| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WebGPUCommandBuffer.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPURenderPassDescriptor.h" |
| #include "GPURenderPassEncoder.h" |
| #include "WebGPUBuffer.h" |
| #include "WebGPURenderPassDescriptor.h" |
| #include "WebGPURenderPassEncoder.h" |
| #include "WebGPUTexture.h" |
| |
| namespace WebCore { |
| |
| Optional<GPUBufferCopyView> WebGPUBufferCopyView::asGPUBufferCopyView() const |
| { |
| if (!buffer || !buffer->buffer()) { |
| LOG(WebGPU, "GPUCommandEncoder: Invalid buffer for copy!"); |
| return WTF::nullopt; |
| } |
| |
| // FIXME: Add Web GPU validation. |
| |
| return GPUBufferCopyView { buffer->buffer().releaseNonNull(), *this }; |
| } |
| |
| Optional<GPUTextureCopyView> WebGPUTextureCopyView::asGPUTextureCopyView() const |
| { |
| if (!texture || !texture->texture()) { |
| LOG(WebGPU, "GPUCommandEncoder: Invalid texture for copy!"); |
| return WTF::nullopt; |
| } |
| |
| // FIXME: Add Web GPU validation. |
| |
| return GPUTextureCopyView { texture->texture().releaseNonNull(), *this }; |
| } |
| |
| Ref<WebGPUCommandBuffer> WebGPUCommandBuffer::create(Ref<GPUCommandBuffer>&& buffer) |
| { |
| return adoptRef(*new WebGPUCommandBuffer(WTFMove(buffer))); |
| } |
| |
| WebGPUCommandBuffer::WebGPUCommandBuffer(Ref<GPUCommandBuffer>&& buffer) |
| : m_commandBuffer(WTFMove(buffer)) |
| { |
| } |
| |
| RefPtr<WebGPURenderPassEncoder> WebGPUCommandBuffer::beginRenderPass(WebGPURenderPassDescriptor&& descriptor) |
| { |
| auto gpuDescriptor = descriptor.asGPURenderPassDescriptor(); |
| if (!gpuDescriptor) |
| return nullptr; |
| |
| if (auto encoder = GPURenderPassEncoder::tryCreate(m_commandBuffer.copyRef(), WTFMove(*gpuDescriptor))) |
| return WebGPURenderPassEncoder::create(*this, encoder.releaseNonNull()); |
| return nullptr; |
| } |
| |
| void WebGPUCommandBuffer::copyBufferToBuffer(const WebGPUBuffer& src, unsigned long srcOffset, const WebGPUBuffer& dst, unsigned long dstOffset, unsigned long size) |
| { |
| if (!src.buffer() || !dst.buffer()) { |
| LOG(WebGPU, "GPUCommandBuffer::copyBufferToBuffer(): Invalid GPUBuffer!"); |
| return; |
| } |
| |
| // FIXME: Add Web GPU validation. |
| |
| m_commandBuffer->copyBufferToBuffer(src.buffer().releaseNonNull(), srcOffset, dst.buffer().releaseNonNull(), dstOffset, size); |
| } |
| |
| void WebGPUCommandBuffer::copyBufferToTexture(const WebGPUBufferCopyView& srcBuffer, const WebGPUTextureCopyView& dstTexture, const GPUExtent3D& size) |
| { |
| auto gpuBufferView = srcBuffer.asGPUBufferCopyView(); |
| auto gpuTextureView = dstTexture.asGPUTextureCopyView(); |
| |
| if (!gpuBufferView || !gpuTextureView) |
| return; |
| |
| // FIXME: Add Web GPU validation. |
| |
| m_commandBuffer->copyBufferToTexture(WTFMove(*gpuBufferView), WTFMove(*gpuTextureView), size); |
| } |
| |
| void WebGPUCommandBuffer::copyTextureToBuffer(const WebGPUTextureCopyView& srcTexture, const WebGPUBufferCopyView& dstBuffer, const GPUExtent3D& size) |
| { |
| auto gpuTextureView = srcTexture.asGPUTextureCopyView(); |
| auto gpuBufferView = dstBuffer.asGPUBufferCopyView(); |
| |
| if (!gpuTextureView || !gpuBufferView) |
| return; |
| |
| // FIXME: Add Web GPU validation. |
| |
| m_commandBuffer->copyTextureToBuffer(WTFMove(*gpuTextureView), WTFMove(*gpuBufferView), size); |
| } |
| |
| void WebGPUCommandBuffer::copyTextureToTexture(const WebGPUTextureCopyView& src, const WebGPUTextureCopyView& dst, const GPUExtent3D& size) |
| { |
| auto gpuSrcView = src.asGPUTextureCopyView(); |
| auto gpuDstView = dst.asGPUTextureCopyView(); |
| |
| if (!gpuSrcView || !gpuDstView) |
| return; |
| |
| // FIXME: Add Web GPU validation. |
| |
| m_commandBuffer->copyTextureToTexture(WTFMove(*gpuSrcView), WTFMove(*gpuDstView), size); |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |