| /* |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WasmMachineThreads.h" |
| |
| #if ENABLE(WEBASSEMBLY) |
| |
| #include "MachineStackMarker.h" |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/ThreadMessage.h> |
| |
| namespace JSC { namespace Wasm { |
| |
| |
| inline MachineThreads& wasmThreads() |
| { |
| static LazyNeverDestroyed<MachineThreads> threads; |
| static std::once_flag once; |
| std::call_once(once, [] { |
| threads.construct(); |
| }); |
| |
| return threads; |
| } |
| |
| void startTrackingCurrentThread() |
| { |
| wasmThreads().addCurrentThread(); |
| } |
| |
| void resetInstructionCacheOnAllThreads() |
| { |
| Locker locker { wasmThreads().getLock() }; |
| for (auto& thread : wasmThreads().threads(locker)) { |
| sendMessage(thread.get(), [] (const PlatformRegisters&) { |
| // It's likely that the signal handler will already reset the instruction cache but we might as well be sure. |
| WTF::crossModifyingCodeFence(); |
| }); |
| } |
| } |
| |
| |
| } } // namespace JSC::Wasm |
| |
| #endif // ENABLE(WEBASSEMBLY) |