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/*
* Copyright (C) 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef MediaPlayerPrivateMediaSourceAVFObjC_h
#define MediaPlayerPrivateMediaSourceAVFObjC_h
#if ENABLE(MEDIA_SOURCE) && USE(AVFOUNDATION)
#include "MediaPlayerPrivate.h"
#include "SourceBufferPrivateClient.h"
#include <wtf/Deque.h>
#include <wtf/Function.h>
#include <wtf/HashMap.h>
#include <wtf/LoggerHelper.h>
#include <wtf/MediaTime.h>
#include <wtf/WeakPtr.h>
OBJC_CLASS AVAsset;
OBJC_CLASS AVSampleBufferAudioRenderer;
OBJC_CLASS AVSampleBufferDisplayLayer;
OBJC_CLASS AVSampleBufferRenderSynchronizer;
OBJC_CLASS AVStreamSession;
typedef struct OpaqueCMTimebase* CMTimebaseRef;
typedef struct __CVBuffer *CVPixelBufferRef;
typedef struct __CVBuffer *CVOpenGLTextureRef;
namespace WebCore {
class CDMSessionMediaSourceAVFObjC;
class EffectiveRateChangedListener;
class MediaSourcePrivateAVFObjC;
class PixelBufferConformerCV;
class PlatformClockCM;
class TextureCacheCV;
class VideoFullscreenLayerManagerObjC;
class VideoTextureCopierCV;
class WebCoreDecompressionSession;
class MediaPlayerPrivateMediaSourceAVFObjC
: public CanMakeWeakPtr<MediaPlayerPrivateMediaSourceAVFObjC>
, public MediaPlayerPrivateInterface
#if !RELEASE_LOG_DISABLED
, private LoggerHelper
#endif
{
public:
explicit MediaPlayerPrivateMediaSourceAVFObjC(MediaPlayer*);
virtual ~MediaPlayerPrivateMediaSourceAVFObjC();
static void registerMediaEngine(MediaEngineRegistrar);
// MediaPlayer Factory Methods
static bool isAvailable();
static void getSupportedTypes(HashSet<String, ASCIICaseInsensitiveHash>& types);
static MediaPlayer::SupportsType supportsType(const MediaEngineSupportParameters&);
ALLOW_NEW_API_WITHOUT_GUARDS_BEGIN
void addAudioRenderer(AVSampleBufferAudioRenderer*);
void removeAudioRenderer(AVSampleBufferAudioRenderer*);
ALLOW_NEW_API_WITHOUT_GUARDS_END
MediaPlayer::NetworkState networkState() const override;
MediaPlayer::ReadyState readyState() const override;
void setReadyState(MediaPlayer::ReadyState);
void setNetworkState(MediaPlayer::NetworkState);
void seekInternal();
void waitForSeekCompleted();
void seekCompleted();
void setLoadingProgresssed(bool flag) { m_loadingProgressed = flag; }
void setHasAvailableVideoFrame(bool);
bool hasAvailableVideoFrame() const override;
ALLOW_NEW_API_WITHOUT_GUARDS_BEGIN
void setHasAvailableAudioSample(AVSampleBufferAudioRenderer*, bool);
ALLOW_NEW_API_WITHOUT_GUARDS_END
bool allRenderersHaveAvailableSamples() const { return m_allRenderersHaveAvailableSamples; }
void updateAllRenderersHaveAvailableSamples();
void durationChanged();
void effectiveRateChanged();
void sizeWillChangeAtTime(const MediaTime&, const FloatSize&);
void setNaturalSize(const FloatSize&);
void flushPendingSizeChanges();
void characteristicsChanged();
MediaTime currentMediaTime() const override;
AVSampleBufferDisplayLayer* sampleBufferDisplayLayer() const { return m_sampleBufferDisplayLayer.get(); }
WebCoreDecompressionSession* decompressionSession() const { return m_decompressionSession.get(); }
void setVideoFullscreenLayer(PlatformLayer*, WTF::Function<void()>&& completionHandler) override;
void setVideoFullscreenFrame(FloatRect) override;
bool requiresTextTrackRepresentation() const override;
void setTextTrackRepresentation(TextTrackRepresentation*) override;
void syncTextTrackBounds() override;
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
#if HAVE(AVSTREAMSESSION)
bool hasStreamSession() { return m_streamSession; }
AVStreamSession *streamSession();
#endif
void setCDMSession(LegacyCDMSession*) override;
CDMSessionMediaSourceAVFObjC* cdmSession() const;
#endif
#if ENABLE(ENCRYPTED_MEDIA)
void cdmInstanceAttached(CDMInstance&) final;
void cdmInstanceDetached(CDMInstance&) final;
void attemptToDecryptWithInstance(CDMInstance&) final;
bool waitingForKey() const final;
void waitingForKeyChanged();
#endif
void outputObscuredDueToInsufficientExternalProtectionChanged(bool);
void beginSimulatedHDCPError() override { outputObscuredDueToInsufficientExternalProtectionChanged(true); }
void endSimulatedHDCPError() override { outputObscuredDueToInsufficientExternalProtectionChanged(false); }
#if ENABLE(LEGACY_ENCRYPTED_MEDIA) || ENABLE(ENCRYPTED_MEDIA)
void keyNeeded(Uint8Array*);
#endif
#if ENABLE(ENCRYPTED_MEDIA)
void initializationDataEncountered(const String&, RefPtr<ArrayBuffer>&&);
#endif
const Vector<ContentType>& mediaContentTypesRequiringHardwareSupport() const;
bool shouldCheckHardwareSupport() const;
#if !RELEASE_LOG_DISABLED
const Logger& logger() const final { return m_logger.get(); }
const char* logClassName() const override { return "MediaPlayerPrivateMediaSourceAVFObjC"; }
const void* logIdentifier() const final { return reinterpret_cast<const void*>(m_logIdentifier); }
WTFLogChannel& logChannel() const final;
const void* mediaPlayerLogIdentifier() { return logIdentifier(); }
const Logger& mediaPlayerLogger() { return logger(); }
#endif
enum SeekState {
Seeking,
WaitingForAvailableFame,
SeekCompleted,
};
private:
// MediaPlayerPrivateInterface
void load(const String& url) override;
void load(const String& url, MediaSourcePrivateClient*) override;
#if ENABLE(MEDIA_STREAM)
void load(MediaStreamPrivate&) override;
#endif
void cancelLoad() override;
void prepareToPlay() override;
PlatformLayer* platformLayer() const override;
bool supportsPictureInPicture() const override { return true; }
bool supportsFullscreen() const override { return true; }
void play() override;
void playInternal();
void pause() override;
void pauseInternal();
bool paused() const override;
void setVolume(float volume) override;
void setMuted(bool) override;
bool supportsScanning() const override;
FloatSize naturalSize() const override;
bool hasVideo() const override;
bool hasAudio() const override;
void setVisible(bool) override;
MediaTime durationMediaTime() const override;
MediaTime startTime() const override;
MediaTime initialTime() const override;
void seekWithTolerance(const MediaTime&, const MediaTime& negativeThreshold, const MediaTime& positiveThreshold) override;
bool seeking() const override;
void setRateDouble(double) override;
void setPreservesPitch(bool) override;
std::unique_ptr<PlatformTimeRanges> seekable() const override;
MediaTime maxMediaTimeSeekable() const override;
MediaTime minMediaTimeSeekable() const override;
std::unique_ptr<PlatformTimeRanges> buffered() const override;
bool didLoadingProgress() const override;
void setSize(const IntSize&) override;
NativeImagePtr nativeImageForCurrentTime() override;
bool updateLastPixelBuffer();
bool updateLastImage();
void paint(GraphicsContext&, const FloatRect&) override;
void paintCurrentFrameInContext(GraphicsContext&, const FloatRect&) override;
bool copyVideoTextureToPlatformTexture(GraphicsContext3D*, Platform3DObject, GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool premultiplyAlpha, bool flipY) override;
bool supportsAcceleratedRendering() const override;
// called when the rendering system flips the into or out of accelerated rendering mode.
void acceleratedRenderingStateChanged() override;
void notifyActiveSourceBuffersChanged() override;
// NOTE: Because the only way for MSE to recieve data is through an ArrayBuffer provided by
// javascript running in the page, the video will, by necessity, always be CORS correct and
// in the page's origin.
bool hasSingleSecurityOrigin() const override { return true; }
bool didPassCORSAccessCheck() const override { return true; }
MediaPlayer::MovieLoadType movieLoadType() const override;
void prepareForRendering() override;
String engineDescription() const override;
String languageOfPrimaryAudioTrack() const override;
size_t extraMemoryCost() const override;
Optional<VideoPlaybackQualityMetrics> videoPlaybackQualityMetrics() override;
#if ENABLE(WIRELESS_PLAYBACK_TARGET)
bool isCurrentPlaybackTargetWireless() const override;
void setWirelessPlaybackTarget(Ref<MediaPlaybackTarget>&&) override;
void setShouldPlayToPlaybackTarget(bool) override;
bool wirelessVideoPlaybackDisabled() const override { return false; }
#endif
bool performTaskAtMediaTime(WTF::Function<void()>&&, MediaTime) final;
void ensureLayer();
void destroyLayer();
void ensureDecompressionSession();
void destroyDecompressionSession();
bool shouldBePlaying() const;
friend class MediaSourcePrivateAVFObjC;
struct PendingSeek {
WTF_MAKE_STRUCT_FAST_ALLOCATED;
PendingSeek(const MediaTime& targetTime, const MediaTime& negativeThreshold, const MediaTime& positiveThreshold)
: targetTime(targetTime)
, negativeThreshold(negativeThreshold)
, positiveThreshold(positiveThreshold)
{
}
MediaTime targetTime;
MediaTime negativeThreshold;
MediaTime positiveThreshold;
};
std::unique_ptr<PendingSeek> m_pendingSeek;
MediaPlayer* m_player;
WeakPtrFactory<MediaPlayerPrivateMediaSourceAVFObjC> m_sizeChangeObserverWeakPtrFactory;
RefPtr<MediaSourcePrivateAVFObjC> m_mediaSourcePrivate;
RetainPtr<AVAsset> m_asset;
RetainPtr<AVSampleBufferDisplayLayer> m_sampleBufferDisplayLayer;
struct AudioRendererProperties {
bool hasAudibleSample { false };
};
ALLOW_NEW_API_WITHOUT_GUARDS_BEGIN
HashMap<RetainPtr<CFTypeRef>, AudioRendererProperties> m_sampleBufferAudioRendererMap;
RetainPtr<AVSampleBufferRenderSynchronizer> m_synchronizer;
ALLOW_NEW_API_WITHOUT_GUARDS_END
RetainPtr<id> m_timeJumpedObserver;
RetainPtr<id> m_durationObserver;
RetainPtr<id> m_performTaskObserver;
RetainPtr<AVStreamSession> m_streamSession;
RetainPtr<CVPixelBufferRef> m_lastPixelBuffer;
RetainPtr<CGImageRef> m_lastImage;
std::unique_ptr<PixelBufferConformerCV> m_rgbConformer;
RefPtr<WebCoreDecompressionSession> m_decompressionSession;
Deque<RetainPtr<id>> m_sizeChangeObservers;
Timer m_seekTimer;
#if ENABLE(LEGACY_ENCRYPTED_MEDIA)
WeakPtr<CDMSessionMediaSourceAVFObjC> m_session;
#endif
MediaPlayer::NetworkState m_networkState;
MediaPlayer::ReadyState m_readyState;
bool m_readyStateIsWaitingForAvailableFrame { false };
MediaTime m_lastSeekTime;
FloatSize m_naturalSize;
double m_rate;
bool m_playing;
bool m_seeking;
SeekState m_seekCompleted { SeekCompleted };
mutable bool m_loadingProgressed;
bool m_hasBeenAskedToPaintGL { false };
bool m_hasAvailableVideoFrame { false };
bool m_allRenderersHaveAvailableSamples { false };
bool m_visible { false };
std::unique_ptr<TextureCacheCV> m_textureCache;
std::unique_ptr<VideoTextureCopierCV> m_videoTextureCopier;
RetainPtr<CVOpenGLTextureRef> m_lastTexture;
#if ENABLE(WIRELESS_PLAYBACK_TARGET)
RefPtr<MediaPlaybackTarget> m_playbackTarget;
bool m_shouldPlayToTarget { false };
#endif
std::unique_ptr<VideoFullscreenLayerManagerObjC> m_videoFullscreenLayerManager;
Ref<EffectiveRateChangedListener> m_effectiveRateChangedListener;
#if !RELEASE_LOG_DISABLED
Ref<const Logger> m_logger;
const void* m_logIdentifier;
#endif
};
String convertEnumerationToString(MediaPlayerPrivateMediaSourceAVFObjC::SeekState);
}
namespace WTF {
template<typename Type>
struct LogArgument;
template <>
struct LogArgument<WebCore::MediaPlayerPrivateMediaSourceAVFObjC::SeekState> {
static String toString(const WebCore::MediaPlayerPrivateMediaSourceAVFObjC::SeekState state)
{
return convertEnumerationToString(state);
}
};
} // namespace WTF
#endif // ENABLE(MEDIA_SOURCE) && USE(AVFOUNDATION)
#endif // MediaPlayerPrivateMediaSourceAVFObjC_h