
| bool isNegativeZero() const; |
| |
| TriState asTriState() const; |
| bool isLikeZero() const { return asTriState() == FalseTriState; } |
| bool isLikeNonZero() const { return asTriState() == TrueTriState; } |
| |
| Effects effects() const; |
| |
| // This returns a ValueKey that describes that this Value returns when it executes. Returns an |
| // empty ValueKey if this Value is impure. Note that an operation that returns Void could still |
| // have a non-empty ValueKey. This happens for example with Check operations. |
| ValueKey key() const; |
| |
| // Makes sure that none of the children are Identity's. If a child points to Identity, this will |
| // repoint it at the Identity's child. For simplicity, this will follow arbitrarily long chains |
| // of Identity's. |
| void performSubstitution(); |
| |
| protected: |
| virtual void dumpChildren(CommaPrinter&, PrintStream&) const; |
| virtual void dumpMeta(CommaPrinter&, PrintStream&) const; |
| |
| private: |
| friend class Procedure; |
| |
| // Checks that this opcode is valid for use with B3::Value. |
| #if ASSERT_DISABLED |
| static void checkOpcode(Opcode) { } |
| #else |
| static void checkOpcode(Opcode); |
| #endif |
| |
| protected: |
| enum CheckedOpcodeTag { CheckedOpcode }; |
| |
| // Instantiate values via Procedure. |
| // This form requires specifying the type explicitly: |
| template<typename... Arguments> |
| explicit Value(unsigned index, CheckedOpcodeTag, Opcode opcode, Type type, Origin origin, Value* firstChild, Arguments... arguments) |
| : m_index(index) |
| , m_opcode(opcode) |
| , m_type(type) |
| , m_origin(origin) |
| , m_children{ firstChild, arguments... } |
| { |
| } |
| // This form is for specifying the type explicitly when the opcode has no children: |
| explicit Value(unsigned index, CheckedOpcodeTag, Opcode opcode, Type type, Origin origin) |
| : m_index(index) |
| , m_opcode(opcode) |
| , m_type(type) |
| , m_origin(origin) |
| { |
| } |
| // This form is for those opcodes that can infer their type from the opcode and first child: |
| template<typename... Arguments> |
| explicit Value(unsigned index, CheckedOpcodeTag, Opcode opcode, Origin origin, Value* firstChild) |
| : m_index(index) |
| , m_opcode(opcode) |
| , m_type(typeFor(opcode, firstChild)) |
| , m_origin(origin) |
| , m_children{ firstChild } |
| { |
| } |
| // This form is for those opcodes that can infer their type from the opcode and first and second child: |
| template<typename... Arguments> |
| explicit Value(unsigned index, CheckedOpcodeTag, Opcode opcode, Origin origin, Value* firstChild, Value* secondChild, Arguments... arguments) |
| : m_index(index) |
| , m_opcode(opcode) |
| , m_type(typeFor(opcode, firstChild, secondChild)) |
| , m_origin(origin) |
| , m_children{ firstChild, secondChild, arguments... } |
| { |
| } |
| // This form is for those opcodes that can infer their type from the opcode alone, and that don't |
| // take any arguments: |
| explicit Value(unsigned index, CheckedOpcodeTag, Opcode opcode, Origin origin) |
| : m_index(index) |
| , m_opcode(opcode) |
| , m_type(typeFor(opcode, nullptr)) |
| , m_origin(origin) |
| { |
| } |
| // Use this form for varargs. |
| explicit Value(unsigned index, CheckedOpcodeTag, Opcode opcode, Type type, Origin origin, const AdjacencyList& children) |
| : m_index(index) |
| , m_opcode(opcode) |
| , m_type(type) |
| , m_origin(origin) |
| , m_children(children) |
| { |
| } |
| explicit Value(unsigned index, CheckedOpcodeTag, Opcode opcode, Type type, Origin origin, AdjacencyList&& children) |
| : m_index(index) |
| , m_opcode(opcode) |
| , m_type(type) |
| , m_origin(origin) |
| , m_children(WTF::move(children)) |
| { |
| } |
| |
| // This is the constructor you end up actually calling, if you're instantiating Value |
| // directly. |
| template<typename... Arguments> |
| explicit Value(unsigned index, Opcode opcode, Arguments&&... arguments) |
| : Value(index, CheckedOpcode, opcode, std::forward<Arguments>(arguments)...) |
| { |
| checkOpcode(opcode); |
| } |
| |
| private: |
| friend class CheckValue; // CheckValue::convertToAdd() modifies m_opcode. |
| |
| static Type typeFor(Opcode, Value* firstChild, Value* secondChild = nullptr); |
| |
| // This group of fields is arranged to fit in 64 bits. |
| unsigned m_index; |
| Opcode m_opcode; |
| Type m_type; |
| |
| Origin m_origin; |
| AdjacencyList m_children; |
| |
| public: |
| BasicBlock* owner { nullptr }; // computed by Procedure::resetValueOwners(). |
| }; |
| |
| class DeepValueDump { |
| public: |
| DeepValueDump(const Value* value) |
| : m_value(value) |
| { |
| } |
| |
| void dump(PrintStream& out) const |
| { |
| if (m_value) |
| m_value->deepDump(out); |
| else |
| out.print("<null>"); |
| } |
| |
| private: |
| const Value* m_value; |
| }; |
| |
| inline DeepValueDump deepDump(const Value* value) |
| { |
| return DeepValueDump(value); |
| } |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |
| |
| #endif // B3Value_h |
| |