blob: 368132abd27b739135c77413a635e27e7190db60 [file] [log] [blame]
/*
* Copyright (C) 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RunLoop.h"
#include <wtf/WindowsExtras.h>
namespace WTF {
static const UINT PerformWorkMessage = WM_USER + 1;
static const LPWSTR kRunLoopMessageWindowClassName = L"RunLoopMessageWindow";
LRESULT CALLBACK RunLoop::RunLoopWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
if (RunLoop* runLoop = static_cast<RunLoop*>(getWindowPointer(hWnd, 0)))
return runLoop->wndProc(hWnd, message, wParam, lParam);
if (message == WM_CREATE) {
LPCREATESTRUCT createStruct = reinterpret_cast<LPCREATESTRUCT>(lParam);
// Associate the RunLoop with the window.
setWindowPointer(hWnd, 0, createStruct->lpCreateParams);
return 0;
}
return ::DefWindowProc(hWnd, message, wParam, lParam);
}
LRESULT RunLoop::wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) {
case PerformWorkMessage:
performWork();
return 0;
case WM_TIMER:
RunLoop::TimerBase::timerFired(this, wParam);
return 0;
}
return ::DefWindowProc(hWnd, message, wParam, lParam);
}
void RunLoop::run()
{
MSG message;
while (BOOL result = ::GetMessage(&message, 0, 0, 0)) {
if (result == -1)
break;
::TranslateMessage(&message);
::DispatchMessage(&message);
}
}
void RunLoop::stop()
{
::PostQuitMessage(0);
}
bool RunLoop::registerRunLoopMessageWindowClass()
{
// FIXME: This really only needs to be called once.
WNDCLASS windowClass = { 0 };
windowClass.lpfnWndProc = RunLoop::RunLoopWndProc;
windowClass.cbWndExtra = sizeof(RunLoop*);
windowClass.lpszClassName = kRunLoopMessageWindowClassName;
return !!::RegisterClass(&windowClass);
}
RunLoop::RunLoop()
{
registerRunLoopMessageWindowClass();
m_runLoopMessageWindow = ::CreateWindow(kRunLoopMessageWindowClassName, 0, 0,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, HWND_MESSAGE, 0, 0, this);
ASSERT(::IsWindow(m_runLoopMessageWindow));
}
RunLoop::~RunLoop()
{
// FIXME: Tear down the work item queue here.
}
void RunLoop::wakeUp()
{
// FIXME: No need to wake up the run loop if we've already called dispatch
// before the run loop has had the time to respond.
::PostMessage(m_runLoopMessageWindow, PerformWorkMessage, reinterpret_cast<WPARAM>(this), 0);
}
// RunLoop::Timer
void RunLoop::TimerBase::timerFired(RunLoop* runLoop, uint64_t ID)
{
TimerBase* timer = nullptr;
{
LockHolder locker(runLoop->m_activeTimersLock);
TimerMap::iterator it = runLoop->m_activeTimers.find(ID);
if (it == runLoop->m_activeTimers.end()) {
// The timer must have been stopped after the WM_TIMER message was posted to the message queue.
return;
}
timer = it->value;
if (!timer->m_isRepeating) {
runLoop->m_activeTimers.remove(it);
::KillTimer(runLoop->m_runLoopMessageWindow, ID);
} else
timer->m_nextFireDate = MonotonicTime::now() + timer->m_interval;
}
timer->fired();
}
static uint64_t generateTimerID()
{
static uint64_t uniqueTimerID = 1;
return uniqueTimerID++;
}
RunLoop::TimerBase::TimerBase(RunLoop& runLoop)
: m_runLoop(runLoop)
, m_ID(generateTimerID())
, m_isRepeating(false)
{
}
RunLoop::TimerBase::~TimerBase()
{
stop();
}
void RunLoop::TimerBase::start(Seconds nextFireInterval, bool repeat)
{
LockHolder locker(m_runLoop->m_activeTimersLock);
m_isRepeating = repeat;
m_runLoop->m_activeTimers.set(m_ID, this);
m_interval = nextFireInterval;
m_nextFireDate = MonotonicTime::now() + m_interval;
::SetTimer(m_runLoop->m_runLoopMessageWindow, m_ID, nextFireInterval.millisecondsAs<unsigned>(), 0);
}
void RunLoop::TimerBase::stop()
{
LockHolder locker(m_runLoop->m_activeTimersLock);
TimerMap::iterator it = m_runLoop->m_activeTimers.find(m_ID);
if (it == m_runLoop->m_activeTimers.end())
return;
m_runLoop->m_activeTimers.remove(it);
::KillTimer(m_runLoop->m_runLoopMessageWindow, m_ID);
}
bool RunLoop::TimerBase::isActive(const AbstractLocker&) const
{
return m_runLoop->m_activeTimers.contains(m_ID);
}
bool RunLoop::TimerBase::isActive() const
{
LockHolder locker(m_runLoop->m_activeTimersLock);
return isActive(locker);
}
Seconds RunLoop::TimerBase::secondsUntilFire() const
{
LockHolder locker(m_runLoop->m_activeTimersLock);
if (isActive(locker))
return std::max<Seconds>(m_nextFireDate - MonotonicTime::now(), 0_s);
return 0_s;
}
} // namespace WTF