| /* |
| * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "B3MoveConstants.h" |
| |
| #if ENABLE(B3_JIT) |
| |
| #include "AirArg.h" |
| #include "B3BasicBlockInlines.h" |
| #include "B3Dominators.h" |
| #include "B3InsertionSetInlines.h" |
| #include "B3MemoryValueInlines.h" |
| #include "B3PhaseScope.h" |
| #include "B3ProcedureInlines.h" |
| #include "B3ValueInlines.h" |
| #include "B3ValueKeyInlines.h" |
| #include <wtf/HashMap.h> |
| #include <wtf/Vector.h> |
| |
| namespace JSC { namespace B3 { |
| |
| namespace { |
| |
| class MoveConstants { |
| public: |
| MoveConstants(Procedure& proc) |
| : m_proc(proc) |
| , m_insertionSet(proc) |
| { |
| } |
| |
| void run() |
| { |
| hoistConstants( |
| [&] (const ValueKey& key) -> bool { |
| return key.opcode() == ConstFloat || key.opcode() == ConstDouble; |
| }); |
| |
| lowerFPConstants(); |
| |
| hoistConstants( |
| [&] (const ValueKey& key) -> bool { |
| return key.opcode() == Const32 || key.opcode() == Const64 || key.opcode() == ArgumentReg; |
| }); |
| } |
| |
| private: |
| template<typename Filter> |
| void hoistConstants(const Filter& filter) |
| { |
| Dominators& dominators = m_proc.dominators(); |
| HashMap<ValueKey, Value*> valueForConstant; |
| IndexMap<BasicBlock*, Vector<Value*>> materializations(m_proc.size()); |
| |
| // We determine where things get materialized based on where they are used. |
| for (BasicBlock* block : m_proc) { |
| for (Value* value : *block) { |
| for (Value*& child : value->children()) { |
| ValueKey key = child->key(); |
| if (!filter(key)) |
| continue; |
| |
| auto result = valueForConstant.add(key, child); |
| if (result.isNewEntry) { |
| // Assume that this block is where we want to materialize the value. |
| child->owner = block; |
| continue; |
| } |
| |
| // Make 'value' use the canonical constant rather than the one it was using. |
| child = result.iterator->value; |
| |
| // Determine the least common dominator. That's the lowest place in the CFG where |
| // we could materialize the constant while still having only one materialization |
| // in the resulting code. |
| while (!dominators.dominates(child->owner, block)) |
| child->owner = dominators.idom(child->owner); |
| } |
| } |
| } |
| |
| // Make sure that each basic block knows what to materialize. This also refines the |
| // materialization block based on execution frequency. It finds the minimum block frequency |
| // of all of its dominators, and selects the closest block amongst those that are tied for |
| // lowest frequency. |
| for (auto& entry : valueForConstant) { |
| Value* value = entry.value; |
| for (BasicBlock* block = value->owner; block; block = dominators.idom(block)) { |
| if (block->frequency() < value->owner->frequency()) |
| value->owner = block; |
| } |
| materializations[value->owner].append(value); |
| } |
| |
| // Get rid of Value's that are fast constants but aren't canonical. Also remove the canonical |
| // ones from the CFG, since we're going to reinsert them elsewhere. |
| for (BasicBlock* block : m_proc) { |
| for (Value*& value : *block) { |
| ValueKey key = value->key(); |
| if (!filter(key)) |
| continue; |
| |
| if (valueForConstant.get(key) == value) |
| value = m_proc.add<Value>(Nop, value->origin()); |
| else |
| value->replaceWithNopIgnoringType(); |
| } |
| } |
| |
| // Now make sure that we move constants to where they are supposed to go. Again, we do this |
| // based on uses. |
| for (BasicBlock* block : m_proc) { |
| for (unsigned valueIndex = 0; valueIndex < block->size(); ++valueIndex) { |
| Value* value = block->at(valueIndex); |
| |
| // This finds the outermost (best) block last. So, the functor overrides the result |
| // each time it finds something acceptable. |
| auto findBestConstant = [&] (const auto& predicate) -> Value* { |
| Value* result = nullptr; |
| dominators.forAllDominatorsOf( |
| block, |
| [&] (BasicBlock* dominator) { |
| for (Value* value : materializations[dominator]) { |
| if (predicate(value)) { |
| result = value; |
| break; |
| } |
| } |
| }); |
| return result; |
| }; |
| |
| // We call this when we have found a constant that we'd like to use. It's possible that |
| // we have computed that the constant should be meterialized in this block, but we |
| // haven't inserted it yet. This inserts the constant if necessary. |
| auto materialize = [&] (Value* child) { |
| ValueKey key = child->key(); |
| if (!filter(key)) |
| return; |
| |
| // If we encounter a fast constant, then it must be canonical, since we already |
| // got rid of the non-canonical ones. |
| ASSERT(valueForConstant.get(key) == child); |
| |
| if (child->owner != block) { |
| // This constant isn't our problem. It's going to be materialized in another |
| // block. |
| return; |
| } |
| |
| // We're supposed to materialize this constant in this block, and we haven't |
| // done it yet. |
| m_insertionSet.insertValue(valueIndex, child); |
| child->owner = nullptr; |
| }; |
| |
| if (MemoryValue* memoryValue = value->as<MemoryValue>()) { |
| Value* pointer = memoryValue->lastChild(); |
| if (pointer->hasIntPtr() && filter(pointer->key())) { |
| auto desiredOffset = [&] (Value* otherPointer) -> intptr_t { |
| // We would turn this: |
| // |
| // Load(@p, offset = c) |
| // |
| // into this: |
| // |
| // Load(@q, offset = ?) |
| // |
| // The offset should be c + @p - @q, because then we're loading from: |
| // |
| // @q + c + @p - @q |
| uintptr_t c = static_cast<uintptr_t>(static_cast<intptr_t>(memoryValue->offset())); |
| uintptr_t p = pointer->asIntPtr(); |
| uintptr_t q = otherPointer->asIntPtr(); |
| return c + p - q; |
| }; |
| |
| Value* bestPointer = findBestConstant( |
| [&] (Value* candidatePointer) -> bool { |
| if (!candidatePointer->hasIntPtr()) |
| return false; |
| |
| int64_t offset = desiredOffset(candidatePointer); |
| return memoryValue->isLegalOffset(offset); |
| }); |
| |
| if (bestPointer) { |
| memoryValue->lastChild() = bestPointer; |
| memoryValue->setOffset(static_cast<int32_t>(desiredOffset(bestPointer))); |
| } |
| } |
| } else { |
| switch (value->opcode()) { |
| case Add: |
| case Sub: { |
| Value* addend = value->child(1); |
| if (!addend->hasInt() || !filter(addend->key())) |
| break; |
| int64_t addendConst = addend->asInt(); |
| Value* bestAddend = findBestConstant( |
| [&] (Value* candidateAddend) -> bool { |
| if (candidateAddend->type() != addend->type()) |
| return false; |
| if (!candidateAddend->hasInt()) |
| return false; |
| return candidateAddend == addend |
| || candidateAddend->asInt() == -addendConst; |
| }); |
| if (!bestAddend || bestAddend == addend) |
| break; |
| materialize(value->child(0)); |
| materialize(bestAddend); |
| value->replaceWithIdentity( |
| m_insertionSet.insert<Value>( |
| valueIndex, value->opcode() == Add ? Sub : Add, value->origin(), |
| value->child(0), bestAddend)); |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| for (Value* child : value->children()) |
| materialize(child); |
| } |
| |
| // We may have some constants that need to be materialized right at the end of this |
| // block. |
| for (Value* value : materializations[block]) { |
| if (!value->owner) { |
| // It's already materialized in this block. |
| continue; |
| } |
| |
| m_insertionSet.insertValue(block->size() - 1, value); |
| } |
| m_insertionSet.execute(block); |
| } |
| } |
| |
| void lowerFPConstants() |
| { |
| for (Value* value : m_proc.values()) { |
| ValueKey key = value->key(); |
| if (goesInTable(key)) |
| m_constTable.add(key, m_constTable.size()); |
| } |
| |
| m_dataSection = static_cast<int64_t*>(m_proc.addDataSection(m_constTable.size() * sizeof(int64_t))); |
| for (auto& entry : m_constTable) |
| m_dataSection[entry.value] = entry.key.value(); |
| |
| IndexSet<Value*> offLimits; |
| for (BasicBlock* block : m_proc) { |
| for (unsigned valueIndex = 0; valueIndex < block->size(); ++valueIndex) { |
| StackmapValue* value = block->at(valueIndex)->as<StackmapValue>(); |
| if (!value) |
| continue; |
| |
| for (unsigned childIndex = 0; childIndex < value->numChildren(); ++childIndex) { |
| if (!value->constrainedChild(childIndex).rep().isAny()) |
| continue; |
| |
| Value*& child = value->child(childIndex); |
| ValueKey key = child->key(); |
| if (!goesInTable(key)) |
| continue; |
| |
| child = m_insertionSet.insertValue( |
| valueIndex, key.materialize(m_proc, value->origin())); |
| offLimits.add(child); |
| } |
| } |
| |
| m_insertionSet.execute(block); |
| } |
| |
| for (BasicBlock* block : m_proc) { |
| for (unsigned valueIndex = 0; valueIndex < block->size(); ++valueIndex) { |
| Value* value = block->at(valueIndex); |
| ValueKey key = value->key(); |
| if (!goesInTable(key)) |
| continue; |
| if (offLimits.contains(value)) |
| continue; |
| |
| auto offset = sizeof(int64_t) * m_constTable.get(key); |
| if (!isRepresentableAs<Value::OffsetType>(offset)) |
| continue; |
| |
| Value* tableBase = m_insertionSet.insertIntConstant( |
| valueIndex, value->origin(), pointerType(), |
| bitwise_cast<intptr_t>(m_dataSection)); |
| Value* result = m_insertionSet.insert<MemoryValue>( |
| valueIndex, Load, value->type(), value->origin(), tableBase, |
| static_cast<Value::OffsetType>(offset)); |
| value->replaceWithIdentity(result); |
| } |
| |
| m_insertionSet.execute(block); |
| } |
| } |
| |
| bool goesInTable(const ValueKey& key) |
| { |
| return (key.opcode() == ConstDouble && key != doubleZero()) |
| || (key.opcode() == ConstFloat && key != floatZero()); |
| } |
| |
| static ValueKey doubleZero() |
| { |
| return ValueKey(ConstDouble, Double, 0.0); |
| } |
| |
| static ValueKey floatZero() |
| { |
| return ValueKey(ConstFloat, Float, 0.0); |
| } |
| |
| Procedure& m_proc; |
| HashMap<ValueKey, unsigned> m_constTable; |
| int64_t* m_dataSection; |
| InsertionSet m_insertionSet; |
| }; |
| |
| } // anonymous namespace |
| |
| void moveConstants(Procedure& proc) |
| { |
| PhaseScope phaseScope(proc, "moveConstants"); |
| MoveConstants moveConstants(proc); |
| moveConstants.run(); |
| } |
| |
| } } // namespace JSC::B3 |
| |
| #endif // ENABLE(B3_JIT) |
| |