| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUCommandBuffer.h" |
| |
| #include <wtf/Optional.h> |
| #include <wtf/Ref.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/RefPtr.h> |
| |
| namespace WebCore { |
| |
| class WebGPUBuffer; |
| class WebGPURenderPassEncoder; |
| class WebGPUTexture; |
| |
| struct GPUExtent3D; |
| struct WebGPURenderPassDescriptor; |
| |
| struct WebGPUBufferCopyView : GPUBufferCopyViewBase { |
| Optional<GPUBufferCopyView> asGPUBufferCopyView() const; |
| |
| RefPtr<WebGPUBuffer> buffer; |
| }; |
| |
| struct WebGPUTextureCopyView : GPUTextureCopyViewBase { |
| Optional<GPUTextureCopyView> asGPUTextureCopyView() const; |
| |
| RefPtr<WebGPUTexture> texture; |
| }; |
| |
| class WebGPUCommandBuffer : public RefCounted<WebGPUCommandBuffer> { |
| public: |
| static Ref<WebGPUCommandBuffer> create(Ref<GPUCommandBuffer>&&); |
| |
| GPUCommandBuffer& commandBuffer() const { return m_commandBuffer.get(); } |
| |
| RefPtr<WebGPURenderPassEncoder> beginRenderPass(WebGPURenderPassDescriptor&&); |
| void copyBufferToBuffer(const WebGPUBuffer&, unsigned long srcOffset, const WebGPUBuffer&, unsigned long dstOffset, unsigned long size); |
| void copyBufferToTexture(const WebGPUBufferCopyView&, const WebGPUTextureCopyView&, const GPUExtent3D&); |
| void copyTextureToBuffer(const WebGPUTextureCopyView&, const WebGPUBufferCopyView&, const GPUExtent3D&); |
| void copyTextureToTexture(const WebGPUTextureCopyView&, const WebGPUTextureCopyView&, const GPUExtent3D&); |
| |
| private: |
| WebGPUCommandBuffer(Ref<GPUCommandBuffer>&&); |
| |
| Ref<GPUCommandBuffer> m_commandBuffer; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |