| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(SVG) |
| #include "SVGAnimatedBoolean.h" |
| |
| #include "SVGAnimateElement.h" |
| |
| namespace WebCore { |
| |
| SVGAnimatedBooleanAnimator::SVGAnimatedBooleanAnimator(SVGAnimationElement* animationElement, SVGElement* contextElement) |
| : SVGAnimatedTypeAnimator(AnimatedBoolean, animationElement, contextElement) |
| { |
| } |
| |
| PassOwnPtr<SVGAnimatedType> SVGAnimatedBooleanAnimator::constructFromString(const String& string) |
| { |
| DEFINE_STATIC_LOCAL(const String, trueString, ("true")); |
| OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createBoolean(new bool); |
| animtedType->boolean() = string == trueString; |
| return animtedType.release(); |
| } |
| |
| PassOwnPtr<SVGAnimatedType> SVGAnimatedBooleanAnimator::startAnimValAnimation(const Vector<SVGAnimatedProperty*>& properties) |
| { |
| return SVGAnimatedType::createBoolean(constructFromBaseValue<SVGAnimatedBoolean>(properties)); |
| } |
| |
| void SVGAnimatedBooleanAnimator::stopAnimValAnimation(const Vector<SVGAnimatedProperty*>& properties) |
| { |
| stopAnimValAnimationForType<SVGAnimatedBoolean>(properties); |
| } |
| |
| void SVGAnimatedBooleanAnimator::resetAnimValToBaseVal(const Vector<SVGAnimatedProperty*>& properties, SVGAnimatedType* type) |
| { |
| resetFromBaseValue<SVGAnimatedBoolean>(properties, type, &SVGAnimatedType::boolean); |
| } |
| |
| void SVGAnimatedBooleanAnimator::animValWillChange(const Vector<SVGAnimatedProperty*>& properties) |
| { |
| animValWillChangeForType<SVGAnimatedBoolean>(properties); |
| } |
| |
| void SVGAnimatedBooleanAnimator::animValDidChange(const Vector<SVGAnimatedProperty*>& properties) |
| { |
| animValDidChangeForType<SVGAnimatedBoolean>(properties); |
| } |
| |
| void SVGAnimatedBooleanAnimator::calculateFromAndToValues(OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, const String& fromString, const String& toString) |
| { |
| ASSERT(m_contextElement); |
| ASSERT(m_animationElement); |
| |
| from = constructFromString(fromString); |
| to = constructFromString(toString); |
| } |
| |
| void SVGAnimatedBooleanAnimator::calculateFromAndByValues(OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, const String& fromString, const String& byString) |
| { |
| ASSERT(m_contextElement); |
| ASSERT(m_animationElement); |
| |
| // Not specified what to do on 'by'-animations with boolean. Fallback to 'to'-animation right now. |
| from = constructFromString(fromString); |
| to = constructFromString(byString); |
| } |
| |
| void SVGAnimatedBooleanAnimator::calculateAnimatedValue(float percentage, unsigned, |
| OwnPtr<SVGAnimatedType>& from, OwnPtr<SVGAnimatedType>& to, OwnPtr<SVGAnimatedType>& animated) |
| { |
| ASSERT(m_animationElement); |
| ASSERT(m_contextElement); |
| SVGAnimateElement* animationElement = static_cast<SVGAnimateElement*>(m_animationElement); |
| |
| AnimationMode animationMode = animationElement->animationMode(); |
| bool& animateString = animated->boolean(); |
| if ((animationMode == FromToAnimation && percentage > 0.5) || animationMode == ToAnimation || percentage == 1) |
| animateString = to->boolean(); |
| else |
| animateString = from->boolean(); |
| } |
| |
| float SVGAnimatedBooleanAnimator::calculateDistance(const String&, const String&) |
| { |
| // No paced animations for boolean. |
| return -1; |
| } |
| |
| } |
| |
| #endif // ENABLE(SVG) |