blob: 5990d46454d6a8283a6b485dc9e6d2734b7732a8 [file] [log] [blame]
/*
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include "config.h"
#include "StackBounds.h"
#include <mutex>
#include <wtf/NoTailCalls.h>
#if OS(DARWIN)
#include <mach/task.h>
#include <mach/thread_act.h>
#include <pthread.h>
#elif OS(WINDOWS)
#include <windows.h>
#elif OS(UNIX)
#include <pthread.h>
#if HAVE(PTHREAD_NP_H)
#include <pthread_np.h>
#endif
#endif
namespace WTF {
#if CPU(X86) || CPU(X86_64) || CPU(ARM) || CPU(ARM64) || CPU(MIPS)
ALWAYS_INLINE StackBounds::StackDirection StackBounds::stackDirection()
{
return StackDirection::Downward;
}
#else
static NEVER_INLINE NOT_TAIL_CALLED StackBounds::StackDirection testStackDirection2(volatile const int* pointer)
{
volatile int stackValue = 42;
return (pointer < &stackValue) ? StackBounds::StackDirection::Upward : StackBounds::StackDirection::Downward;
}
static NEVER_INLINE NOT_TAIL_CALLED StackBounds::StackDirection testStackDirection()
{
NO_TAIL_CALLS();
volatile int stackValue = 42;
return testStackDirection2(&stackValue);
}
NEVER_INLINE StackBounds::StackDirection StackBounds::stackDirection()
{
static StackBounds::StackDirection result = StackBounds::StackDirection::Downward;
static std::once_flag onceKey;
std::call_once(onceKey, [] {
NO_TAIL_CALLS();
result = testStackDirection();
});
return result;
}
#endif
#if OS(DARWIN)
StackBounds StackBounds::newThreadStackBounds(PlatformThreadHandle thread)
{
ASSERT(stackDirection() == StackDirection::Downward);
void* origin = pthread_get_stackaddr_np(thread);
rlim_t size = pthread_get_stacksize_np(thread);
void* bound = static_cast<char*>(origin) - size;
return StackBounds { origin, bound };
}
StackBounds StackBounds::currentThreadStackBoundsInternal()
{
ASSERT(stackDirection() == StackDirection::Downward);
if (pthread_main_np()) {
// FIXME: <rdar://problem/13741204>
// pthread_get_size lies to us when we're the main thread, use get_rlimit instead
void* origin = pthread_get_stackaddr_np(pthread_self());
rlimit limit;
getrlimit(RLIMIT_STACK, &limit);
rlim_t size = limit.rlim_cur;
void* bound = static_cast<char*>(origin) - size;
return StackBounds { origin, bound };
}
return newThreadStackBounds(pthread_self());
}
#elif OS(UNIX)
#if OS(OPENBSD)
StackBounds StackBounds::newThreadStackBounds(PlatformThreadHandle thread)
{
stack_t stack;
pthread_stackseg_np(thread, &stack);
void* origin = stack.ss_sp;
void* bound = nullptr;
if (stackDirection() == StackDirection::Upward)
bound = static_cast<char*>(origin) + stack.ss_size;
else
bound = static_cast<char*>(origin) - stack.ss_size;
return StackBounds { origin, bound };
}
#else // !OS(OPENBSD)
StackBounds StackBounds::newThreadStackBounds(PlatformThreadHandle thread)
{
void* bound = nullptr;
size_t stackSize = 0;
pthread_attr_t sattr;
pthread_attr_init(&sattr);
#if HAVE(PTHREAD_NP_H) || OS(NETBSD)
// e.g. on FreeBSD 5.4, neundorf@kde.org
pthread_attr_get_np(thread, &sattr);
#else
// FIXME: this function is non-portable; other POSIX systems may have different np alternatives
pthread_getattr_np(thread, &sattr);
#endif
int rc = pthread_attr_getstack(&sattr, &bound, &stackSize);
UNUSED_PARAM(rc);
ASSERT(bound);
pthread_attr_destroy(&sattr);
void* origin = static_cast<char*>(bound) + stackSize;
// pthread_attr_getstack's bound is the lowest accessible pointer of the stack.
// If stack grows up, origin and bound in this code should be swapped.
if (stackDirection() == StackDirection::Upward)
std::swap(origin, bound);
return StackBounds { origin, bound };
}
#endif // OS(OPENBSD)
StackBounds StackBounds::currentThreadStackBoundsInternal()
{
return newThreadStackBounds(pthread_self());
}
#elif OS(WINDOWS)
StackBounds StackBounds::currentThreadStackBoundsInternal()
{
ASSERT(stackDirection() == StackDirection::Downward);
MEMORY_BASIC_INFORMATION stackOrigin = { 0 };
VirtualQuery(&stackOrigin, &stackOrigin, sizeof(stackOrigin));
// stackOrigin.AllocationBase points to the reserved stack memory base address.
void* origin = static_cast<char*>(stackOrigin.BaseAddress) + stackOrigin.RegionSize;
// The stack on Windows consists out of three parts (uncommitted memory, a guard page and present
// committed memory). The 3 regions have different BaseAddresses but all have the same AllocationBase
// since they are all from the same VirtualAlloc. The 3 regions are laid out in memory (from high to
// low) as follows:
//
// High |-------------------| -----
// | committedMemory | ^
// |-------------------| |
// | guardPage | reserved memory for the stack
// |-------------------| |
// | uncommittedMemory | v
// Low |-------------------| ----- <--- stackOrigin.AllocationBase
//
// See http://msdn.microsoft.com/en-us/library/ms686774%28VS.85%29.aspx for more information.
MEMORY_BASIC_INFORMATION uncommittedMemory;
VirtualQuery(stackOrigin.AllocationBase, &uncommittedMemory, sizeof(uncommittedMemory));
ASSERT(uncommittedMemory.State == MEM_RESERVE);
MEMORY_BASIC_INFORMATION guardPage;
VirtualQuery(static_cast<char*>(uncommittedMemory.BaseAddress) + uncommittedMemory.RegionSize, &guardPage, sizeof(guardPage));
ASSERT(guardPage.Protect & PAGE_GUARD);
void* endOfStack = stackOrigin.AllocationBase;
#ifndef NDEBUG
MEMORY_BASIC_INFORMATION committedMemory;
VirtualQuery(static_cast<char*>(guardPage.BaseAddress) + guardPage.RegionSize, &committedMemory, sizeof(committedMemory));
ASSERT(committedMemory.State == MEM_COMMIT);
void* computedEnd = static_cast<char*>(origin) - (uncommittedMemory.RegionSize + guardPage.RegionSize + committedMemory.RegionSize);
ASSERT(stackOrigin.AllocationBase == uncommittedMemory.AllocationBase);
ASSERT(stackOrigin.AllocationBase == guardPage.AllocationBase);
ASSERT(stackOrigin.AllocationBase == committedMemory.AllocationBase);
ASSERT(stackOrigin.AllocationBase == uncommittedMemory.BaseAddress);
ASSERT(endOfStack == computedEnd);
#endif // NDEBUG
void* bound = static_cast<char*>(endOfStack) + guardPage.RegionSize;
return StackBounds { origin, bound };
}
#else
#error Need a way to get the stack bounds on this platform
#endif
} // namespace WTF