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/*
* Copyright (C) 2007, 2008, 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
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* 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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*/
#include "config.h"
#include "DatabaseThread.h"
#include "Database.h"
#include "DatabaseTask.h"
#include "Logging.h"
#include "SQLTransaction.h"
#include "SQLTransactionCoordinator.h"
#include <wtf/AutodrainedPool.h>
namespace WebCore {
DatabaseThread::DatabaseThread()
: m_transactionCoordinator(makeUnique<SQLTransactionCoordinator>())
{
m_selfRef = this;
}
DatabaseThread::~DatabaseThread()
{
// The DatabaseThread will only be destructed when both its owner
// DatabaseContext has deref'ed it, and the databaseThread() thread function
// has deref'ed the DatabaseThread object. The DatabaseContext destructor
// will take care of ensuring that a termination request has been issued.
// The termination request will trigger an orderly shutdown of the thread
// function databaseThread(). In shutdown, databaseThread() will deref the
// DatabaseThread before returning.
ASSERT(terminationRequested());
}
void DatabaseThread::start()
{
Locker locker { m_threadCreationMutex };
if (m_thread)
return;
m_thread = Thread::create("WebCore: Database", [this] {
databaseThread();
});
}
void DatabaseThread::requestTermination(DatabaseTaskSynchronizer* cleanupSync)
{
m_cleanupSync = cleanupSync;
LOG(StorageAPI, "DatabaseThread %p was asked to terminate\n", this);
m_queue.kill();
}
bool DatabaseThread::terminationRequested(DatabaseTaskSynchronizer* taskSynchronizer) const
{
#if ASSERT_ENABLED
if (taskSynchronizer)
taskSynchronizer->setHasCheckedForTermination();
#else
UNUSED_PARAM(taskSynchronizer);
#endif
return m_queue.killed();
}
void DatabaseThread::databaseThread()
{
{
// Wait for DatabaseThread::start() to complete.
Locker locker { m_threadCreationMutex };
LOG(StorageAPI, "Started DatabaseThread %p", this);
}
while (auto task = m_queue.waitForMessage()) {
AutodrainedPool pool;
task->performTask();
}
// Clean up the list of all pending transactions on this database thread
m_transactionCoordinator->shutdown();
LOG(StorageAPI, "About to detach thread %p and clear the ref to DatabaseThread %p, which currently has %i ref(s)", m_thread.get(), this, refCount());
// Close the databases that we ran transactions on. This ensures that if any transactions are still open, they are rolled back and we don't leave the database in an
// inconsistent or locked state.
DatabaseSet openSetCopy;
{
Locker locker { m_openDatabaseSetLock };
if (m_openDatabaseSet.size() > 0) {
// As the call to close will modify the original set, we must take a copy to iterate over.
openSetCopy.swap(m_openDatabaseSet);
}
}
for (auto& openDatabase : openSetCopy)
openDatabase->performClose();
// Detach the thread so its resources are no longer of any concern to anyone else
m_thread->detach();
DatabaseTaskSynchronizer* cleanupSync = m_cleanupSync;
// Clear the self refptr, possibly resulting in deletion
m_selfRef = nullptr;
if (cleanupSync) // Someone wanted to know when we were done cleaning up.
cleanupSync->taskCompleted();
}
void DatabaseThread::recordDatabaseOpen(Database& database)
{
Locker locker { m_openDatabaseSetLock };
ASSERT(m_thread == &Thread::current());
ASSERT(!m_openDatabaseSet.contains(&database));
m_openDatabaseSet.add(&database);
}
void DatabaseThread::recordDatabaseClosed(Database& database)
{
Locker locker { m_openDatabaseSetLock };
ASSERT(m_thread == &Thread::current());
ASSERT(m_queue.killed() || m_openDatabaseSet.contains(&database));
m_openDatabaseSet.remove(&database);
}
void DatabaseThread::scheduleTask(std::unique_ptr<DatabaseTask>&& task)
{
ASSERT(!task->hasSynchronizer() || task->hasCheckedForTermination());
m_queue.append(WTFMove(task));
}
void DatabaseThread::scheduleImmediateTask(std::unique_ptr<DatabaseTask>&& task)
{
ASSERT(!task->hasSynchronizer() || task->hasCheckedForTermination());
m_queue.prepend(WTFMove(task));
}
void DatabaseThread::unscheduleDatabaseTasks(Database& database)
{
// The thread loop is running, sp some tasks for this database may still be executed. This is unavoidable.
m_queue.removeIf([&database] (const DatabaseTask& task) {
return &task.database() == &database;
});
}
bool DatabaseThread::hasPendingDatabaseActivity() const
{
Locker locker { m_openDatabaseSetLock };
for (auto& database : m_openDatabaseSet) {
if (database->hasPendingCreationEvent() || database->hasPendingTransaction())
return true;
}
return false;
}
} // namespace WebCore