| /* |
| * Copyright (C) 2021 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "GPUComputePassEncoder.h" |
| |
| #include "GPUBindGroup.h" |
| #include "GPUBuffer.h" |
| #include "GPUComputePipeline.h" |
| #include "GPUQuerySet.h" |
| |
| namespace WebCore { |
| |
| String GPUComputePassEncoder::label() const |
| { |
| return m_backing->label(); |
| } |
| |
| void GPUComputePassEncoder::setLabel(String&& label) |
| { |
| m_backing->setLabel(WTFMove(label)); |
| } |
| |
| void GPUComputePassEncoder::setPipeline(const GPUComputePipeline& computePipeline) |
| { |
| m_backing->setPipeline(computePipeline.backing()); |
| } |
| |
| void GPUComputePassEncoder::dispatch(GPUSize32 x, std::optional<GPUSize32> y, std::optional<GPUSize32> z) |
| { |
| m_backing->dispatch(x, y, z); |
| } |
| |
| void GPUComputePassEncoder::dispatchIndirect(const GPUBuffer& indirectBuffer, GPUSize64 indirectOffset) |
| { |
| m_backing->dispatchIndirect(indirectBuffer.backing(), indirectOffset); |
| } |
| |
| void GPUComputePassEncoder::beginPipelineStatisticsQuery(const GPUQuerySet& querySet, GPUSize32 queryIndex) |
| { |
| m_backing->beginPipelineStatisticsQuery(querySet.backing(), queryIndex); |
| } |
| |
| void GPUComputePassEncoder::endPipelineStatisticsQuery() |
| { |
| m_backing->endPipelineStatisticsQuery(); |
| } |
| |
| void GPUComputePassEncoder::endPass() |
| { |
| m_backing->endPass(); |
| } |
| |
| void GPUComputePassEncoder::setBindGroup(GPUIndex32 index, const GPUBindGroup& bindGroup, |
| std::optional<Vector<GPUBufferDynamicOffset>>&& dynamicOffsets) |
| { |
| m_backing->setBindGroup(index, bindGroup.backing(), WTFMove(dynamicOffsets)); |
| } |
| |
| void GPUComputePassEncoder::setBindGroup(GPUIndex32 index, const GPUBindGroup& bindGroup, |
| const JSC::Uint32Array& dynamicOffsetsData, |
| GPUSize64 dynamicOffsetsDataStart, |
| GPUSize32 dynamicOffsetsDataLength) |
| { |
| m_backing->setBindGroup(index, bindGroup.backing(), dynamicOffsetsData.data(), dynamicOffsetsData.length(), dynamicOffsetsDataStart, dynamicOffsetsDataLength); |
| } |
| |
| void GPUComputePassEncoder::pushDebugGroup(String&& groupLabel) |
| { |
| m_backing->pushDebugGroup(WTFMove(groupLabel)); |
| } |
| |
| void GPUComputePassEncoder::popDebugGroup() |
| { |
| m_backing->popDebugGroup(); |
| } |
| |
| void GPUComputePassEncoder::insertDebugMarker(String&& markerLabel) |
| { |
| m_backing->insertDebugMarker(WTFMove(markerLabel)); |
| } |
| |
| } |