| <html> |
| <head> |
| <script src="resources/webgl-test.js"></script> |
| </head> |
| <body> |
| <script> |
| if (window.testRunner) { |
| testRunner.dumpAsText(); |
| testRunner.waitUntilDone(); |
| } |
| |
| function gc() |
| { |
| if (window.GCController) |
| return GCController.collect(); |
| |
| for (var i = 0; i < 10000; ++i) |
| var s = new String("AAAA"); |
| } |
| |
| window.onload = function() |
| { |
| canvas = document.createElement("canvas"); |
| context = create3DContext(canvas); |
| extension = context.getExtension("WEBGL_lose_context"); |
| |
| canvas = null; |
| context = null; |
| gc(); |
| |
| setTimeout(finishTest, 1); |
| } |
| |
| function finishTest() |
| { |
| extension.loseContext(); |
| |
| document.body.innerHTML = "PASS"; |
| if (window.testRunner) |
| testRunner.notifyDone(); |
| } |
| </script> |
| </body> |
| </html> |