| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GPURenderBundleEncoder.h" |
| |
| #include "GPUBindGroup.h" |
| #include "GPUBuffer.h" |
| #include "GPURenderBundle.h" |
| #include "GPURenderPipeline.h" |
| |
| namespace WebCore { |
| |
| String GPURenderBundleEncoder::label() const |
| { |
| return m_backing->label(); |
| } |
| |
| void GPURenderBundleEncoder::setLabel(String&& label) |
| { |
| m_backing->setLabel(WTFMove(label)); |
| } |
| |
| void GPURenderBundleEncoder::setPipeline(const GPURenderPipeline& renderPipeline) |
| { |
| m_backing->setPipeline(renderPipeline.backing()); |
| } |
| |
| void GPURenderBundleEncoder::setIndexBuffer(const GPUBuffer& buffer, GPUIndexFormat indexFormat, GPUSize64 offset, std::optional<GPUSize64> size) |
| { |
| m_backing->setIndexBuffer(buffer.backing(), convertToBacking(indexFormat), offset, size); |
| } |
| |
| void GPURenderBundleEncoder::setVertexBuffer(GPUIndex32 slot, const GPUBuffer& buffer, GPUSize64 offset, std::optional<GPUSize64> size) |
| { |
| m_backing->setVertexBuffer(slot, buffer.backing(), offset, size); |
| } |
| |
| void GPURenderBundleEncoder::draw(GPUSize32 vertexCount, GPUSize32 instanceCount, |
| GPUSize32 firstVertex, GPUSize32 firstInstance) |
| { |
| m_backing->draw(vertexCount, instanceCount, firstVertex, firstInstance); |
| } |
| |
| void GPURenderBundleEncoder::drawIndexed(GPUSize32 indexCount, GPUSize32 instanceCount, |
| GPUSize32 firstIndex, |
| GPUSignedOffset32 baseVertex, |
| GPUSize32 firstInstance) |
| { |
| m_backing->drawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance); |
| } |
| |
| void GPURenderBundleEncoder::drawIndirect(const GPUBuffer& indirectBuffer, GPUSize64 indirectOffset) |
| { |
| m_backing->drawIndirect(indirectBuffer.backing(), indirectOffset); |
| } |
| |
| void GPURenderBundleEncoder::drawIndexedIndirect(const GPUBuffer& indirectBuffer, GPUSize64 indirectOffset) |
| { |
| m_backing->drawIndexedIndirect(indirectBuffer.backing(), indirectOffset); |
| } |
| |
| void GPURenderBundleEncoder::setBindGroup(GPUIndex32 index, const GPUBindGroup& bindGroup, |
| std::optional<Vector<GPUBufferDynamicOffset>>&& dynamicOffsets) |
| { |
| m_backing->setBindGroup(index, bindGroup.backing(), WTFMove(dynamicOffsets)); |
| } |
| |
| void GPURenderBundleEncoder::setBindGroup(GPUIndex32 index, const GPUBindGroup& bindGroup, |
| const Uint32Array& dynamicOffsetsData, |
| GPUSize64 dynamicOffsetsDataStart, |
| GPUSize32 dynamicOffsetsDataLength) |
| { |
| m_backing->setBindGroup(index, bindGroup.backing(), dynamicOffsetsData.data(), dynamicOffsetsData.length(), dynamicOffsetsDataStart, dynamicOffsetsDataLength); |
| } |
| |
| void GPURenderBundleEncoder::pushDebugGroup(String&& groupLabel) |
| { |
| m_backing->pushDebugGroup(WTFMove(groupLabel)); |
| } |
| |
| void GPURenderBundleEncoder::popDebugGroup() |
| { |
| m_backing->popDebugGroup(); |
| } |
| |
| void GPURenderBundleEncoder::insertDebugMarker(String&& markerLabel) |
| { |
| m_backing->insertDebugMarker(WTFMove(markerLabel)); |
| } |
| |
| static PAL::WebGPU::RenderBundleDescriptor convertToBacking(const std::optional<GPURenderBundleDescriptor>& renderBundleDescriptor) |
| { |
| if (!renderBundleDescriptor) |
| return { }; |
| return renderBundleDescriptor->convertToBacking(); |
| } |
| |
| Ref<GPURenderBundle> GPURenderBundleEncoder::finish(const std::optional<GPURenderBundleDescriptor>& renderBundleDescriptor) |
| { |
| return GPURenderBundle::create(m_backing->finish(convertToBacking(renderBundleDescriptor))); |
| } |
| |
| } |