blob: 1961d11a551c81b540dc74ed52cdc026d8066119 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2014 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "Node.h"
#include "AXObjectCache.h"
#include "Attr.h"
#include "BeforeLoadEvent.h"
#include "ChildListMutationScope.h"
#include "Chrome.h"
#include "ChromeClient.h"
#include "CSSParser.h"
#include "CSSRule.h"
#include "CSSSelector.h"
#include "CSSSelectorList.h"
#include "CSSStyleRule.h"
#include "CSSStyleSheet.h"
#include "ContainerNodeAlgorithms.h"
#include "ContextMenuController.h"
#include "DOMImplementation.h"
#include "DocumentType.h"
#include "ElementIterator.h"
#include "ElementRareData.h"
#include "EventDispatcher.h"
#include "EventException.h"
#include "EventHandler.h"
#include "FlowThreadController.h"
#include "FrameView.h"
#include "HTMLCollection.h"
#include "HTMLElement.h"
#include "HTMLImageElement.h"
#include "HTMLStyleElement.h"
#include "InsertionPoint.h"
#include "InspectorController.h"
#include "KeyboardEvent.h"
#include "Logging.h"
#include "MutationEvent.h"
#include "NodeRenderStyle.h"
#include "PlatformMouseEvent.h"
#include "PlatformWheelEvent.h"
#include "ProcessingInstruction.h"
#include "ProgressEvent.h"
#include "Range.h"
#include "RenderBlock.h"
#include "RenderBox.h"
#include "RenderTextControl.h"
#include "RenderView.h"
#include "ScopedEventQueue.h"
#include "Settings.h"
#include "StorageEvent.h"
#include "StyleResolver.h"
#include "StyleSheetContents.h"
#include "TemplateContentDocumentFragment.h"
#include "TextEvent.h"
#include "TouchEvent.h"
#include "TreeScopeAdopter.h"
#include "WheelEvent.h"
#include "XMLNames.h"
#include "htmlediting.h"
#include <runtime/JSCInlines.h>
#include <runtime/VM.h>
#include <wtf/RefCountedLeakCounter.h>
#include <wtf/text/CString.h>
#include <wtf/text/StringBuilder.h>
#if ENABLE(INDIE_UI)
#include "UIRequestEvent.h"
#endif
namespace WebCore {
using namespace HTMLNames;
bool Node::isSupported(const String& feature, const String& version)
{
return DOMImplementation::hasFeature(feature, version);
}
#if DUMP_NODE_STATISTICS
static HashSet<Node*> liveNodeSet;
#endif
void Node::dumpStatistics()
{
#if DUMP_NODE_STATISTICS
size_t nodesWithRareData = 0;
size_t elementNodes = 0;
size_t attrNodes = 0;
size_t textNodes = 0;
size_t cdataNodes = 0;
size_t commentNodes = 0;
size_t entityReferenceNodes = 0;
size_t entityNodes = 0;
size_t piNodes = 0;
size_t documentNodes = 0;
size_t docTypeNodes = 0;
size_t fragmentNodes = 0;
size_t xpathNSNodes = 0;
size_t shadowRootNodes = 0;
HashMap<String, size_t> perTagCount;
size_t attributes = 0;
size_t attributesWithAttr = 0;
size_t elementsWithAttributeStorage = 0;
size_t elementsWithRareData = 0;
size_t elementsWithNamedNodeMap = 0;
for (HashSet<Node*>::iterator it = liveNodeSet.begin(); it != liveNodeSet.end(); ++it) {
Node* node = *it;
if (node->hasRareData()) {
++nodesWithRareData;
if (is<Element>(*node)) {
++elementsWithRareData;
if (downcast<Element>(*node).hasNamedNodeMap())
++elementsWithNamedNodeMap;
}
}
switch (node->nodeType()) {
case ELEMENT_NODE: {
++elementNodes;
// Tag stats
Element& element = downcast<Element>(*node);
HashMap<String, size_t>::AddResult result = perTagCount.add(element.tagName(), 1);
if (!result.isNewEntry)
result.iterator->value++;
if (ElementData* elementData = element.elementData()) {
unsigned length = elementData->length();
attributes += length;
++elementsWithAttributeStorage;
for (unsigned i = 0; i < length; ++i) {
Attribute& attr = elementData->attributeAt(i);
if (attr.attr())
++attributesWithAttr;
}
}
break;
}
case ATTRIBUTE_NODE: {
++attrNodes;
break;
}
case TEXT_NODE: {
++textNodes;
break;
}
case CDATA_SECTION_NODE: {
++cdataNodes;
break;
}
case COMMENT_NODE: {
++commentNodes;
break;
}
case ENTITY_REFERENCE_NODE: {
++entityReferenceNodes;
break;
}
case ENTITY_NODE: {
++entityNodes;
break;
}
case PROCESSING_INSTRUCTION_NODE: {
++piNodes;
break;
}
case DOCUMENT_NODE: {
++documentNodes;
break;
}
case DOCUMENT_TYPE_NODE: {
++docTypeNodes;
break;
}
case DOCUMENT_FRAGMENT_NODE: {
if (node->isShadowRoot())
++shadowRootNodes;
else
++fragmentNodes;
break;
}
case XPATH_NAMESPACE_NODE: {
++xpathNSNodes;
break;
}
}
}
printf("Number of Nodes: %d\n\n", liveNodeSet.size());
printf("Number of Nodes with RareData: %zu\n\n", nodesWithRareData);
printf("NodeType distribution:\n");
printf(" Number of Element nodes: %zu\n", elementNodes);
printf(" Number of Attribute nodes: %zu\n", attrNodes);
printf(" Number of Text nodes: %zu\n", textNodes);
printf(" Number of CDATASection nodes: %zu\n", cdataNodes);
printf(" Number of Comment nodes: %zu\n", commentNodes);
printf(" Number of EntityReference nodes: %zu\n", entityReferenceNodes);
printf(" Number of Entity nodes: %zu\n", entityNodes);
printf(" Number of ProcessingInstruction nodes: %zu\n", piNodes);
printf(" Number of Document nodes: %zu\n", documentNodes);
printf(" Number of DocumentType nodes: %zu\n", docTypeNodes);
printf(" Number of DocumentFragment nodes: %zu\n", fragmentNodes);
printf(" Number of XPathNS nodes: %zu\n", xpathNSNodes);
printf(" Number of ShadowRoot nodes: %zu\n", shadowRootNodes);
printf("Element tag name distibution:\n");
for (HashMap<String, size_t>::iterator it = perTagCount.begin(); it != perTagCount.end(); ++it)
printf(" Number of <%s> tags: %zu\n", it->key.utf8().data(), it->value);
printf("Attributes:\n");
printf(" Number of Attributes (non-Node and Node): %zu [%zu]\n", attributes, sizeof(Attribute));
printf(" Number of Attributes with an Attr: %zu\n", attributesWithAttr);
printf(" Number of Elements with attribute storage: %zu [%zu]\n", elementsWithAttributeStorage, sizeof(ElementData));
printf(" Number of Elements with RareData: %zu\n", elementsWithRareData);
printf(" Number of Elements with NamedNodeMap: %zu [%zu]\n", elementsWithNamedNodeMap, sizeof(NamedNodeMap));
#endif
}
DEFINE_DEBUG_ONLY_GLOBAL(WTF::RefCountedLeakCounter, nodeCounter, ("WebCoreNode"));
#ifndef NDEBUG
static bool shouldIgnoreLeaks = false;
static HashSet<Node*>& ignoreSet()
{
static NeverDestroyed<HashSet<Node*>> ignore;
return ignore;
}
#endif
void Node::startIgnoringLeaks()
{
#ifndef NDEBUG
shouldIgnoreLeaks = true;
#endif
}
void Node::stopIgnoringLeaks()
{
#ifndef NDEBUG
shouldIgnoreLeaks = false;
#endif
}
void Node::trackForDebugging()
{
#ifndef NDEBUG
if (shouldIgnoreLeaks)
ignoreSet().add(this);
else
nodeCounter.increment();
#endif
#if DUMP_NODE_STATISTICS
liveNodeSet.add(this);
#endif
}
Node::Node(Document& document, ConstructionType type)
: m_nodeFlags(type)
, m_parentNode(nullptr)
, m_treeScope(&document)
, m_previous(nullptr)
, m_next(nullptr)
{
document.incrementReferencingNodeCount();
#if !defined(NDEBUG) || (defined(DUMP_NODE_STATISTICS) && DUMP_NODE_STATISTICS)
trackForDebugging();
#endif
}
Node::~Node()
{
#ifndef NDEBUG
if (!ignoreSet().remove(this))
nodeCounter.decrement();
#endif
#if DUMP_NODE_STATISTICS
liveNodeSet.remove(this);
#endif
ASSERT(!renderer());
ASSERT(!parentNode());
ASSERT(!m_previous);
ASSERT(!m_next);
if (hasRareData())
clearRareData();
if (!isContainerNode())
willBeDeletedFrom(document());
document().decrementReferencingNodeCount();
}
void Node::willBeDeletedFrom(Document& document)
{
if (hasEventTargetData()) {
document.didRemoveWheelEventHandler(*this, EventHandlerRemoval::All);
#if ENABLE(TOUCH_EVENTS) && PLATFORM(IOS)
document.removeTouchEventListener(this, true);
#else
// FIXME: This should call didRemoveTouchEventHandler().
#endif
clearEventTargetData();
}
if (AXObjectCache* cache = document.existingAXObjectCache())
cache->remove(this);
}
void Node::materializeRareData()
{
NodeRareData* data;
if (is<Element>(*this))
data = std::make_unique<ElementRareData>(downcast<Element>(*this), downcast<RenderElement>(m_data.m_renderer)).release();
else
data = std::make_unique<NodeRareData>(m_data.m_renderer).release();
ASSERT(data);
m_data.m_rareData = data;
setFlag(HasRareDataFlag);
}
void Node::clearRareData()
{
ASSERT(hasRareData());
ASSERT(!transientMutationObserverRegistry() || transientMutationObserverRegistry()->isEmpty());
RenderObject* renderer = m_data.m_rareData->renderer();
if (isElementNode())
delete static_cast<ElementRareData*>(m_data.m_rareData);
else
delete static_cast<NodeRareData*>(m_data.m_rareData);
m_data.m_renderer = renderer;
clearFlag(HasRareDataFlag);
}
Node* Node::toNode()
{
return this;
}
HTMLInputElement* Node::toInputElement()
{
// If one of the below ASSERTs trigger, you are calling this function
// directly or indirectly from a constructor or destructor of this object.
// Don't do this!
ASSERT(!(isHTMLElement() && hasTagName(inputTag)));
return 0;
}
String Node::nodeValue() const
{
return String();
}
void Node::setNodeValue(const String& /*nodeValue*/, ExceptionCode& ec)
{
// NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly
if (isReadOnlyNode()) {
ec = NO_MODIFICATION_ALLOWED_ERR;
return;
}
// By default, setting nodeValue has no effect.
}
RefPtr<NodeList> Node::childNodes()
{
if (is<ContainerNode>(*this))
return ensureRareData().ensureNodeLists().ensureChildNodeList(downcast<ContainerNode>(*this));
return ensureRareData().ensureNodeLists().ensureEmptyChildNodeList(*this);
}
Node *Node::lastDescendant() const
{
Node *n = const_cast<Node *>(this);
while (n && n->lastChild())
n = n->lastChild();
return n;
}
Node* Node::firstDescendant() const
{
Node *n = const_cast<Node *>(this);
while (n && n->firstChild())
n = n->firstChild();
return n;
}
bool Node::insertBefore(PassRefPtr<Node> newChild, Node* refChild, ExceptionCode& ec)
{
if (!is<ContainerNode>(*this)) {
ec = HIERARCHY_REQUEST_ERR;
return false;
}
return downcast<ContainerNode>(*this).insertBefore(newChild, refChild, ec);
}
bool Node::replaceChild(PassRefPtr<Node> newChild, Node* oldChild, ExceptionCode& ec)
{
if (!is<ContainerNode>(*this)) {
ec = HIERARCHY_REQUEST_ERR;
return false;
}
return downcast<ContainerNode>(*this).replaceChild(newChild, oldChild, ec);
}
bool Node::removeChild(Node* oldChild, ExceptionCode& ec)
{
if (!is<ContainerNode>(*this)) {
ec = NOT_FOUND_ERR;
return false;
}
return downcast<ContainerNode>(*this).removeChild(oldChild, ec);
}
bool Node::appendChild(PassRefPtr<Node> newChild, ExceptionCode& ec)
{
if (!is<ContainerNode>(*this)) {
ec = HIERARCHY_REQUEST_ERR;
return false;
}
return downcast<ContainerNode>(*this).appendChild(newChild, ec);
}
void Node::remove(ExceptionCode& ec)
{
if (ContainerNode* parent = parentNode())
parent->removeChild(this, ec);
}
void Node::normalize()
{
// Go through the subtree beneath us, normalizing all nodes. This means that
// any two adjacent text nodes are merged and any empty text nodes are removed.
RefPtr<Node> node = this;
while (Node* firstChild = node->firstChild())
node = firstChild;
while (node) {
NodeType type = node->nodeType();
if (type == ELEMENT_NODE)
downcast<Element>(*node).normalizeAttributes();
if (node == this)
break;
if (type != TEXT_NODE) {
node = NodeTraversal::nextPostOrder(*node);
continue;
}
RefPtr<Text> text = downcast<Text>(node.get());
// Remove empty text nodes.
if (!text->length()) {
// Care must be taken to get the next node before removing the current node.
node = NodeTraversal::nextPostOrder(*node);
text->remove(IGNORE_EXCEPTION);
continue;
}
// Merge text nodes.
while (Node* nextSibling = node->nextSibling()) {
if (nextSibling->nodeType() != TEXT_NODE)
break;
RefPtr<Text> nextText = downcast<Text>(nextSibling);
// Remove empty text nodes.
if (!nextText->length()) {
nextText->remove(IGNORE_EXCEPTION);
continue;
}
// Both non-empty text nodes. Merge them.
unsigned offset = text->length();
text->appendData(nextText->data(), IGNORE_EXCEPTION);
document().textNodesMerged(nextText.get(), offset);
nextText->remove(IGNORE_EXCEPTION);
}
node = NodeTraversal::nextPostOrder(*node);
}
}
const AtomicString& Node::prefix() const
{
// For nodes other than elements and attributes, the prefix is always null
return nullAtom;
}
void Node::setPrefix(const AtomicString& /*prefix*/, ExceptionCode& ec)
{
// The spec says that for nodes other than elements and attributes, prefix is always null.
// It does not say what to do when the user tries to set the prefix on another type of
// node, however Mozilla throws a NAMESPACE_ERR exception.
ec = NAMESPACE_ERR;
}
const AtomicString& Node::localName() const
{
return nullAtom;
}
const AtomicString& Node::namespaceURI() const
{
return nullAtom;
}
bool Node::isContentEditable()
{
return computeEditability(UserSelectAllDoesNotAffectEditability, ShouldUpdateStyle::Update) != Editability::ReadOnly;
}
bool Node::isContentRichlyEditable()
{
return computeEditability(UserSelectAllIsAlwaysNonEditable, ShouldUpdateStyle::Update) == Editability::CanEditRichly;
}
void Node::inspect()
{
if (document().page())
document().page()->inspectorController().inspect(this);
}
static Node::Editability computeEditabilityFromComputedStyle(const Node& startNode, Node::UserSelectAllTreatment treatment)
{
// Ideally we'd call ASSERT(!needsStyleRecalc()) here, but
// ContainerNode::setFocus() calls setNeedsStyleRecalc(), so the assertion
// would fire in the middle of Document::setFocusedElement().
for (const Node* node = &startNode; node; node = node->parentNode()) {
RenderStyle* style = node->isDocumentNode() ? node->renderStyle() : const_cast<Node*>(node)->computedStyle();
if (!style)
continue;
if (style->display() == NONE)
continue;
#if ENABLE(USERSELECT_ALL)
// Elements with user-select: all style are considered atomic
// therefore non editable.
if (treatment == Node::UserSelectAllIsAlwaysNonEditable && style->userSelect() == SELECT_ALL)
return Node::Editability::ReadOnly;
#else
UNUSED_PARAM(treatment);
#endif
switch (style->userModify()) {
case READ_ONLY:
return Node::Editability::ReadOnly;
case READ_WRITE:
return Node::Editability::CanEditRichly;
case READ_WRITE_PLAINTEXT_ONLY:
return Node::Editability::CanEditPlainText;
}
ASSERT_NOT_REACHED();
return Node::Editability::ReadOnly;
}
return Node::Editability::ReadOnly;
}
Node::Editability Node::computeEditability(UserSelectAllTreatment treatment, ShouldUpdateStyle shouldUpdateStyle) const
{
if (!document().hasLivingRenderTree() || isPseudoElement())
return Editability::ReadOnly;
if (document().frame() && document().frame()->page() && document().frame()->page()->isEditable() && !containingShadowRoot())
return Editability::CanEditRichly;
if (shouldUpdateStyle == ShouldUpdateStyle::Update && document().needsStyleRecalc()) {
if (!document().usesStyleBasedEditability())
return HTMLElement::editabilityFromContentEditableAttr(*this);
document().updateStyleIfNeeded();
}
return computeEditabilityFromComputedStyle(*this, treatment);
}
RenderBox* Node::renderBox() const
{
RenderObject* renderer = this->renderer();
return is<RenderBox>(renderer) ? downcast<RenderBox>(renderer) : nullptr;
}
RenderBoxModelObject* Node::renderBoxModelObject() const
{
RenderObject* renderer = this->renderer();
return is<RenderBoxModelObject>(renderer) ? downcast<RenderBoxModelObject>(renderer) : nullptr;
}
LayoutRect Node::renderRect(bool* isReplaced)
{
RenderObject* hitRenderer = this->renderer();
ASSERT(hitRenderer);
RenderObject* renderer = hitRenderer;
while (renderer && !renderer->isBody() && !renderer->isRoot()) {
if (renderer->isRenderBlock() || renderer->isInlineBlockOrInlineTable() || renderer->isReplaced()) {
*isReplaced = renderer->isReplaced();
return renderer->absoluteBoundingBoxRect();
}
renderer = renderer->parent();
}
return LayoutRect();
}
void Node::refEventTarget()
{
ref();
}
void Node::derefEventTarget()
{
deref();
}
inline void Node::updateAncestorsForStyleRecalc()
{
if (ContainerNode* ancestor = is<PseudoElement>(*this) ? downcast<PseudoElement>(*this).hostElement() : parentOrShadowHostNode()) {
ancestor->setDirectChildNeedsStyleRecalc();
if (is<Element>(*ancestor) && downcast<Element>(*ancestor).childrenAffectedByPropertyBasedBackwardPositionalRules()) {
if (ancestor->styleChangeType() < FullStyleChange)
ancestor->setStyleChange(FullStyleChange);
}
for (; ancestor && !ancestor->childNeedsStyleRecalc(); ancestor = ancestor->parentOrShadowHostNode())
ancestor->setChildNeedsStyleRecalc();
}
Document& document = this->document();
if (document.childNeedsStyleRecalc())
document.scheduleStyleRecalc();
}
void Node::setNeedsStyleRecalc(StyleChangeType changeType)
{
ASSERT(changeType != NoStyleChange);
if (!inRenderedDocument())
return;
StyleChangeType existingChangeType = styleChangeType();
if (changeType > existingChangeType)
setStyleChange(changeType);
if (existingChangeType == NoStyleChange || changeType == ReconstructRenderTree)
updateAncestorsForStyleRecalc();
}
unsigned Node::computeNodeIndex() const
{
unsigned count = 0;
for (Node* sibling = previousSibling(); sibling; sibling = sibling->previousSibling())
++count;
return count;
}
template<unsigned type>
bool shouldInvalidateNodeListCachesForAttr(const unsigned nodeListCounts[], const QualifiedName& attrName)
{
if (nodeListCounts[type] && shouldInvalidateTypeOnAttributeChange(static_cast<NodeListInvalidationType>(type), attrName))
return true;
return shouldInvalidateNodeListCachesForAttr<type + 1>(nodeListCounts, attrName);
}
template<>
bool shouldInvalidateNodeListCachesForAttr<numNodeListInvalidationTypes>(const unsigned[], const QualifiedName&)
{
return false;
}
bool Document::shouldInvalidateNodeListAndCollectionCaches(const QualifiedName* attrName) const
{
if (attrName)
return shouldInvalidateNodeListCachesForAttr<DoNotInvalidateOnAttributeChanges + 1>(m_nodeListAndCollectionCounts, *attrName);
for (int type = 0; type < numNodeListInvalidationTypes; type++) {
if (m_nodeListAndCollectionCounts[type])
return true;
}
return false;
}
void Document::invalidateNodeListAndCollectionCaches(const QualifiedName* attrName)
{
#if !ASSERT_DISABLED
m_inInvalidateNodeListAndCollectionCaches = true;
#endif
HashSet<LiveNodeList*> lists = WTF::move(m_listsInvalidatedAtDocument);
m_listsInvalidatedAtDocument.clear();
for (auto* list : lists)
list->invalidateCacheForAttribute(attrName);
HashSet<HTMLCollection*> collections = WTF::move(m_collectionsInvalidatedAtDocument);
for (auto* collection : collections)
collection->invalidateCache(attrName);
#if !ASSERT_DISABLED
m_inInvalidateNodeListAndCollectionCaches = false;
#endif
}
void Node::invalidateNodeListAndCollectionCachesInAncestors(const QualifiedName* attrName, Element* attributeOwnerElement)
{
if (hasRareData() && (!attrName || isAttributeNode())) {
if (NodeListsNodeData* lists = rareData()->nodeLists())
lists->clearChildNodeListCache();
}
// Modifications to attributes that are not associated with an Element can't invalidate NodeList caches.
if (attrName && !attributeOwnerElement)
return;
if (!document().shouldInvalidateNodeListAndCollectionCaches(attrName))
return;
document().invalidateNodeListAndCollectionCaches(attrName);
for (Node* node = this; node; node = node->parentNode()) {
if (!node->hasRareData())
continue;
NodeRareData* data = node->rareData();
if (data->nodeLists())
data->nodeLists()->invalidateCaches(attrName);
}
}
NodeListsNodeData* Node::nodeLists()
{
return hasRareData() ? rareData()->nodeLists() : 0;
}
void Node::clearNodeLists()
{
rareData()->clearNodeLists();
}
void Node::checkSetPrefix(const AtomicString& prefix, ExceptionCode& ec)
{
// Perform error checking as required by spec for setting Node.prefix. Used by
// Element::setPrefix() and Attr::setPrefix()
if (!prefix.isEmpty() && !Document::isValidName(prefix)) {
ec = INVALID_CHARACTER_ERR;
return;
}
if (isReadOnlyNode()) {
ec = NO_MODIFICATION_ALLOWED_ERR;
return;
}
// FIXME: Raise NAMESPACE_ERR if prefix is malformed per the Namespaces in XML specification.
const AtomicString& nodeNamespaceURI = namespaceURI();
if ((nodeNamespaceURI.isEmpty() && !prefix.isEmpty())
|| (prefix == xmlAtom && nodeNamespaceURI != XMLNames::xmlNamespaceURI)) {
ec = NAMESPACE_ERR;
return;
}
// Attribute-specific checks are in Attr::setPrefix().
}
bool Node::isDescendantOf(const Node* other) const
{
// Return true if other is an ancestor of this, otherwise false
if (!other || !other->hasChildNodes() || inDocument() != other->inDocument())
return false;
if (other->isDocumentNode())
return &document() == other && !isDocumentNode() && inDocument();
for (const ContainerNode* n = parentNode(); n; n = n->parentNode()) {
if (n == other)
return true;
}
return false;
}
bool Node::isDescendantOrShadowDescendantOf(const Node* other) const
{
if (!other)
return false;
if (isDescendantOf(other))
return true;
const Node* shadowAncestorNode = deprecatedShadowAncestorNode();
if (!shadowAncestorNode)
return false;
return shadowAncestorNode == other || shadowAncestorNode->isDescendantOf(other);
}
bool Node::contains(const Node* node) const
{
if (!node)
return false;
return this == node || node->isDescendantOf(this);
}
bool Node::containsIncludingShadowDOM(const Node* node) const
{
for (; node; node = node->parentOrShadowHostNode()) {
if (node == this)
return true;
}
return false;
}
bool Node::containsIncludingHostElements(const Node* node) const
{
#if ENABLE(TEMPLATE_ELEMENT)
while (node) {
if (node == this)
return true;
if (node->isDocumentFragment() && static_cast<const DocumentFragment*>(node)->isTemplateContent())
node = static_cast<const TemplateContentDocumentFragment*>(node)->host();
else
node = node->parentOrShadowHostNode();
}
return false;
#else
return containsIncludingShadowDOM(node);
#endif
}
Node* Node::pseudoAwarePreviousSibling() const
{
Element* parentOrHost = is<PseudoElement>(*this) ? downcast<PseudoElement>(*this).hostElement() : parentElement();
if (parentOrHost && !previousSibling()) {
if (isAfterPseudoElement() && parentOrHost->lastChild())
return parentOrHost->lastChild();
if (!isBeforePseudoElement())
return parentOrHost->beforePseudoElement();
}
return previousSibling();
}
Node* Node::pseudoAwareNextSibling() const
{
Element* parentOrHost = is<PseudoElement>(*this) ? downcast<PseudoElement>(*this).hostElement() : parentElement();
if (parentOrHost && !nextSibling()) {
if (isBeforePseudoElement() && parentOrHost->firstChild())
return parentOrHost->firstChild();
if (!isAfterPseudoElement())
return parentOrHost->afterPseudoElement();
}
return nextSibling();
}
Node* Node::pseudoAwareFirstChild() const
{
if (is<Element>(*this)) {
const Element& currentElement = downcast<Element>(*this);
Node* first = currentElement.beforePseudoElement();
if (first)
return first;
first = currentElement.firstChild();
if (!first)
first = currentElement.afterPseudoElement();
return first;
}
return firstChild();
}
Node* Node::pseudoAwareLastChild() const
{
if (is<Element>(*this)) {
const Element& currentElement = downcast<Element>(*this);
Node* last = currentElement.afterPseudoElement();
if (last)
return last;
last = currentElement.lastChild();
if (!last)
last = currentElement.beforePseudoElement();
return last;
}
return lastChild();
}
RenderStyle* Node::computedStyle(PseudoId pseudoElementSpecifier)
{
for (Node* node = this; node; node = node->parentOrShadowHostNode()) {
if (is<Element>(*node))
return downcast<Element>(*node).computedStyle(pseudoElementSpecifier);
}
return nullptr;
}
int Node::maxCharacterOffset() const
{
ASSERT_NOT_REACHED();
return 0;
}
// FIXME: Shouldn't these functions be in the editing code? Code that asks questions about HTML in the core DOM class
// is obviously misplaced.
bool Node::canStartSelection() const
{
if (hasEditableStyle())
return true;
if (renderer()) {
const RenderStyle& style = renderer()->style();
// We allow selections to begin within an element that has -webkit-user-select: none set,
// but if the element is draggable then dragging should take priority over selection.
if (style.userDrag() == DRAG_ELEMENT && style.userSelect() == SELECT_NONE)
return false;
}
return parentOrShadowHostNode() ? parentOrShadowHostNode()->canStartSelection() : true;
}
Element* Node::shadowHost() const
{
if (ShadowRoot* root = containingShadowRoot())
return root->hostElement();
return 0;
}
Node* Node::deprecatedShadowAncestorNode() const
{
if (ShadowRoot* root = containingShadowRoot())
return root->hostElement();
return const_cast<Node*>(this);
}
ShadowRoot* Node::containingShadowRoot() const
{
ContainerNode& root = treeScope().rootNode();
return is<ShadowRoot>(root) ? downcast<ShadowRoot>(&root) : nullptr;
}
Node* Node::nonBoundaryShadowTreeRootNode()
{
ASSERT(!isShadowRoot());
Node* root = this;
while (root) {
if (root->isShadowRoot())
return root;
Node* parent = root->parentNodeGuaranteedHostFree();
if (parent && parent->isShadowRoot())
return root;
root = parent;
}
return 0;
}
ContainerNode* Node::nonShadowBoundaryParentNode() const
{
ContainerNode* parent = parentNode();
return parent && !parent->isShadowRoot() ? parent : 0;
}
Element* Node::parentOrShadowHostElement() const
{
ContainerNode* parent = parentOrShadowHostNode();
if (!parent)
return nullptr;
if (is<ShadowRoot>(*parent))
return downcast<ShadowRoot>(*parent).hostElement();
if (!is<Element>(*parent))
return nullptr;
return downcast<Element>(parent);
}
Node* Node::insertionParentForBinding() const
{
return findInsertionPointOf(this);
}
Node::InsertionNotificationRequest Node::insertedInto(ContainerNode& insertionPoint)
{
ASSERT(insertionPoint.inDocument() || isContainerNode());
if (insertionPoint.inDocument())
setFlag(InDocumentFlag);
if (parentOrShadowHostNode()->isInShadowTree())
setFlag(IsInShadowTreeFlag);
return InsertionDone;
}
void Node::removedFrom(ContainerNode& insertionPoint)
{
ASSERT(insertionPoint.inDocument() || isContainerNode());
if (insertionPoint.inDocument())
clearFlag(InDocumentFlag);
if (isInShadowTree() && !treeScope().rootNode().isShadowRoot())
clearFlag(IsInShadowTreeFlag);
}
bool Node::isRootEditableElement() const
{
return hasEditableStyle() && isElementNode() && (!parentNode() || !parentNode()->hasEditableStyle()
|| !parentNode()->isElementNode() || hasTagName(bodyTag));
}
Element* Node::rootEditableElement() const
{
Element* result = nullptr;
for (Node* node = const_cast<Node*>(this); node && node->hasEditableStyle(); node = node->parentNode()) {
if (is<Element>(*node))
result = downcast<Element>(node);
if (is<HTMLBodyElement>(*node))
break;
}
return result;
}
// FIXME: End of obviously misplaced HTML editing functions. Try to move these out of Node.
Document* Node::ownerDocument() const
{
Document* document = &this->document();
return document == this ? nullptr : document;
}
URL Node::baseURI() const
{
return parentNode() ? parentNode()->baseURI() : URL();
}
bool Node::isEqualNode(Node* other) const
{
if (!other)
return false;
NodeType nodeType = this->nodeType();
if (nodeType != other->nodeType())
return false;
if (nodeName() != other->nodeName())
return false;
if (localName() != other->localName())
return false;
if (namespaceURI() != other->namespaceURI())
return false;
if (prefix() != other->prefix())
return false;
if (nodeValue() != other->nodeValue())
return false;
if (is<Element>(*this) && !downcast<Element>(*this).hasEquivalentAttributes(downcast<Element>(other)))
return false;
Node* child = firstChild();
Node* otherChild = other->firstChild();
while (child) {
if (!child->isEqualNode(otherChild))
return false;
child = child->nextSibling();
otherChild = otherChild->nextSibling();
}
if (otherChild)
return false;
if (nodeType == DOCUMENT_TYPE_NODE) {
const DocumentType* documentTypeThis = static_cast<const DocumentType*>(this);
const DocumentType* documentTypeOther = static_cast<const DocumentType*>(other);
if (documentTypeThis->publicId() != documentTypeOther->publicId())
return false;
if (documentTypeThis->systemId() != documentTypeOther->systemId())
return false;
if (documentTypeThis->internalSubset() != documentTypeOther->internalSubset())
return false;
// FIXME: We don't compare entities or notations because currently both are always empty.
}
return true;
}
bool Node::isDefaultNamespace(const AtomicString& namespaceURIMaybeEmpty) const
{
const AtomicString& namespaceURI = namespaceURIMaybeEmpty.isEmpty() ? nullAtom : namespaceURIMaybeEmpty;
switch (nodeType()) {
case ELEMENT_NODE: {
const Element& element = downcast<Element>(*this);
if (element.prefix().isNull())
return element.namespaceURI() == namespaceURI;
if (element.hasAttributes()) {
for (const Attribute& attribute : element.attributesIterator()) {
if (attribute.localName() == xmlnsAtom)
return attribute.value() == namespaceURI;
}
}
if (Element* ancestor = ancestorElement())
return ancestor->isDefaultNamespace(namespaceURI);
return false;
}
case DOCUMENT_NODE:
if (Element* documentElement = downcast<Document>(*this).documentElement())
return documentElement->isDefaultNamespace(namespaceURI);
return false;
case ENTITY_NODE:
case DOCUMENT_TYPE_NODE:
case DOCUMENT_FRAGMENT_NODE:
return false;
case ATTRIBUTE_NODE: {
const Attr* attr = static_cast<const Attr*>(this);
if (attr->ownerElement())
return attr->ownerElement()->isDefaultNamespace(namespaceURI);
return false;
}
default:
if (Element* ancestor = ancestorElement())
return ancestor->isDefaultNamespace(namespaceURI);
return false;
}
}
String Node::lookupPrefix(const AtomicString &namespaceURI) const
{
// Implemented according to
// http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/namespaces-algorithms.html#lookupNamespacePrefixAlgo
if (namespaceURI.isEmpty())
return String();
switch (nodeType()) {
case ELEMENT_NODE:
return lookupNamespacePrefix(namespaceURI, static_cast<const Element *>(this));
case DOCUMENT_NODE:
if (Element* documentElement = downcast<Document>(*this).documentElement())
return documentElement->lookupPrefix(namespaceURI);
return String();
case ENTITY_NODE:
case DOCUMENT_FRAGMENT_NODE:
case DOCUMENT_TYPE_NODE:
return String();
case ATTRIBUTE_NODE: {
const Attr *attr = static_cast<const Attr *>(this);
if (attr->ownerElement())
return attr->ownerElement()->lookupPrefix(namespaceURI);
return String();
}
default:
if (Element* ancestor = ancestorElement())
return ancestor->lookupPrefix(namespaceURI);
return String();
}
}
String Node::lookupNamespaceURI(const String &prefix) const
{
// Implemented according to
// http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/namespaces-algorithms.html#lookupNamespaceURIAlgo
if (!prefix.isNull() && prefix.isEmpty())
return String();
switch (nodeType()) {
case ELEMENT_NODE: {
const Element *elem = static_cast<const Element *>(this);
if (!elem->namespaceURI().isNull() && elem->prefix() == prefix)
return elem->namespaceURI();
if (elem->hasAttributes()) {
for (const Attribute& attribute : elem->attributesIterator()) {
if (attribute.prefix() == xmlnsAtom && attribute.localName() == prefix) {
if (!attribute.value().isEmpty())
return attribute.value();
return String();
}
if (attribute.localName() == xmlnsAtom && prefix.isNull()) {
if (!attribute.value().isEmpty())
return attribute.value();
return String();
}
}
}
if (Element* ancestor = ancestorElement())
return ancestor->lookupNamespaceURI(prefix);
return String();
}
case DOCUMENT_NODE:
if (Element* documentElement = downcast<Document>(*this).documentElement())
return documentElement->lookupNamespaceURI(prefix);
return String();
case ENTITY_NODE:
case DOCUMENT_TYPE_NODE:
case DOCUMENT_FRAGMENT_NODE:
return String();
case ATTRIBUTE_NODE: {
const Attr *attr = static_cast<const Attr *>(this);
if (attr->ownerElement())
return attr->ownerElement()->lookupNamespaceURI(prefix);
else
return String();
}
default:
if (Element* ancestor = ancestorElement())
return ancestor->lookupNamespaceURI(prefix);
return String();
}
}
String Node::lookupNamespacePrefix(const AtomicString &_namespaceURI, const Element *originalElement) const
{
if (_namespaceURI.isNull())
return String();
if (originalElement->lookupNamespaceURI(prefix()) == _namespaceURI)
return prefix();
ASSERT(is<Element>(*this));
const Element& thisElement = downcast<Element>(*this);
if (thisElement.hasAttributes()) {
for (const Attribute& attribute : thisElement.attributesIterator()) {
if (attribute.prefix() == xmlnsAtom && attribute.value() == _namespaceURI
&& originalElement->lookupNamespaceURI(attribute.localName()) == _namespaceURI)
return attribute.localName();
}
}
if (Element* ancestor = ancestorElement())
return ancestor->lookupNamespacePrefix(_namespaceURI, originalElement);
return String();
}
static void appendTextContent(const Node* node, bool convertBRsToNewlines, bool& isNullString, StringBuilder& content)
{
switch (node->nodeType()) {
case Node::TEXT_NODE:
case Node::CDATA_SECTION_NODE:
case Node::COMMENT_NODE:
isNullString = false;
content.append(static_cast<const CharacterData*>(node)->data());
break;
case Node::PROCESSING_INSTRUCTION_NODE:
isNullString = false;
content.append(static_cast<const ProcessingInstruction*>(node)->data());
break;
case Node::ELEMENT_NODE:
if (node->hasTagName(brTag) && convertBRsToNewlines) {
isNullString = false;
content.append('\n');
break;
}
FALLTHROUGH;
case Node::ATTRIBUTE_NODE:
case Node::ENTITY_NODE:
case Node::ENTITY_REFERENCE_NODE:
case Node::DOCUMENT_FRAGMENT_NODE:
isNullString = false;
for (Node* child = node->firstChild(); child; child = child->nextSibling()) {
if (child->nodeType() == Node::COMMENT_NODE || child->nodeType() == Node::PROCESSING_INSTRUCTION_NODE)
continue;
appendTextContent(child, convertBRsToNewlines, isNullString, content);
}
break;
case Node::DOCUMENT_NODE:
case Node::DOCUMENT_TYPE_NODE:
case Node::XPATH_NAMESPACE_NODE:
break;
}
}
String Node::textContent(bool convertBRsToNewlines) const
{
StringBuilder content;
bool isNullString = true;
appendTextContent(this, convertBRsToNewlines, isNullString, content);
return isNullString ? String() : content.toString();
}
void Node::setTextContent(const String& text, ExceptionCode& ec)
{
switch (nodeType()) {
case TEXT_NODE:
case CDATA_SECTION_NODE:
case COMMENT_NODE:
case PROCESSING_INSTRUCTION_NODE:
setNodeValue(text, ec);
return;
case ELEMENT_NODE:
case ATTRIBUTE_NODE:
case ENTITY_NODE:
case ENTITY_REFERENCE_NODE:
case DOCUMENT_FRAGMENT_NODE: {
Ref<ContainerNode> container(downcast<ContainerNode>(*this));
ChildListMutationScope mutation(container);
container->removeChildren();
if (!text.isEmpty())
container->appendChild(document().createTextNode(text), ec);
return;
}
case DOCUMENT_NODE:
case DOCUMENT_TYPE_NODE:
case XPATH_NAMESPACE_NODE:
// Do nothing.
return;
}
ASSERT_NOT_REACHED();
}
Element* Node::ancestorElement() const
{
// In theory, there can be EntityReference nodes between elements, but this is currently not supported.
for (ContainerNode* ancestor = parentNode(); ancestor; ancestor = ancestor->parentNode()) {
if (is<Element>(*ancestor))
return downcast<Element>(ancestor);
}
return nullptr;
}
bool Node::offsetInCharacters() const
{
return false;
}
unsigned short Node::compareDocumentPosition(Node* otherNode)
{
// It is not clear what should be done if |otherNode| is nullptr.
if (!otherNode)
return DOCUMENT_POSITION_DISCONNECTED;
if (otherNode == this)
return DOCUMENT_POSITION_EQUIVALENT;
Attr* attr1 = is<Attr>(*this) ? downcast<Attr>(this) : nullptr;
Attr* attr2 = is<Attr>(*otherNode) ? downcast<Attr>(otherNode) : nullptr;
Node* start1 = attr1 ? attr1->ownerElement() : this;
Node* start2 = attr2 ? attr2->ownerElement() : otherNode;
// If either of start1 or start2 is null, then we are disconnected, since one of the nodes is
// an orphaned attribute node.
if (!start1 || !start2)
return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC;
Vector<Node*, 16> chain1;
Vector<Node*, 16> chain2;
if (attr1)
chain1.append(attr1);
if (attr2)
chain2.append(attr2);
if (attr1 && attr2 && start1 == start2 && start1) {
// We are comparing two attributes on the same node. Crawl our attribute map and see which one we hit first.
Element* owner1 = attr1->ownerElement();
owner1->synchronizeAllAttributes();
for (const Attribute& attribute : owner1->attributesIterator()) {
// If neither of the two determining nodes is a child node and nodeType is the same for both determining nodes, then an
// implementation-dependent order between the determining nodes is returned. This order is stable as long as no nodes of
// the same nodeType are inserted into or removed from the direct container. This would be the case, for example,
// when comparing two attributes of the same element, and inserting or removing additional attributes might change
// the order between existing attributes.
if (attr1->qualifiedName() == attribute.name())
return DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC | DOCUMENT_POSITION_FOLLOWING;
if (attr2->qualifiedName() == attribute.name())
return DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC | DOCUMENT_POSITION_PRECEDING;
}
ASSERT_NOT_REACHED();
return DOCUMENT_POSITION_DISCONNECTED;
}
// If one node is in the document and the other is not, we must be disconnected.
// If the nodes have different owning documents, they must be disconnected. Note that we avoid
// comparing Attr nodes here, since they return false from inDocument() all the time (which seems like a bug).
if (start1->inDocument() != start2->inDocument() ||
&start1->treeScope() != &start2->treeScope())
return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC;
// We need to find a common ancestor container, and then compare the indices of the two immediate children.
Node* current;
for (current = start1; current; current = current->parentNode())
chain1.append(current);
for (current = start2; current; current = current->parentNode())
chain2.append(current);
unsigned index1 = chain1.size();
unsigned index2 = chain2.size();
// If the two elements don't have a common root, they're not in the same tree.
if (chain1[index1 - 1] != chain2[index2 - 1])
return DOCUMENT_POSITION_DISCONNECTED | DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC;
// Walk the two chains backwards and look for the first difference.
for (unsigned i = std::min(index1, index2); i; --i) {
Node* child1 = chain1[--index1];
Node* child2 = chain2[--index2];
if (child1 != child2) {
// If one of the children is an attribute, it wins.
if (child1->nodeType() == ATTRIBUTE_NODE)
return DOCUMENT_POSITION_FOLLOWING;
if (child2->nodeType() == ATTRIBUTE_NODE)
return DOCUMENT_POSITION_PRECEDING;
if (!child2->nextSibling())
return DOCUMENT_POSITION_FOLLOWING;
if (!child1->nextSibling())
return DOCUMENT_POSITION_PRECEDING;
// Otherwise we need to see which node occurs first. Crawl backwards from child2 looking for child1.
for (Node* child = child2->previousSibling(); child; child = child->previousSibling()) {
if (child == child1)
return DOCUMENT_POSITION_FOLLOWING;
}
return DOCUMENT_POSITION_PRECEDING;
}
}
// There was no difference between the two parent chains, i.e., one was a subset of the other. The shorter
// chain is the ancestor.
return index1 < index2 ?
DOCUMENT_POSITION_FOLLOWING | DOCUMENT_POSITION_CONTAINED_BY :
DOCUMENT_POSITION_PRECEDING | DOCUMENT_POSITION_CONTAINS;
}
FloatPoint Node::convertToPage(const FloatPoint& p) const
{
// If there is a renderer, just ask it to do the conversion
if (renderer())
return renderer()->localToAbsolute(p, UseTransforms);
// Otherwise go up the tree looking for a renderer
Element *parent = ancestorElement();
if (parent)
return parent->convertToPage(p);
// No parent - no conversion needed
return p;
}
FloatPoint Node::convertFromPage(const FloatPoint& p) const
{
// If there is a renderer, just ask it to do the conversion
if (renderer())
return renderer()->absoluteToLocal(p, UseTransforms);
// Otherwise go up the tree looking for a renderer
Element *parent = ancestorElement();
if (parent)
return parent->convertFromPage(p);
// No parent - no conversion needed
return p;
}
#if ENABLE(TREE_DEBUGGING)
static void appendAttributeDesc(const Node* node, StringBuilder& stringBuilder, const QualifiedName& name, const char* attrDesc)
{
if (!is<Element>(*node))
return;
const AtomicString& attr = downcast<Element>(*node).getAttribute(name);
if (attr.isEmpty())
return;
stringBuilder.append(attrDesc);
stringBuilder.append(attr);
}
void Node::showNode(const char* prefix) const
{
if (!prefix)
prefix = "";
if (isTextNode()) {
String value = nodeValue();
value.replaceWithLiteral('\\', "\\\\");
value.replaceWithLiteral('\n', "\\n");
fprintf(stderr, "%s%s\t%p \"%s\"\n", prefix, nodeName().utf8().data(), this, value.utf8().data());
} else {
StringBuilder attrs;
appendAttributeDesc(this, attrs, classAttr, " CLASS=");
appendAttributeDesc(this, attrs, styleAttr, " STYLE=");
fprintf(stderr, "%s%s\t%p (renderer %p) %s%s%s\n", prefix, nodeName().utf8().data(), this, renderer(), attrs.toString().utf8().data(), needsStyleRecalc() ? " (needs style recalc)" : "", childNeedsStyleRecalc() ? " (child needs style recalc)" : "");
}
}
void Node::showTreeForThis() const
{
showTreeAndMark(this, "*");
}
void Node::showNodePathForThis() const
{
Vector<const Node*, 16> chain;
const Node* node = this;
while (node->parentOrShadowHostNode()) {
chain.append(node);
node = node->parentOrShadowHostNode();
}
for (unsigned index = chain.size(); index > 0; --index) {
const Node* node = chain[index - 1];
if (is<ShadowRoot>(*node)) {
int count = 0;
for (const ShadowRoot* shadowRoot = downcast<ShadowRoot>(node); shadowRoot && shadowRoot != node; shadowRoot = shadowRoot->shadowRoot())
++count;
fprintf(stderr, "/#shadow-root[%d]", count);
continue;
}
switch (node->nodeType()) {
case ELEMENT_NODE: {
fprintf(stderr, "/%s", node->nodeName().utf8().data());
const Element& element = downcast<Element>(*node);
const AtomicString& idattr = element.getIdAttribute();
bool hasIdAttr = !idattr.isNull() && !idattr.isEmpty();
if (node->previousSibling() || node->nextSibling()) {
int count = 0;
for (Node* previous = node->previousSibling(); previous; previous = previous->previousSibling())
if (previous->nodeName() == node->nodeName())
++count;
if (hasIdAttr)
fprintf(stderr, "[@id=\"%s\" and position()=%d]", idattr.string().utf8().data(), count);
else
fprintf(stderr, "[%d]", count);
} else if (hasIdAttr)
fprintf(stderr, "[@id=\"%s\"]", idattr.string().utf8().data());
break;
}
case TEXT_NODE:
fprintf(stderr, "/text()");
break;
case ATTRIBUTE_NODE:
fprintf(stderr, "/@%s", node->nodeName().utf8().data());
break;
default:
break;
}
}
fprintf(stderr, "\n");
}
static void traverseTreeAndMark(const String& baseIndent, const Node* rootNode, const Node* markedNode1, const char* markedLabel1, const Node* markedNode2, const char* markedLabel2)
{
for (const Node* node = rootNode; node; node = NodeTraversal::next(*node)) {
if (node == markedNode1)
fprintf(stderr, "%s", markedLabel1);
if (node == markedNode2)
fprintf(stderr, "%s", markedLabel2);
StringBuilder indent;
indent.append(baseIndent);
for (const Node* tmpNode = node; tmpNode && tmpNode != rootNode; tmpNode = tmpNode->parentOrShadowHostNode())
indent.append('\t');
fprintf(stderr, "%s", indent.toString().utf8().data());
node->showNode();
indent.append('\t');
if (!node->isShadowRoot()) {
if (ShadowRoot* shadowRoot = node->shadowRoot())
traverseTreeAndMark(indent.toString(), shadowRoot, markedNode1, markedLabel1, markedNode2, markedLabel2);
}
}
}
void Node::showTreeAndMark(const Node* markedNode1, const char* markedLabel1, const Node* markedNode2, const char* markedLabel2) const
{
const Node* rootNode;
const Node* node = this;
while (node->parentOrShadowHostNode() && !node->hasTagName(bodyTag))
node = node->parentOrShadowHostNode();
rootNode = node;
String startingIndent;
traverseTreeAndMark(startingIndent, rootNode, markedNode1, markedLabel1, markedNode2, markedLabel2);
}
void Node::formatForDebugger(char* buffer, unsigned length) const
{
String result;
String s;
s = nodeName();
if (s.isEmpty())
result = "<none>";
else
result = s;
strncpy(buffer, result.utf8().data(), length - 1);
}
static ContainerNode* parentOrShadowHostOrFrameOwner(const Node* node)
{
ContainerNode* parent = node->parentOrShadowHostNode();
if (!parent && node->document().frame())
parent = node->document().frame()->ownerElement();
return parent;
}
static void showSubTreeAcrossFrame(const Node* node, const Node* markedNode, const String& indent)
{
if (node == markedNode)
fputs("*", stderr);
fputs(indent.utf8().data(), stderr);
node->showNode();
if (!node->isShadowRoot()) {
if (node->isFrameOwnerElement())
showSubTreeAcrossFrame(static_cast<const HTMLFrameOwnerElement*>(node)->contentDocument(), markedNode, indent + "\t");
if (ShadowRoot* shadowRoot = node->shadowRoot())
showSubTreeAcrossFrame(shadowRoot, markedNode, indent + "\t");
}
for (Node* child = node->firstChild(); child; child = child->nextSibling())
showSubTreeAcrossFrame(child, markedNode, indent + "\t");
}
void Node::showTreeForThisAcrossFrame() const
{
Node* rootNode = const_cast<Node*>(this);
while (parentOrShadowHostOrFrameOwner(rootNode))
rootNode = parentOrShadowHostOrFrameOwner(rootNode);
showSubTreeAcrossFrame(rootNode, this, "");
}
#endif // ENABLE(TREE_DEBUGGING)
// --------
void NodeListsNodeData::invalidateCaches(const QualifiedName* attrName)
{
for (auto& atomicName : m_atomicNameCaches)
atomicName.value->invalidateCacheForAttribute(attrName);
for (auto& collection : m_cachedCollections)
collection.value->invalidateCache(attrName);
if (attrName)
return;
for (auto& tagNodeList : m_tagNodeListCacheNS)
tagNodeList.value->invalidateCacheForAttribute(nullptr);
}
void Node::getSubresourceURLs(ListHashSet<URL>& urls) const
{
addSubresourceAttributeURLs(urls);
}
Element* Node::enclosingLinkEventParentOrSelf()
{
for (Node* node = this; node; node = node->parentOrShadowHostNode()) {
// For imagemaps, the enclosing link element is the associated area element not the image itself.
// So we don't let images be the enclosing link element, even though isLink sometimes returns
// true for them.
if (node->isLink() && !is<HTMLImageElement>(*node))
return downcast<Element>(node);
}
return nullptr;
}
EventTargetInterface Node::eventTargetInterface() const
{
return NodeEventTargetInterfaceType;
}
void Node::didMoveToNewDocument(Document* oldDocument)
{
TreeScopeAdopter::ensureDidMoveToNewDocumentWasCalled(oldDocument);
if (auto* eventTargetData = this->eventTargetData()) {
if (!eventTargetData->eventListenerMap.isEmpty()) {
for (auto& type : eventTargetData->eventListenerMap.eventTypes())
document().addListenerTypeIfNeeded(type);
}
}
if (AXObjectCache::accessibilityEnabled() && oldDocument) {
if (auto* cache = oldDocument->existingAXObjectCache())
cache->remove(this);
}
unsigned numWheelEventHandlers = getEventListeners(eventNames().mousewheelEvent).size() + getEventListeners(eventNames().wheelEvent).size();
for (unsigned i = 0; i < numWheelEventHandlers; ++i) {
oldDocument->didRemoveWheelEventHandler(*this);
document().didAddWheelEventHandler(*this);
}
unsigned numTouchEventHandlers = 0;
for (auto& name : eventNames().touchEventNames())
numTouchEventHandlers += getEventListeners(name).size();
for (unsigned i = 0; i < numTouchEventHandlers; ++i) {
oldDocument->didRemoveTouchEventHandler(*this);
document().didAddTouchEventHandler(*this);
}
if (auto* registry = mutationObserverRegistry()) {
for (auto& registration : *registry)
document().addMutationObserverTypes(registration->mutationTypes());
}
if (auto* transientRegistry = transientMutationObserverRegistry()) {
for (auto& registration : *transientRegistry)
document().addMutationObserverTypes(registration->mutationTypes());
}
}
static inline bool tryAddEventListener(Node* targetNode, const AtomicString& eventType, PassRefPtr<EventListener> prpListener, bool useCapture)
{
RefPtr<EventListener> listener = prpListener;
if (!targetNode->EventTarget::addEventListener(eventType, listener, useCapture))
return false;
targetNode->document().addListenerTypeIfNeeded(eventType);
if (eventNames().isWheelEventType(eventType))
targetNode->document().didAddWheelEventHandler(*targetNode);
else if (eventNames().isTouchEventType(eventType))
targetNode->document().didAddTouchEventHandler(*targetNode);
#if PLATFORM(IOS)
if (targetNode == &targetNode->document() && eventType == eventNames().scrollEvent)
targetNode->document().domWindow()->incrementScrollEventListenersCount();
// FIXME: Would it be sufficient to special-case this code for <body> and <frameset>?
//
// This code was added to address <rdar://problem/5846492> Onorientationchange event not working for document.body.
// Forward this call to addEventListener() to the window since these are window-only events.
if (eventType == eventNames().orientationchangeEvent || eventType == eventNames().resizeEvent)
targetNode->document().domWindow()->addEventListener(eventType, listener, useCapture);
#if ENABLE(TOUCH_EVENTS)
if (eventNames().isTouchEventType(eventType))
targetNode->document().addTouchEventListener(targetNode);
#endif
#endif // PLATFORM(IOS)
#if ENABLE(IOS_GESTURE_EVENTS) && ENABLE(TOUCH_EVENTS)
if (eventType == eventNames().gesturestartEvent || eventType == eventNames().gesturechangeEvent || eventType == eventNames().gestureendEvent)
targetNode->document().addTouchEventListener(targetNode);
#endif
return true;
}
bool Node::addEventListener(const AtomicString& eventType, PassRefPtr<EventListener> listener, bool useCapture)
{
return tryAddEventListener(this, eventType, listener, useCapture);
}
static inline bool tryRemoveEventListener(Node* targetNode, const AtomicString& eventType, EventListener* listener, bool useCapture)
{
if (!targetNode->EventTarget::removeEventListener(eventType, listener, useCapture))
return false;
// FIXME: Notify Document that the listener has vanished. We need to keep track of a number of
// listeners for each type, not just a bool - see https://bugs.webkit.org/show_bug.cgi?id=33861
if (eventNames().isWheelEventType(eventType))
targetNode->document().didRemoveWheelEventHandler(*targetNode);
else if (eventNames().isTouchEventType(eventType))
targetNode->document().didRemoveTouchEventHandler(*targetNode);
#if PLATFORM(IOS)
if (targetNode == &targetNode->document() && eventType == eventNames().scrollEvent)
targetNode->document().domWindow()->decrementScrollEventListenersCount();
// FIXME: Would it be sufficient to special-case this code for <body> and <frameset>? See <rdar://problem/15647823>.
// This code was added to address <rdar://problem/5846492> Onorientationchange event not working for document.body.
// Forward this call to removeEventListener() to the window since these are window-only events.
if (eventType == eventNames().orientationchangeEvent || eventType == eventNames().resizeEvent)
targetNode->document().domWindow()->removeEventListener(eventType, listener, useCapture);
#if ENABLE(TOUCH_EVENTS)
if (eventNames().isTouchEventType(eventType))
targetNode->document().removeTouchEventListener(targetNode);
#endif
#endif // PLATFORM(IOS)
#if ENABLE(IOS_GESTURE_EVENTS) && ENABLE(TOUCH_EVENTS)
if (eventType == eventNames().gesturestartEvent || eventType == eventNames().gesturechangeEvent || eventType == eventNames().gestureendEvent)
targetNode->document().removeTouchEventListener(targetNode);
#endif
return true;
}
bool Node::removeEventListener(const AtomicString& eventType, EventListener* listener, bool useCapture)
{
return tryRemoveEventListener(this, eventType, listener, useCapture);
}
typedef HashMap<Node*, std::unique_ptr<EventTargetData>> EventTargetDataMap;
static EventTargetDataMap& eventTargetDataMap()
{
static NeverDestroyed<EventTargetDataMap> map;
return map;
}
EventTargetData* Node::eventTargetData()
{
return hasEventTargetData() ? eventTargetDataMap().get(this) : nullptr;
}
EventTargetData& Node::ensureEventTargetData()
{
if (hasEventTargetData())
return *eventTargetDataMap().get(this);
setHasEventTargetData(true);
return *eventTargetDataMap().set(this, std::make_unique<EventTargetData>()).iterator->value;
}
void Node::clearEventTargetData()
{
eventTargetDataMap().remove(this);
}
Vector<std::unique_ptr<MutationObserverRegistration>>* Node::mutationObserverRegistry()
{
if (!hasRareData())
return 0;
NodeMutationObserverData* data = rareData()->mutationObserverData();
if (!data)
return 0;
return &data->registry;
}
HashSet<MutationObserverRegistration*>* Node::transientMutationObserverRegistry()
{
if (!hasRareData())
return 0;
NodeMutationObserverData* data = rareData()->mutationObserverData();
if (!data)
return 0;
return &data->transientRegistry;
}
template<typename Registry>
static inline void collectMatchingObserversForMutation(HashMap<MutationObserver*, MutationRecordDeliveryOptions>& observers, Registry* registry, Node* target, MutationObserver::MutationType type, const QualifiedName* attributeName)
{
if (!registry)
return;
for (typename Registry::iterator iter = registry->begin(); iter != registry->end(); ++iter) {
const MutationObserverRegistration& registration = **iter;
if (registration.shouldReceiveMutationFrom(target, type, attributeName)) {
MutationRecordDeliveryOptions deliveryOptions = registration.deliveryOptions();
HashMap<MutationObserver*, MutationRecordDeliveryOptions>::AddResult result = observers.add(registration.observer(), deliveryOptions);
if (!result.isNewEntry)
result.iterator->value |= deliveryOptions;
}
}
}
void Node::getRegisteredMutationObserversOfType(HashMap<MutationObserver*, MutationRecordDeliveryOptions>& observers, MutationObserver::MutationType type, const QualifiedName* attributeName)
{
ASSERT((type == MutationObserver::Attributes && attributeName) || !attributeName);
collectMatchingObserversForMutation(observers, mutationObserverRegistry(), this, type, attributeName);
collectMatchingObserversForMutation(observers, transientMutationObserverRegistry(), this, type, attributeName);
for (Node* node = parentNode(); node; node = node->parentNode()) {
collectMatchingObserversForMutation(observers, node->mutationObserverRegistry(), this, type, attributeName);
collectMatchingObserversForMutation(observers, node->transientMutationObserverRegistry(), this, type, attributeName);
}
}
void Node::registerMutationObserver(MutationObserver* observer, MutationObserverOptions options, const HashSet<AtomicString>& attributeFilter)
{
MutationObserverRegistration* registration = nullptr;
auto& registry = ensureRareData().ensureMutationObserverData().registry;
for (size_t i = 0; i < registry.size(); ++i) {
if (registry[i]->observer() == observer) {
registration = registry[i].get();
registration->resetObservation(options, attributeFilter);
}
}
if (!registration) {
registry.append(std::make_unique<MutationObserverRegistration>(observer, this, options, attributeFilter));
registration = registry.last().get();
}
document().addMutationObserverTypes(registration->mutationTypes());
}
void Node::unregisterMutationObserver(MutationObserverRegistration* registration)
{
auto* registry = mutationObserverRegistry();
ASSERT(registry);
if (!registry)
return;
registry->removeFirstMatching([registration] (const std::unique_ptr<MutationObserverRegistration>& current) {
return current.get() == registration;
});
}
void Node::registerTransientMutationObserver(MutationObserverRegistration* registration)
{
ensureRareData().ensureMutationObserverData().transientRegistry.add(registration);
}
void Node::unregisterTransientMutationObserver(MutationObserverRegistration* registration)
{
HashSet<MutationObserverRegistration*>* transientRegistry = transientMutationObserverRegistry();
ASSERT(transientRegistry);
if (!transientRegistry)
return;
ASSERT(transientRegistry->contains(registration));
transientRegistry->remove(registration);
}
void Node::notifyMutationObserversNodeWillDetach()
{
if (!document().hasMutationObservers())
return;
for (Node* node = parentNode(); node; node = node->parentNode()) {
if (auto* registry = node->mutationObserverRegistry()) {
const size_t size = registry->size();
for (size_t i = 0; i < size; ++i)
registry->at(i)->observedSubtreeNodeWillDetach(this);
}
if (HashSet<MutationObserverRegistration*>* transientRegistry = node->transientMutationObserverRegistry()) {
for (HashSet<MutationObserverRegistration*>::iterator iter = transientRegistry->begin(); iter != transientRegistry->end(); ++iter)
(*iter)->observedSubtreeNodeWillDetach(this);
}
}
}
void Node::handleLocalEvents(Event& event)
{
if (!hasEventTargetData())
return;
if (is<Element>(*this) && downcast<Element>(*this).isDisabledFormControl() && event.isMouseEvent())
return;
fireEventListeners(&event);
}
void Node::dispatchScopedEvent(PassRefPtr<Event> event)
{
EventDispatcher::dispatchScopedEvent(*this, event);
}
bool Node::dispatchEvent(PassRefPtr<Event> event)
{
#if ENABLE(TOUCH_EVENTS) && !PLATFORM(IOS)
if (is<TouchEvent>(*event))
return dispatchTouchEvent(adoptRef(downcast<TouchEvent>(event.leakRef())));
#endif
return EventDispatcher::dispatchEvent(this, event);
}
void Node::dispatchSubtreeModifiedEvent()
{
if (isInShadowTree())
return;
ASSERT(!NoEventDispatchAssertion::isEventDispatchForbidden());
if (!document().hasListenerType(Document::DOMSUBTREEMODIFIED_LISTENER))
return;
const AtomicString& subtreeModifiedEventName = eventNames().DOMSubtreeModifiedEvent;
if (!parentNode() && !hasEventListeners(subtreeModifiedEventName))
return;
dispatchScopedEvent(MutationEvent::create(subtreeModifiedEventName, true));
}
bool Node::dispatchDOMActivateEvent(int detail, PassRefPtr<Event> underlyingEvent)
{
ASSERT(!NoEventDispatchAssertion::isEventDispatchForbidden());
RefPtr<UIEvent> event = UIEvent::create(eventNames().DOMActivateEvent, true, true, document().defaultView(), detail);
event->setUnderlyingEvent(underlyingEvent);
dispatchScopedEvent(event);
return event->defaultHandled();
}
#if ENABLE(TOUCH_EVENTS) && !PLATFORM(IOS)
bool Node::dispatchTouchEvent(PassRefPtr<TouchEvent> event)
{
return EventDispatcher::dispatchEvent(this, event);
}
#endif
#if ENABLE(INDIE_UI)
bool Node::dispatchUIRequestEvent(PassRefPtr<UIRequestEvent> event)
{
EventDispatcher::dispatchEvent(this, event);
return event->defaultHandled() || event->defaultPrevented();
}
#endif
bool Node::dispatchBeforeLoadEvent(const String& sourceURL)
{
if (!document().hasListenerType(Document::BEFORELOAD_LISTENER))
return true;
Ref<Node> protect(*this);
RefPtr<BeforeLoadEvent> beforeLoadEvent = BeforeLoadEvent::create(sourceURL);
dispatchEvent(beforeLoadEvent.get());
return !beforeLoadEvent->defaultPrevented();
}
void Node::dispatchInputEvent()
{
dispatchScopedEvent(Event::create(eventNames().inputEvent, true, false));
}
void Node::defaultEventHandler(Event* event)
{
if (event->target() != this)
return;
const AtomicString& eventType = event->type();
if (eventType == eventNames().keydownEvent || eventType == eventNames().keypressEvent) {
if (is<KeyboardEvent>(*event)) {
if (Frame* frame = document().frame())
frame->eventHandler().defaultKeyboardEventHandler(downcast<KeyboardEvent>(event));
}
} else if (eventType == eventNames().clickEvent) {
int detail = is<UIEvent>(*event) ? downcast<UIEvent>(*event).detail() : 0;
if (dispatchDOMActivateEvent(detail, event))
event->setDefaultHandled();
#if ENABLE(CONTEXT_MENUS)
} else if (eventType == eventNames().contextmenuEvent) {
if (Frame* frame = document().frame())
if (Page* page = frame->page())
page->contextMenuController().handleContextMenuEvent(event);
#endif
} else if (eventType == eventNames().textInputEvent) {
if (is<TextEvent>(*event)) {
if (Frame* frame = document().frame())
frame->eventHandler().defaultTextInputEventHandler(downcast<TextEvent>(event));
}
#if ENABLE(PAN_SCROLLING)
} else if (eventType == eventNames().mousedownEvent && is<MouseEvent>(*event)) {
if (downcast<MouseEvent>(*event).button() == MiddleButton) {
if (enclosingLinkEventParentOrSelf())
return;
RenderObject* renderer = this->renderer();
while (renderer && (!is<RenderBox>(*renderer) || !downcast<RenderBox>(*renderer).canBeScrolledAndHasScrollableArea()))
renderer = renderer->parent();
if (renderer) {
if (Frame* frame = document().frame())
frame->eventHandler().startPanScrolling(downcast<RenderBox>(renderer));
}
}
#endif
} else if (eventNames().isWheelEventType(eventType) && is<WheelEvent>(*event)) {
// If we don't have a renderer, send the wheel event to the first node we find with a renderer.
// This is needed for <option> and <optgroup> elements so that <select>s get a wheel scroll.
Node* startNode = this;
while (startNode && !startNode->renderer())
startNode = startNode->parentOrShadowHostNode();
if (startNode && startNode->renderer())
if (Frame* frame = document().frame())
frame->eventHandler().defaultWheelEventHandler(startNode, downcast<WheelEvent>(event));
#if ENABLE(TOUCH_EVENTS) && PLATFORM(IOS)
} else if (is<TouchEvent>(*event) && eventNames().isTouchEventType(eventType)) {
RenderObject* renderer = this->renderer();
while (renderer && (!is<RenderBox>(*renderer) || !downcast<RenderBox>(*renderer).canBeScrolledAndHasScrollableArea()))
renderer = renderer->parent();
if (renderer && renderer->node()) {
if (Frame* frame = document().frame())
frame->eventHandler().defaultTouchEventHandler(renderer->node(), downcast<TouchEvent>(event));
}
#endif
} else if (event->type() == eventNames().webkitEditableContentChangedEvent) {
dispatchInputEvent();
}
}
bool Node::willRespondToMouseMoveEvents()
{
// FIXME: Why is the iOS code path different from the non-iOS code path?
#if !PLATFORM(IOS)
if (!is<Element>(*this))
return false;
if (downcast<Element>(*this).isDisabledFormControl())
return false;
#endif
return hasEventListeners(eventNames().mousemoveEvent) || hasEventListeners(eventNames().mouseoverEvent) || hasEventListeners(eventNames().mouseoutEvent);
}
bool Node::willRespondToMouseClickEvents()
{
// FIXME: Why is the iOS code path different from the non-iOS code path?
#if PLATFORM(IOS)
return isContentEditable() || hasEventListeners(eventNames().mouseupEvent) || hasEventListeners(eventNames().mousedownEvent) || hasEventListeners(eventNames().clickEvent);
#else
if (!is<Element>(*this))
return false;
if (downcast<Element>(*this).isDisabledFormControl())
return false;
return computeEditability(UserSelectAllIsAlwaysNonEditable, ShouldUpdateStyle::Update) != Editability::ReadOnly
|| hasEventListeners(eventNames().mouseupEvent) || hasEventListeners(eventNames().mousedownEvent) || hasEventListeners(eventNames().clickEvent) || hasEventListeners(eventNames().DOMActivateEvent);
#endif
}
bool Node::willRespondToMouseWheelEvents()
{
return hasEventListeners(eventNames().mousewheelEvent);
}
// It's important not to inline removedLastRef, because we don't want to inline the code to
// delete a Node at each deref call site.
void Node::removedLastRef()
{
// An explicit check for Document here is better than a virtual function since it is
// faster for non-Document nodes, and because the call to removedLastRef that is inlined
// at all deref call sites is smaller if it's a non-virtual function.
if (is<Document>(*this)) {
downcast<Document>(*this).removedLastRef();
return;
}
#ifndef NDEBUG
m_deletionHasBegun = true;
#endif
delete this;
}
void Node::textRects(Vector<IntRect>& rects) const
{
RefPtr<Range> range = Range::create(document());
range->selectNodeContents(const_cast<Node*>(this), IGNORE_EXCEPTION);
range->textRects(rects);
}
unsigned Node::connectedSubframeCount() const
{
return hasRareData() ? rareData()->connectedSubframeCount() : 0;
}
void Node::incrementConnectedSubframeCount(unsigned amount)
{
ASSERT(isContainerNode());
ensureRareData().incrementConnectedSubframeCount(amount);
}
void Node::decrementConnectedSubframeCount(unsigned amount)
{
rareData()->decrementConnectedSubframeCount(amount);
}
void Node::updateAncestorConnectedSubframeCountForRemoval() const
{
unsigned count = connectedSubframeCount();
if (!count)
return;
for (Node* node = parentOrShadowHostNode(); node; node = node->parentOrShadowHostNode())
node->decrementConnectedSubframeCount(count);
}
void Node::updateAncestorConnectedSubframeCountForInsertion() const
{
unsigned count = connectedSubframeCount();
if (!count)
return;
for (Node* node = parentOrShadowHostNode(); node; node = node->parentOrShadowHostNode())
node->incrementConnectedSubframeCount(count);
}
bool Node::inRenderedDocument() const
{
return inDocument() && document().hasLivingRenderTree();
}
} // namespace WebCore
#if ENABLE(TREE_DEBUGGING)
void showTree(const WebCore::Node* node)
{
if (node)
node->showTreeForThis();
}
void showNodePath(const WebCore::Node* node)
{
if (node)
node->showNodePathForThis();
}
#endif // ENABLE(TREE_DEBUGGING)