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/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "HTMLModelElementCamera.h"
#include "LayoutPoint.h"
#include "LayoutSize.h"
#include "PlatformLayer.h"
#include <optional>
#include <wtf/Forward.h>
#include <wtf/MonotonicTime.h>
#include <wtf/Seconds.h>
namespace WebCore {
class Model;
class WEBCORE_EXPORT ModelPlayer : public RefCounted<ModelPlayer> {
WTF_MAKE_FAST_ALLOCATED;
public:
virtual ~ModelPlayer();
virtual void load(Model&, LayoutSize) = 0;
virtual PlatformLayer* layer() = 0;
virtual void enterFullscreen() = 0;
virtual bool supportsMouseInteraction();
virtual void handleMouseDown(const LayoutPoint&, MonotonicTime) = 0;
virtual void handleMouseMove(const LayoutPoint&, MonotonicTime) = 0;
virtual void handleMouseUp(const LayoutPoint&, MonotonicTime) = 0;
virtual void getCamera(CompletionHandler<void(std::optional<HTMLModelElementCamera>&&)>&&) = 0;
virtual void setCamera(HTMLModelElementCamera, CompletionHandler<void(bool success)>&&) = 0;
virtual void isPlayingAnimation(CompletionHandler<void(std::optional<bool>&&)>&&) = 0;
virtual void setAnimationIsPlaying(bool, CompletionHandler<void(bool success)>&&) = 0;
virtual void isLoopingAnimation(CompletionHandler<void(std::optional<bool>&&)>&&) = 0;
virtual void setIsLoopingAnimation(bool, CompletionHandler<void(bool success)>&&) = 0;
virtual void animationDuration(CompletionHandler<void(std::optional<Seconds>&&)>&&) = 0;
virtual void animationCurrentTime(CompletionHandler<void(std::optional<Seconds>&&)>&&) = 0;
virtual void setAnimationCurrentTime(Seconds, CompletionHandler<void(bool success)>&&) = 0;
virtual void hasAudio(CompletionHandler<void(std::optional<bool>&&)>&&) = 0;
virtual void isMuted(CompletionHandler<void(std::optional<bool>&&)>&&) = 0;
virtual void setIsMuted(bool, CompletionHandler<void(bool success)>&&) = 0;
#if PLATFORM(COCOA)
virtual Vector<RetainPtr<id>> accessibilityChildren() = 0;
#endif
};
}