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/*
* Copyright (C) 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "B3BlockInsertionSet.h"
#if ENABLE(B3_JIT)
#include "B3BasicBlockInlines.h"
#include "B3InsertionSet.h"
#include "B3ProcedureInlines.h"
#include <wtf/BubbleSort.h>
namespace JSC { namespace B3 {
BlockInsertionSet::BlockInsertionSet(Procedure &proc)
: m_proc(proc)
{
}
BlockInsertionSet::~BlockInsertionSet() { }
void BlockInsertionSet::insert(BlockInsertion&& insertion)
{
m_insertions.append(WTF::move(insertion));
}
BasicBlock* BlockInsertionSet::insert(unsigned index, double frequency)
{
std::unique_ptr<BasicBlock> block(new BasicBlock(UINT_MAX, frequency));
BasicBlock* result = block.get();
insert(BlockInsertion(index, WTF::move(block)));
return result;
}
BasicBlock* BlockInsertionSet::insertBefore(BasicBlock* before, double frequency)
{
return insert(before->index(), frequency == frequency ? frequency : before->frequency());
}
BasicBlock* BlockInsertionSet::insertAfter(BasicBlock* after, double frequency)
{
return insert(after->index() + 1, frequency == frequency ? frequency : after->frequency());
}
BasicBlock* BlockInsertionSet::splitForward(
BasicBlock* block, unsigned& valueIndex, InsertionSet* insertionSet, double frequency)
{
Value* value = block->at(valueIndex);
// Create a new block that will go just before 'block', and make it contain everything prior
// to 'valueIndex'.
BasicBlock* result = insertBefore(block, frequency);
result->m_values.resize(valueIndex + 1);
for (unsigned i = valueIndex; i--;)
result->m_values[i] = block->m_values[i];
// Make the new block jump to 'block'.
result->m_values[valueIndex] =
m_proc.add<ControlValue>(Jump, value->origin(), FrequentedBlock(block));
// If we had inserted things into 'block' before this, execute those insertions now.
if (insertionSet)
insertionSet->execute(result);
// Remove everything prior to 'valueIndex' from 'block', since those things are now in the
// new block.
block->m_values.remove(0, valueIndex);
// This is being used in a forward loop over 'block'. Update the index of the loop so that
// it can continue to the next block.
valueIndex = 0;
// Fixup the predecessors of 'block'. They now must jump to the new block.
result->predecessors() = WTF::move(block->predecessors());
block->addPredecessor(result);
for (BasicBlock* predecessor : result->predecessors())
predecessor->replaceSuccessor(block, result);
return result;
}
bool BlockInsertionSet::execute()
{
if (m_insertions.isEmpty())
return false;
// We allow insertions to be given to us in any order. So, we need to sort them before
// running WTF::executeInsertions. We strongly prefer a stable sort and we want it to be
// fast, so we use bubble sort.
bubbleSort(m_insertions.begin(), m_insertions.end());
executeInsertions(m_proc.m_blocks, m_insertions);
// Prune out empty entries. This isn't strictly necessary but it's
// healthy to keep the block list from growing.
m_proc.m_blocks.removeAllMatching(
[&] (std::unique_ptr<BasicBlock>& blockPtr) -> bool {
return !blockPtr;
});
// Make sure that the blocks know their new indices.
for (unsigned i = 0; i < m_proc.m_blocks.size(); ++i)
m_proc.m_blocks[i]->m_index = i;
return true;
}
} } // namespace JSC::B3
#endif // ENABLE(B3_JIT)