| /* |
| * Copyright (C) 2015 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef B3Effects_h |
| #define B3Effects_h |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "B3HeapRange.h" |
| #include <wtf/PrintStream.h> |
| |
| namespace JSC { namespace B3 { |
| |
| struct Effects { |
| // True if this cannot continue execution in the current block. |
| bool terminal { false }; |
| |
| // True if this value can cause execution to terminate abruptly. |
| bool exitsSideways { false }; |
| |
| // True if the instruction may change semantics if hoisted above some control flow. |
| bool controlDependent { false }; |
| |
| // True if this writes to the SSA state. Operations that write SSA state don't write to anything |
| // in "memory" but they have a side-effect anyway. This is for modeling Upsilons. You can ignore |
| // this if you have your own way of modeling Upsilons or if you intend to just rebuild them |
| // anyway. |
| bool writesSSAState { false }; |
| |
| // True if this reads from the SSA state. This is only used for Phi. |
| bool readsSSAState { false }; |
| |
| HeapRange writes; |
| HeapRange reads; |
| |
| static Effects forCall() |
| { |
| Effects result; |
| result.exitsSideways = true; |
| result.controlDependent = true; |
| result.writes = HeapRange::top(); |
| result.reads = HeapRange::top(); |
| return result; |
| } |
| |
| bool mustExecute() const |
| { |
| return terminal || exitsSideways || writesSSAState || writes; |
| } |
| |
| // Returns true if reordering instructions with these respective effects would change program |
| // behavior in an observable way. |
| bool interferes(const Effects&) const; |
| |
| void dump(PrintStream& out) const; |
| }; |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |
| |
| #endif // B3Effects_h |
| |